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I've noticed a lot of people having visual issues with the high contrast that the game normally has. Low contrast mode reduces contrast across the board, allowing for a less eye-straining experience for those who were having issues with it.
Long story short, I was messing around with some settings, and I realized that I could do some interesting stuff in the post-processing stack. It looked really cool, so I added it onto this update. It's entirely optional, and if you already have a save file, you need to turn it on manually.
I thought it'd be a good idea to rework Oni's special, to make it more snappy and impactful. Now, instead of rising into the air and slowly dropping down, Oni CRASHES onto the target, still making that massive explosion! I'll be busy for a while, but hopefully I'll have some exciting stuff to show you guys on my return! Happy New Year!
You guys have been incredible! Thank you for giving Undercroft Warriors a chance, and I'm glad that you're all enjoying it!
On that note, I'll be doing a few character adjustments across the next few days, namely for Alexandra and Dr. Ling.
The first part of the patch will focus on Alexandra. It's a simple and straightforward one: When Alexandra reaches critical health (the point where the health bar turns red), she will no longer have any invincibility when using the attack.
Additionally, her self-heal's cooldown (refresh) has been adjusted to not be as spammable by increasing it's cooldown significantly.
The point of this changes is to make it so that you maintain risk when using her second attack while not completely gutting her.
Second part of the patch is for Dr. Ling.
Dr. Ling's arsenal has been buffed - The rifle, grenade launcher, shotgun and bazooka have all been buffed to have more ammunition. The Rifle also had it's power improved.
Additionally, Dr. Ling gains an additional satellite from drones - 2 on normal, 3 on a jackpot.
The game had some UI bugs I hadn't noticed (seemingly caused by engine changes), but they have since been fixed. You should now be able to see your satellite cooldowns (right side of the screen) more easily and modify your controls without interference.
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This page aggregates Steam news feeds, patch notes, and developer announcements for Undercroft Warriors, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Undercroft Warriors statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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