
Steam news
Full Steam announcements and update articles for this title.
Hello everyone! If you've been playing a lot of incremental games lately, you may want to check out this bundle with 9 games at a 15% discount!
The games included are:
Astro Prospector
Trainatic
Click and Conquer
Piñata Go Boom
Minutescape
Lyca
Rock Crusher
Snakecremental
Scratchers
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fixed a bug where the game would not work if your System Language was set to: Turkish (Regional Setting: Turkish) - Thank you GraphicWolf for helping find this bug!
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follow my developer page on steam to be notified when any of my new games release!
Hello Everyone! A big thanks to everyone playing the game and providing feedback! Today's update will include some balance changes to the end game, specifically for those trying to grind out the end game orb achievements.
In true incremental fashion, the end game was always suppose to be a bit more grindy for those players that like to go the extra mile. However, the current balancing of the end game is a bit over tuned from what I would like it to be. These changes will make it so getting to a higher orb level still requires a grind but overall it should feel like a nicer journey.
Reduced the increase in difficulty per orb caught in a map. This change will be more noticeable when you have 10+ orbs on a map
Added a max speed end game upgrade to the tree
Increased the density of resources in the final map. Reaching a higher orb level in this map should be easier now that there are more resources to get fuel from destroying
Added a fuel gained per tile destroyed end game upgrade to the tree
Added a fuel efficiency end game upgrade to the tree
Since launch there has also been a few small bug fixes and changes! I'll recap them here in this post in case they were missed.
The minigun was feeling a bit underwhelming when first unlocked and with this update I hope that changes!
Increased the base damage of the minigun from 50 to 175
The bullets are visually larger in size and have a bigger hitbox
The base distance minigun bullets travel has been increased by around 25%
Increased the accuracy of the minigun by about 50%.
additional changes:
updated a lightning spire upgrade icon
resources will now spawn on previously visited parts of the track. This makes it so if the track goes back over an older part of the track there will be more resources there to destroy.
A few small controller improvements for navigating the UI
fixed a few Japanese translations
fixed a bug on controller and steamdeck where the main menu would sometimes jump back up to "new game" when the player first does an input.
fixed a bug with the UI appearing incorrectly sometimes when returning to the station or quick starting a run.
fixed a bug where parts of the UI were being displayed behind other parts of UI when they shouldn't be.
fixed a visual bug where the game would appear blurry on certain monitors
fixed a visual bug where the intensity of bloom was way higher than intended on certain monitors
fixed a visual bug where the games vignette would appear way more intense on certain monitors
fixed a bug where the achievement for reaching orb level 15 was not unlocking. Running out of fuel or catching the orb in a map with level 15 or higher should unlock the achievement.
fixed a bug where the Japanese, Russian, Ukrainian, Simplified Chinese, and Traditional Chinese were not displaying correctly on the UI
fixed a bug where the orb catcher upgrades would not unlock when using quick return to station
fixed a bug on windows 11 that would sometimes cause the desktop icon to not display correctly
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follow my developer page on steam to be notified when any of my new games release!
The minigun was feeling a bit underwhelming when first unlocked and with this update I hope that changes!
Increased the base damage of the minigun from 50 to 175
The bullets are visually larger in size and have a bigger hitbox
The base distance minigun bullets travel has been increased by around 25%
Increased the accuracy of the minigun by about 50%.
A big thanks to everyone leaving feedback!
fixed a bug on controller and steamdeck where the main menu would sometimes jump back up to "new game" when the player first does an input.
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follow my developer page on steam to be notified when any of my new games release!
Resources will now spawn on previously visited parts of the track. This makes it so if the track goes back over an older part of the track there will be more resources there to destroy.
-----------------------------------------
follow my developer page on steam to be notified when any of my new games release!
fixed a bug with the UI appearing incorrectly sometimes when returning to the station or quick starting a run.
fixed a bug where parts of the UI were being displayed behind other parts of UI when they shouldn't be.
-----------------------------------------
follow my developer page on steam to be notified when any of my new games release!
fixed a visual bug where the game would appear blurry on certain monitors
fixed a visual bug where the intensity of bloom was way higher than intended on certain monitors
fixed a visual bug where the games vignette would appear way more intense on certain monitors
-----------------------------------------
follow my developer page on steam to be notified when any of my new games release!
fixed a bug where the achievement for reaching orb level 15 was not unlocking. Running out of fuel or catching the orb in a map with level 15 or higher should unlock the achievement.
-----------------------------------------
follow my developer page on steam to be notified when any of my new games release!
fixed a bug where the Japanese, Russian, Ukrainian, Simplified Chinese, and Traditional Chinese were not displaying correctly on the UI
-----------------------------------------
follow my developer page on steam to be notified when any of my new games release!
fixed a bug where the orb catcher upgrades would not unlock when using quick return to station
fixed a bug on windows 11 that would sometimes cause the desktop icon to not display correctly
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follow my developer page on steam to be notified when any of my new games release!
I'm very excited to share with you the full release of Trainatic! Thanks to everyone who played the demo, left reviews, gave feedback, and helped find bugs.
Currently there are a few bundles available at launch, be sure to check them out:
Trainatic x Click and Conquer
Trainatic x Rock Crusher
Trainatc x Dark Hunting Ground
I've also created a bundle with all my games in it, you can check it out here!
Simplified Chinese (translator: Yuan Liu)
Traditional Chinese (translator: Yuan Liu)
Japanese (translator: Uwaaaa)
Russian (translator: Olya)
Ukrainian (translator: Olya)
Spanish - Spain (translator: Chris C)
German (translator: Chris C)
French (translator: Chris C)
Italian (translator: Chris C)
Brazilian Portuguese (translator: Chris C)
A big thanks to the playtesters / bug finders / feedback providers! You helped shape the game into what it is today, I appreciate it!
follow my developer page on steam to be notified when any of my new games release!
fixed a bug on Steam Deck and Controllers where cars would sometimes not fire when leaving the station
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follow my developer page on steam to be notified when any of my new games release!
fixed a bug preventing inputs when there are multiple input devices connected at the same time (keyboards/controllers/track-pads/mouses)
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follow my developer page on steam to be notified when any of my new games release!
I'm happy to announce that the full version of Trainatic will be available on September 8th!
Over the last few months I have been hard at work preparing the full game for release and also improving the demo experience. All progress from the demo will carry over to the full game when it is released!
The demo is now available in 11 languages - English, Japanese, Simplified Chinese, Traditional Chinese, Russian, Ukrainian, French, Italian, German, Spanish - Spain, and Portuguese - Brazil!
fuel car now buffs ALL cars on the train, not just the ones beside it.
storage car now buffs ALL cars on the train, not just the ones beside it
more tree variety
more stone variety
early game storage capacity has been significantly increased.
added auto accelerate update to the tree
added the ability to toggle fire (enable with right click by default) instead of holding a button
improved controller support
zoom on the upgrade tree
adjusted the cost of a lot of the upgrades
adjusted the stats of a lot of the upgrades
fixed many bugs, thanks for all the reports!
Simplified Chinese (translator: Yuan Liu)
Traditional Chinese (translator: Yuan Liu)
Japanese (translator: Uwaaaa)
Russian (translator: Olya)
Ukrainian (translator: Olya)
Spanish - Spain (translator: Chris C)
German (translator: Chris C)
French (translator: Chris C)
Italian (translator: Chris C)
Brazilian Portuguese (translator: Chris C)
Thank you to Alex<3 and friends for the extensive feedback and bug reports!
Thank you to Reilly for the bug reports and quality feedback on how it plays on the Steamdeck (check his game out)
Thank you to André F. Silva for all the feedback! (check him out)
and everyone else who played, reviewed, and gave feedback!
follow my developer page on steam to be notified when any of my new games release!
With Steam Next Fest coming to an end we officially hit 10k Wishlist! To everyone who played the demo, wishlisted, provided feedback, and shared the game - I can't thank you enough!
I'd like to share with you a little teaser for the full game..
Without giving too many spoilers, the storage drone support can be unlocked pretty soon after where the demo ends. Adding this car to the train will periodically send a drone back to the station with the resources you collected, allowing you to gather even more as you go down the track. Expect to see lots of upgrades for it on the upgrade tree!
Ryan the dev
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Trainatic, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Trainatic statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.