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Accurate replica of Toronto International Airport, Pearson, updated 2026
Precise modeling, from original references, photos and other studies
Customized lanes, decks and taxiways, with ambient occlusion included in the textures
Jetways and VGDS compatible with SAM Plugins (controlled by SAM Plugins)
Jetways Auto Gate with VGDS (by Marginal)
Static objects, vehicles and aircraft are present in this work
Avenues and streets with personalized and standard vehicle traffic
3D Trees
Custom Airport Mesh and adjacent areas
Underground passages created with Mesh Remexe tool (Mesh Remexe Tool - Joz)
HDR lighting with custom night textures
Custom textures with ambient occlusion
Service of ground animating and traffic (default) of aircraft (Ground Traffic by Marginal)
Custom Approach Lights (ALS) systems
Included taxi routes for aircraft, "taxi route"
Configured Ramp Start
De-ice system configured for some specific aircraft o Use Auto Gate Datarefs
Ground texture compatible with weather
4K high-definition textures
Custom ground texture
Custom lighting system
Custom taxiway signs
Custom dynamic vehicles featuring distinctive Hokkaido elements
Includes RJCJ Chitose Air Base with meticulously crafted, authentic Japan Air Self-Defense Force equipment models, air defense unit installations, and more
Carefully recreated nearby points of interest for you to discover (such as Sapporo Airport Park, Minami-Chitose Station, etc.)
Made according to the latest AIRAC navigation data, precise and detail
FPS-friendly
Accurate and realistic rendition of N’Djili International Airport, Kinshasa, DRC (FZAA)
Detailed ground and models
Authentic light environment
X-Plane technologies (dynamic lighting, reflective textures,...)
Includes static parked aircraft near hangars
Optimized for great performance and visual results
Accurate replica os CYVR – Vancouver International Airport, updated 2025
Precise modeling based on original references, photos and others researchs
3D Trees
Customized runways, lines and taxiways, with ambiente occlusion included in the textures
Sun reflections effects on pavements
Effect on the pavement according to weather changes, rain, snow and ice
HDR lighting with custom night textures
A new version of the Helsinki Metropolitan VFR scenery is now available on Steam!
Hundreds of square kilometers of detailed scenery coverage
High-resolution orthoimagery at 50 cm/pixel (approximately Zoom Level 16-17)
Enhanced resolution orthophotos around airfields for added realism
Includes new (2025) custom-modeled airfields: EFHV (Hyvinkää), EFNS (Savikko), and EFLA (Lahti-Vesivehmaa)
Numerous new buildings and updated models across the Helsinki region, reflecting recent urban growth and development
Version 1.2 of Saint Croix XP is now ready! This XP12-exclusive update focuses on visual refinements such as improved soil texture roughness for more realistic surface reflections and slightly adjusted orthophoto colors tailored specifically for X-Plane 12. Minor bugs at Henry E. Rohlsen Airport have also been fixed, and the scenery now integrates XP12's native ambient soundscape for an even more immersive experience.
Changelog:
adjusted soil textures' roughness, i.e., specularity
fixed so-called "glowing effect" of 2D vegetation
slightly adjusted colors of orthophoto for XP12
minor corrections at Henry E. Rohlsen Airport
implemented XP12 default soundscape
The free update 1.2 for Seychelles XP adds three new airstrips as well as openSAM compatibility, updated terrain & more
Changelog:
3 new airstrips (Cosmoledo, Providence, Poivre)
Minor updates and fixes at Seychelles Intl. Airport
Minor updates and fixes at Praslin Island Airport
Extended runway/updated apron at Astove Airport
Minor additions to all the three included heliports
Changed XHFSNB to XHFSCG/Seychelles Coast Guard
Updated SAM implementation: openSAM compatibility
Added new "material maps" for XP12 "wet effects"
Implementation of X-Plane 12 default soundscape
Updated land-classification and terrain textures
Rebuild of Overlay based on updated land-class
New bathymetry model and updated sea textures
Various fixes for XP12 i.a. w.r.t. lighting, reflexions
Monastir from FSDG is now also available on Steam for X-Plane 12.
Accurate and realistic rendition of Monastir Habib Bourgiba International Airport, Tunisia (DTMB)
Updated ground layout
Authentic light environment
X-Plane technologies (dynamic lighting, reflective textures,...)
Optimized for great performance and visual results
Airport Hamburg is now also available on Steam for X-Plane 12.
Highly detailed scenery of Hamburg Airport and the immediate vicinity
Realistic 3D ground with elevated Lufthansa maintenance, lowered highway and half covered highway
Aerial photo for the airport and the surrounding area, elaborately color-corrected for a true color display (incl. normal map and seasonal variants)
Detailed ground lines and stands
New "Interims Terminal" and new stands according to ground maps of the airport operator
Extremely detailed Hamburg airport buildings with interiors and all auxiliary buildings
Lufthansa maintenance area
Animated jetways, stairways, marshaller and VDGS (SAM3 or OpenSAM required)
Many static apron vehicles
Custom animated vehicles
Realistic night time dynamic lighting
Reworked autogen and street placement
Full support for native XP12 seasons, with no other add-ons or plugins
Weather effects for wet, snow and ice
XP12 3D vegetation for forests, trees and bushes for seamless integration into the environment
FSDG Maledoven is now also available on Steam for X-Plane 12.
Complete and extremely detailed recreation of Velana International Airport Malé (VRMM)
Incredibly detailed representation of the seaplane base with typical DHC Twin Otter seaplanes
New (not yet opened) terminal
Capital island of Hulhumalé (still under construction)
Malé island and several other islands around the airport
X-Plane 12 technologies (dynamic lights, reflective textures, water textures and more)
Compatible with all known add-ons
About
This page aggregates Steam news feeds, patch notes, and developer announcements for X-Plane 12, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main X-Plane 12 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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