
Steam news
Full Steam announcements and update articles for this title.
Improvements
Added GPS coordinates to the OSD editor
Added a sea level / ground level option for the altitude element in the OSD editor
Battery voltage now displays even when full battery simulation is disabled
Added a mute feature to multiplayer chat
In Race mode, the video signal now starts from the start point
Fixes
Fixed custom lighting not applying correctly on custom maps
Fixed water that sometimes failed to reset the drone
Fixed replays showing incorrect drone visuals
Fixed chat being blurred on the end-race screen
Pilots, Update 2.7 is here!
It introduces new ways to customize your flying experience, including a fully customizable OSD, Steam Cloud support, new race browsing options, and a variety of usability improvements to make your flying experience even smoother.
Personalize your in-flight display with the new OSD editor.
Freely move and arrange OSD elements
Create a layout that matches your flying style
Customize your HUD exactly the way you want
Your progress is now synchronized through Steam Cloud.
Automatically sync your save across your Steam devices
Continue flying wherever you left off
Added new sorting options to the race browser.
You can now sort races by difficulty and medals to find exactly the challenge you're looking for.
New options and information to improve your flying experience across all maps.
Added the option to hide stickers while flying custom maps for cleaner visuals and improved performance
Added map scale information to every map
We've also included a number of smaller improvements throughout the simulator.
Improved race spline indicator for better readability
General polish and bug fixes
Thank you for your continued support and feedback! Keep shredding, and we'll see you in the air!
Pilots, As we continue working on future updates for Uncrashed, we'd love to hear your ideas. Whether it's a feature you've always wanted, an improvement to an existing system, or something completely new, your feedback helps us decide what to work on next. It could be:
New maps
Tinywhoop support
Physics updates
New game modes
Or something we haven't thought about yet!
Leave your suggestions in the comments below and, if possible, tell us why you'd like to see them. We read every suggestion, and while we can't promise everything will make it into the simulator, your feedback plays an important role in shaping the future of Uncrashed. We can't wait to hear your ideas. Happy flying, The Uncrashed Team
Race Improvements
Best lap display in Infinite Race - Your fastest lap is now shown during Infinite Race sessions
Last lap indicator - The most recent lap time is now displayed in Infinite Race mode
Start countdown removal - Removed the start countdown in Infinite Race for a smoother flow
Ghost visibility - Fixed ghost drones not appearing correctly in custom races
Controls & Camera
Camera tilt control - Added settings to adjust camera tilt using an RC axis or button
Improved lens warp model - Updated distortion model for more physically accurate FPV camera simulation
Map Editor Updates
Grid net asset - Added a new grid net object to the map editor asset library
Start gate visibility - Fixed an issue where start gates could appear incorrectly on custom maps
Bug Fixes & Stability
macOS FFmpeg issue - Resolved a macOS-specific problem related to FFmpeg processing
Clipstone icon - Corrected the Clipstone icon display
Pilots, we are pleased to introduce you the 2.6 Update! It focuses on new content, improved replay tools, and smoother multiplayer and input handling, while continuing to polish the overall experience.
A new city map featuring realistic drift car physics and built for FPV drone chase flying. Alongside dynamic moving vehicles and flowing lines, the map introduces three new races, including a 1:1 remake of the 2025 Paris Drone Show race.
You can now record video directly from replay mode, making it easier to export clips without external tools.
Improved Replay:
Added gates recording in replays for more accurate race playback
Fixed replay issues affecting Motocross and Monster Truck
Improved replay reliability across different vehicles
Spectator Visibility Option
A new option lets you show or hide who is watching you while flying in multiplayer.
Synchronisation Improvements
Updated car synchronization in multiplayer
Improved car wheel smoke behavior for better visual consistency during chase sequences
Calibration & Input Fixes
Improved stick calibration detection
Fixed axis arm/disarm issues when starting a race
Maximum drone weight set to 1850g
Added compass heading option for better orientation support
Automatically hide sticker previews when taking save screenshots
Fixed map editor sound not being affected by master volume
General usability and workflow improvements
Fixed sticker-related issues on custom maps
Fixed delta time on the last gate
Additional testing and fixes for infinite race delta time in multiplayer
Thank you for your continued support and feedback! Keep shredding, and we'll see you in the air!
As we kick off a new year, we want to sincerely thank every pilot who has been part of Uncrashed throughout 2025!
Whether you’ve been flying, crashing, retrying, or pushing your limits, practicing real FPV skills, chasing clean lines, exploring community-made maps, or simply enjoying the feeling of flight, your passion is what keeps this project alive.
Uncrashed has always been built around its community: your clips, your feedback, and your maps. Seeing what you create and how you fly will continue to shape the game in 2026!
Happy flying,
The Uncrashed Team
New to FPV flying or first steps in the simulator? Here are the fundamentals to help you take off smoothly and build solid skills from day one.
Every real or virtual FPV pilot begins with the same fundamentals: stability and control.
Before attempting fast lines or challenging gaps, spend a few minutes getting comfortable with:
Keeping the drone steady
Adjusting throttle without gaining or losing too much altitude
Making small, smooth stick movements
Flying in one direction without drifting
It may feel simple, but mastering these basics early makes everything else easier.
Speed comes from control, not the other way around.
Uncrashed includes several large, open maps that are perfect for new pilots.
Look for environments with:
Wide open spaces
Simple structures
Fewer obstacles
Clear lines of sight
These maps let you experiment freely without crashing every few seconds. Once you feel more comfortable, you can gradually move toward tighter spots and more advanced freestyle environments.
Even on large maps, try to stay close to the ground rather than climbing too high during takeoff. Flying low helps you:
Develop throttle control
Improve your sense of speed
Build essential muscle memory
Once you feel comfortable staying low, making smooth turns, and holding a steady line, you can slowly move toward tighter spots and more advanced freestyle environments.
In a simulator, crashing is completely normal, especially during your first hours. Instead of getting frustrated, treat every crash as a quick reset and a new attempt. The goal isn’t perfection, it’s consistency.
Try to identify what you struggle with, and focus on it intentionally. For example, if turning left feels harder than turning right… practice more left turns. Small, targeted exercises help you progress much faster.
FPV training works best with frequent, short sessions.
Instead of flying 2 hours once a week, try 15 to 20 minutes per day.
Your brain builds muscle memory much faster with regular practice.
You’ll notice clear improvements in:
Consistency
Smoothness
Line reading
Throttle control
This is how real FPV pilots train, and Uncrashed makes it even easier.
It’s tempting to start timing your runs right away, but early on, focusing on speed can slow down your learning.
Instead, practice at your own pace and aim for smoothness and control. Once you can fly comfortably without panicking or overcorrecting, the speed will come naturally.
Master the basics first, and the timer will take care of itself later.
Thank you for your continued support and feedback! Keep shredding, and we'll see you in the air!
Pilots, we're excited to bring you Update 2.5 : a complete replay system, along with map editor improvements, battery simulation and important fixes!
Record and review your flights
30-minute recording sessions - Capture your entire flight and analyze every move
Variable playback speed - Review replays from 0.25x to 8x speed for detailed analysis or quick reviews
Instant Replay - Quickly save and review the last 2 minutes of your flight
Experience Realistic Power Dynamics
We've introduced a battery simulation system that brings authentic LiPo behavior to your flights
Voltage Sag - Experience realistic voltage drop during high throttle maneuvers and aggressive flying
Performance Impact - Feel how battery degradation affects punch-outs, recovery, and overall flight characteristics
Optional System - Can be enabled/disabled based on your preferred flying experience. Disabled by default.
Stickers System - Add stickers to your custom maps, including support for custom images!
Customizable Lighting - Fine-tune the atmosphere of your tracks with advanced lighting options
New objects - few new map editor objects to enhance your creations
Improved Camera Controls - Slightly smoothed camera movement for better precision during slow adjustments
Toggle Interface - Press Tab to show/hide track editor panels and race track for cleaner workspace
Spectator Indicator - Now you can see who's watching your flight
Realistic Sound Propagation - Added sound delay based on distance from start (Sound Mode → Hear from Pilot)
Updated Analog Signal Simulation
Updated Angle Mode - Improved handling
FPV Frame Viewer - You can now view certain drone frames in FPV mode
FIXED: Raceflight Rates - Raceflight rates now work as intended
Fixed delta time not being displayed in Versus Mode
Fixed main menu animation transitions between UI elements
Thank you for your continued support and feedback! Keep shredding, and we'll see you in the air!
Race timing system - Significantly improved calculation accuracy for more reliable lap times and race results
Enhanced minimap interaction - Right-click or middle mouse drag to reposition the minimap anywhere on screen
Track Editor Improvements
Gate duplication shortcut - Hold Alt while dragging to quickly duplicate gates during track creation
Copy/paste functionality - Standard Ctrl+C and Ctrl+V now work seamlessly for gates and track elements
Object dimension display - Selected objects now show measurements in the map editor
Bug Fixes & Stability
Replay system - Resolved playback issues in the replay viewer
Fixed prop damage calculation inconsistencies during crashes
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Uncrashed : FPV Drone Simulator, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Uncrashed : FPV Drone Simulator statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.