The Future of Watermelon
Chizaruusteam_community_announcements
Hey everyone,
I've been absent for too long. Let's cut to the chase - Watermelon was created during the "Clicker" craze that hit the dev community last year. I made it as a joke and to test SteamWorks mechanics for my upcoming game.
Yes, I know many of you hate it. The game has serious problems, and it's obviously not representative of what I normally make.
Moving forward:
- Development will be limited
- I'll address the most critical issues
- Watermelon remains my SteamWorks testing ground
