- Fix for rare block when completing fireplace in chapter 3
- Fix for visual issue with king in chapter 6

Steam news
Full Steam announcements and update articles for this title.
👑 Your Grace 👑
The Daily Deal has descended upon Davern once more, and this time it brings a freshly baked content update with it 🔥
Yes, Your Grace 2: Snowfall has just received a hearty new content update, fresh from the castle kitchens. To mark the occasion, we've called for a Daily Deal in its honor. For a limited time, you can grab the original Yes, Your Grace with a massive -85% discount, and journey onward in Yes, Your Grace 2: Snowfall at -20% off!
Seeking to claim both crowns at once? Bundle the pair together and receive an extra 10% off!
Read the full news of the Snowfall update here:
https://store.steampowered.com/news/app/1373090?emclan=103582791473746037&emgid=681880049901639583
The crown awaits!
Buy Yes, Your Grace:
Buy Yes, Your Grace 2: Snowfall:
Buy the Ultimate Bundle:
To play the new content, make sure your game is fully updated to build 1.2.X!
For an even more fully packed Throne Room and better replayability we’ve added 20 new quests throughout the game.
How do you access the new quests?
Since the queue is random, there's no way to jump straight to the new quests, but it's the ideal reason to start over and undo your questionable choices ;)
These are the quest names to look out for:
“Snares In The Forest”
“What Comes Around”
“A Mother’s Grief”
“Collateral Damage”
“Dark Secrets”
“Demons From The Sky”
“Fighting Pit”
“Night Terror”
“Little Rascal” 🐈⬛
“The Crossroads”
“A Noble Complaint”
“Corpses in the River”
“Enough With The Taxes”
“Falsified Documents”
“Grave For a Gravedigger”
“Greed Amongst the Holy”
“The Wrath of Dazhbog”
“The Wrong Kingdom”
“To Scrub or not to Scrub”
“Turned to Dust”
“Reading The Skies”
Say goodbye to samey crowds! The queue petitioners will now have much more variety with over 30 new assets added, bringing the Throne Room to life!
In Chapter 3 you will be able to find and collect five new compendium pages detailing background history about the creatures living in Yav and Nav.
How do you find the pages?
Various monster pages will be available to find throughout Chapter 3 hidden in different rooms and behind certain dialogues. The Compendium book will be available in the King’s Chambers after finding the first page.
For those of you who’ve wondered throughout the game how well you’ve been doing with each family member - we have prepared a very handy UI that visualises whether they’re happy with how you’ve been treating them.
How to access the new UI?
The new Relationship Tracker is available from the start of Chapter 3 - but only those who start Chapter 3 from scratch! If you load an old mid-chapter 3 save, the UI will not show.
A quick heads-up outside the update: we've polished loads of dialogues for clarity, added fresh dialogue options, archive entries, and snuck in a brand-new mini-branch for Tymo in Chapter 2 (perfect for anyone still holding a grudge over his actions).
In preparation for something very exciting, a lot of the work we did over the past year has been under the hood, we have optimised the game and it should run smooth as butter even on lower-end machines.
We have done months of strict QA work as well as added a bunch of quality-of-life updates. We won’t list everything here, but the game is now much more enjoyable to play (especially for those who play with controller, on Steam Deck or on laptops)
The new update majorly focuses on Chapter 3, so if you don’t feel like replaying the whole game from scratch but want to see new content, we recommend just checking out Chapter 3!
We clearly need to be louder about this!
📢📢📢📢 If you have played the game, a quick review genuinely makes our day, and helps more than you'd think! (yes, we read every single one).
Apart from working on new updates, fixes and new platforms (more info on this very soon!), the team took this year to rest and think about what’s next. After this 5-year development cycle we all needed it, and we’re ready to start working on new, exciting things. It’ll still likely be a while before we can share anything but we’d also really love to hear from you - what would you like us to work on next? A continuation of the YYG series? A brand new IP? Story focused or something else? A multiplayer-extraction-shooter MMO?
Also wanted to thank everyone who has left a review, liked our posts, talked to us on Discord, made new threads on Steam or reported a bug, your continued support means the world to us and we couldn’t have survived the craziness of the past year without you 💖
If you read this whole Development Update to the end, leave a snail emoji in the comments 🐌
Stay Brave xoxo
Big pass on overall Optimisation
All design updates and fixes from beta branch
Updated translations for changed content
Fix for items flashing sometimes when using Finan
Fix for multiple response buttons remaining highlighted sometimes (especially for keyboard and controller)
Fix for Save Select menu visual weirdness when going backwards and forwards between it and main menu
Pass on Throne Interaction glyphs (for keyboard and controller)
Fix for Wood interactable reappearing in Chapter 5
Fix for petitioners being blocked in front of throne in Chapter 3 sometimes
Fix for Oleg's quest getting blocked in very specific situations
Bunch of UI input and visual fixes for Week End Screen, especially when using controller or keyboard
Fix for some interactables having both optional and main marker some times
Fix for extra Oleg optional marker remaining active when it shouldn't in Chapter 3
Added optional markers for when completing Finan's quests
Various fixes for new skip all feature (ie. it wasn't working fully with map and reminders) + added a tutorial for it after it gets unlocked
Fix for gold not being awarded in some Chapter 1 map quests
Hi everyone!
We have a new, chunky update for you!
This update focuses on design and balancing. It brings a huge overhaul of all the numbers, aiming to make the game more challenging, but less cluttered.
In the past weeks, we have gathered and analysed all the reviews and feedback of the game and we have started tackling what was coming up the most. We have improved the design and flow of the game - we narrowed down the amount of items & tags to make them more useful and less overwhelming. Majority of queue quests have been re-designed to be more challenging and rewarding to solve. Rumors will be now more accurate, allowing players to plan better ahead. Agents will start with stronger, more specialised traits. We have also started doing a dialogue improvement pass which you’ll see in Chapter 2 - a lot of the dialogues have been streamlined and cut down in length.
✨ We added a new quality of life feature many of you have been asking for - DIALOGUE SKIPPING button. From now on, if you have completed the game you will be able to use right-click to make the dialogues skip automatically - perfect for those on an achievement hunt. ✨
Right now this is available only on the public_beta branch on steam - we would love for you to give it a go and give us any feedback on the design changes and especially the difficulty!
Anyone can get access to it by right-clicking the game in your library, going to properties, betas and selecting public_beta from the drop down.
As this is a Beta Branch, we would recommend backing up your saves in case you intend to jump back and forth between Beta and Default versions. (warning - if you make saves on beta branch, you will not be able to load those saves in the default branch)
⚠️ The Beta is currently available in English only, with other translations on the way. ⚠️
Once we’re confident with the current changes and gather enough feedback, the update will roll out to the default branch. We have more updates planned for the future, so keep an eye out!
As always, thank you so much for your continued support <3
Stay Brave!
List of changes:
Queue Quests
Chapter 3 & 5 Satisfaction Bars overhaul - 112 Satisfaction Bars have been re-designed and will be now more challenging, but due to numerous other tweaks, they will also be more focused, giving players various ways to complete them.
The randomisation of the queue in Chapter 3 & 5 has been more refined to allow for better flow.
Fake Quest Sat Bars have been reworked to be more devious and less obvious.
Agents
Agents (and many items) now have more varied, irregular Efficiency values
Agents now start with one trait each, but these traits are stronger, making the Agents more specialised and useful.
When your Agents get upgraded, they will now also upgrade their Efficiency, making them stronger over time.
Agent Crafting in CH5 will now only require Junk items, making the crafting easier and more useful.
Marketplace & Laws
Removed: Sword, Metal, Sturdy Boots, Bait, Herbs, Shovel, Monoscope, Map, Censer, Rusty Blade from Marketplace, making it less overwhelming.
Updated several Laws’ effects to play better with current changes.
Removed Famine, Equipment and Monster Tags, to further help declutter Rumors and make it easier for players to prepare for weeks to come.
Rumors
Rumors will now be more accurate, since the queue is less randomised, making the whole system more useful.
Rumors will now display only four most likely to appear quest tags.
Rumors are now coloured to help distinguish between various tags.
Misc
Ability to quickly skip and progress the dialogues by pressing right mouse button (pressing RMB will toggle “skip mode”, visualised by a fast forward arrow on the right side of the screen).
Chapter 2: removed various dialogue lines to make the chapter feel snappier.
In Chapter 1&2 Yanka will now offer more fitting items.
Map Quests will now reward more fitting items.
Map won’t scroll by itself anymore.
Various bug fixes.
And many more tweaks throughout the game.
Fix for unity vulnerability
Dear Ladies and Lords of the Court,
Gather ye! The Midweek Madness has descended upon Davern!
To honor the legacy of Yes, Your Grace, we present noble discounts fit for royalty. For a limited time, claim Yes, Your Grace and the snowy sequel Yes, Your Grace 2: Snowfall at their lowest prices yet!
New to the lands of Davern? Snag our royal bundle and complete your collection in one glorious decree.
The crown awaits!
Yours,
The Brave Team
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Yes, Your Grace 2: Snowfall, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Yes, Your Grace 2: Snowfall statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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