Today’s update is huge. Probably one of the biggest to date. Let’s go into the details!
Moveable Screen
You can now grab the screen and move it around by holding one grip. Holding both grips will let you resize it as it did in the past. Reset Orientation will also reset the screen’s position. By default, the screen will stay leveled with the horizon; check the Allow Rotation option to allow it to roll. You can rotate or tilt 360 videos by using the same technique: point at the video, hold one grip and drag the video around, up or down.
Positional Audio
There is now an option to enable Positional Audio. This is particularly cool with theater environments. If your speakers are configured as a 5.1 or 7.1 setup, sound will be positioned around you. This currently only works with Rift.
New YouTube 360 Projection support
YouTube recently changed the projection of their 360 videos. The Videos tab now has a Cube projection which lets you watch them properly.
Improved Controller Support
Interacting with your desktop using the controllers is now much easier and less frustrating. Clicking or double clicking on buttons/links will feel more reliable. Configurable laser beams are now visible. Interaction with the screen in Model environments is also more accurate.
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/12132600/b92670becfcc004f7b0ccb5bfe8efbd3c593ef87.jpg
Configurable Supersampling
You can now tweak the amount of supersampling used in Virtual Desktop. This can help run Virtual Desktop on lower end machines or reduce the GPU usage when playing games. Note that with Rift, this doesn’t affect the screen’s image quality as it is using Cylindrical Layers but it does affect the quality of environments or the screen in Model environments.
Xbox Controller Improvements
You can now use your Xbox controller to interact with your desktop with Vive and WMR headsets (in addition to Rift). You can also move/tilt the screen or 360 videos by holding the bumpers and using the left thumb stick.
Remembering Video Settings
All the video settings (mode, projection, FOV, tilt, rotation, etc.) are now saved per video.
Improved Dynamic Lighting
Model environments will now have more realistic dynamic lighting based on the content of what you are watching. The Home Theater environment will also turn off the lights automatically when watching movies.
Bug Fixes
- Fixed “Failed to Initialize VR Headset” errors with Dash on the Public Test channel
- Fixed “No monitors found” error with Dash on the Public Test channel
- Fixed Start with Windows option to correctly be checked on restarts
- Fixed Full SBS to work properly in Model environments with fixed screens
- Fixed cursor rendering in SBS modes
- Fixed black screen issue on some systems with HDR monitors
- Fixed issue where it wasn't possible to override keyboard bindings
- Fixed rendering of mouse cursor in some games
Let me know in the comments if you experience any issues with this update.
Enjoy!