- Fixed weapon selection issue in Chapter 13 cave battle where players with ranged primary weapons were incorrectly defaulting to melee secondary weapons
- Corrected carrying capacity calculations at Sharif's store - now properly accounts for companion strength and duffel bags
- Fixed minefield construction requirements - players with sufficient landmines can now build the minefield defense
- Alarm system now appears correctly in group task assignment interface
- Rebalanced morale calculations in Rachel's status reports to properly account for positive factors like adequate supplies and improvements
- Fixed resource consumption display showing incorrect food, water, and power usage amounts
- Infirmary now properly provides health regeneration each chapter
- Resolved gender pronoun issues with roommate assignments
- Fixed watchtower construction - group members can now be properly assigned to build watchtowers
- Tommy now correctly joins your group in Chapter 4 when invited
- Players starting in Part 4 can now access junkyard improvement options
- Chapter 17 time skip now correctly calculates food and water consumption and structure outputs
- Added missing dialogue option to inform Fred about contacting Delroy via SurvNet
- Restricted one-time structures (kitchen, shooting range, etc.) to single construction - only farm plots and vegetable gardens can be built multiple times
- Resolved additional pregnancy-related issues in Jillian's storyline
- Added Elsie's defense bonus if taught
- Fixed critical error in Part 4 missions where mission code would fail to return properly, causing "invalid return" crashes at line 7668
- Fixed romance conflict bug where dancing with non-romance characters could incorrectly trigger jealousy and breakups with your main romance partner
- Fixes portraits bug in pt 4
