- It is now possible to make vehicles jump when using a booster (Event Settings > Weapons > Booster Jump)
- Collector: Added option to limit how many collectibles are initially available - new ones spawned when existing ones collected
- Collector: Added option to be able to lose more than only the latest collected item when getting wrecked multiple times
- It is now possible to scroll the message log in the event lobby with mouse (by mouse wheel or scrollbar, F1 resets by default)
- Pro rules (penalizing illegal contact) can now cause temporary slowdown or non-final wrecking (instead of permanent disabling)
- Race Settings: Shortcuts are now visualized by default (change Shorcut Style to Invisible for the old default behavior)
- There is now a button (F5 by default) to toggle visualizing shortcuts even if they are initially invisible
- Event Settings / Special: It is now possible to use Hide Checkpoints to disable checkpoint visualization in an event
- Race/Points: Added Event Scoring setting that can be used to multiply position and fastest lap points awarded in an event
- If Event Scoring is None, no position or fastest lap points are given and the positions are ignored in tie-breaking
- Vehicle Selector: Max possible vehicle count per event increased to 20
- Launching missiles or boosters is now more consistently disabled now when shortcut or pit slowdown is active
- Miscellaneous other minor fixes and improvements
