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Hello everyone,
Thank you for playing Unsent. We have just pushed a critical update to address the feedback regarding item persistence.
Major Changes:
Save System Refined: The game now uses a "Loop-based Checkpoint" system. Progress is automatically saved at the start of each loop to ensure all event triggers and items are correctly reset.
Item Loss Fix: Resolved a critical bug where certain items would disappear or fail to load after returning to the main menu.
Enhanced Guidance: Updated some Elena's inner monologues to provide clearer direction during complex puzzles.
Balance Adjustment: Slightly adjusted the timing of certain events to ensure a better narrative flow.
Thank you for your continued support and for sharing your theories about the loops!
⚠️ IMPORTANT NOTICE: Due to the fundamental changes in the save data structure, previous save files are no longer compatible. To enjoy the fixed experience, please select "New Game" from the main menu. We apologize for the inconvenience and appreciate your understanding!
Prepare to enter the surreal labyrinth of a dying mind. Unsent officially launches on July 27, 2026.
Experience a gripping psychological horror journey as you navigate 9 decaying loops of your mother’s apartment. Confront your guilt, manage your heart rate, and solve the mystery.
Launch Price: Only $0.99 USD
Key Features: Immersive Looping Narrative, Dynamic Stress System, Multiple Endings
Add to Wishlist now and don't miss the chance to face the truth behind the accident.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Unsent, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Unsent statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.