Patch for November 19, 2018: NVIDIA Adaptive Shading
jasonBethesdasteam_community_announcementspatchnotes
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A new patch has been deployed to implement NVIDIA Adaptive Shading, improving the performance of Wolfenstein II: The New Colossus. We’ve been working with NVIDIA to make sure the game runs great on NVIDIA RTX hardware. Wolfenstein II: The New Colossus debuts the first implementation of NAS.
Additional patch notes:
- Added support for NVIDIA Adaptive Shading on NVIDIA RTX series GPUs. (Improves frame rate by dynamically adjusting the shading resolution in different areas of the screen, without affecting fidelity).
- Ensured that, on multiple GPU systems, the discrete GPU is preferred over an integrated GPU.
- Players can now choose to ignore/suppress warnings when the selected video settings exceed the amount of dedicated VRAM available on the GPU
- Fixes for skinning issues on GTX 970
