Hello tower network admins!
We are happy to deliver 0.11.5, featuring a new game scenario (Tenabolt Prometheus), higher-capacity storage extensions for sale, color packets, a whiteboard, and various QoL improvements and bug fixes.
Thank you for all the valuable feedback on the Tenabolt Prometheus scenario. We've been incorporating your feedback into the scenario and will continue refining it as we introduce new gameplay mechanics.
Features Updates
Tenabolt Prometheus: A new game scenario featuring new challenges, diverse users, new server series, and horizontal/vertical tower expansion.
Higher-Capacity Storage for sale: Allow more device combinations for different programs.
Color Packets: Add the "always color" command to color packets based on traffic type.
Rack Bracket: Visual Indication for Locked Devices
Whiteboard: Draw network diagrams and brainstorm with friends using sticky notes during co-op.
and Various QoL Improvements & Bug Fixes (optimizations, balance adjustments, and other gameplay improvements)!
Full Changelogs (0.11.1 - 0.11.5):
New:
new: added new game scenario.
new: added new worm type.
new: added testlab app (which trigger random events and to add more users in lab).
new: added schedule view in surveyor app.
new: added movable whiteboard for network diagram drawing.
new: infinite money game option available on lab/scenarios.
new: allow floor addition for lab scenario
new: add higher storage extension capacity for sale
new: add more socket options for user onboarding in Prometheus mode (& add installation cost based on socket selection)
new: add avex server series to lab scenario
new: add mountable UPS (1200W capacity)
new: added "always color" command to color packets (requires 'See errors/hints in world' enabled).
new: added "dhcp option lease ..." command to remotely configure the DHCP request period on clients.
new: added "net dhcp period set ..." command for configurable user/device DHCP request period.
new: revamp some device textures
new: enable sticky notes on the whiteboard
new: add character animation to location of Tenabolt Prometheus
new: add multi-tab system for clipboard notes and spreadsheets.
new: optimize VRAM compression for certain asset textures and environment art.
new: restandardize and add screw indicators for mounting Blade Series devices.
Bugfix:
bugfix: fixed tags not properly saved in keystone-terminated affixed cables.
bugfix: fixed co-op clients spool terminated patch cables disconnection de-sync against the host.
bugfix: fixed an issue with loading old save (pre STP).
bugfix: fixed main menu CRT aspect ratio stretch.
bugfix: fixed power cable spool affixed cable colors.
bugfix: fixed mountable tenabolt expander product names.
bugfix: remove abnormally spawned power cables after accepting a new floor in Prometheus mode
bugfix: fix regression on lab loop day mechanism
bugfix: fix ghost placement of users during day transition
bugfix: fix power bill being charged at the new accepted floor in Prometheus mode
bugfix: lower users' overtime random event probability in Prometheus mode
bugfix: fix multiple users onboarding packs on the Forethought app (supposed to have only one pack queuing at a time)
bugfix: remove duplicated print-server from the program list in Prometheus mode
bugfix: fix infinite recycling cost for tenabolt devices in Prometheus mode & refurb hut devices
bugfix: fixed tab auto-completion with '-' character.
bugfix: fixed issue with removing racks when a patch panel mounted on it has a punch down.
bugfix: fixed temporary power loss through expander, causing programs in hard mode to fail upon loading.
bugfix: fixed UPS load calculation when a device uses 2 upstream UPS.
bugfix: fixed z-index on the bars of 1130px horizontal cable trays.
bugfix: remove botnet from Tenabolt Promethues proposal.
bugfix: multiplayer sync on new accepted floor for Tenabolt Promethues mode.
bugfix: fixed cable highligh T recoloring fiber optic plugs.
bugfix: fixed issue with editing a domain name in the middle of the text input in the registry app.
bugfix: fixed issue with ports not properly registering on load (large setups over patch panels/trays).
bugfix: fixed issue with creating patch cables from spools zero pixel movement resulting in 200px patch cable.
bugfix: fix user satisfaction panel satiety unsync from surveyor after just reloading from save
bugfix: fix esc menu unpauses the game when the Bug Report form is open
bugfix: fix lagging elevator animation in Prometheus mode.
bugfix: fix rack pieces moving through the elevator.
bugfix: fix example domain name on the wiki.
Qol:
qol: enlarged preview cart & enable cart modification in preview cart of dmarketv2.
qol: add ctrl+l information on man shell.
qol: copy and paste function on feedback forms.
qol: blade4, blade5 and blade10 are mountable on R500 racks.
qol: fix alias autocomplete in netsh app.
qol: enable show world hint setting in Prometheus mode
qol: allow placement of users by roles in the Forethought app for better planning
qol: improve registry app (domain uses unlocked mechanism/modification/multiselect/search bar)
qol: creating patch cables from spools no longer drop the spool.
qol: creating patch cables/affixing now auto plugs into the port at the start/end positions.
qol: add device type as uncollapsed filter for dmarket app
qol: toggle location light on at all time in game setting
qol: add screwing indication for mountable servers and expansions (r500, r630, r930)
qol: restandardize server unit size based on mounting racks
qol: add interface icon in whiteboard
qol: fix truncated button size when applying game settings.
Ext & Balance:
ext: minor changes to mod loader (credits to Avril112113).
balance: unlock refurb hut with proposal for Prometheus mode (from 0.11.3 onwards)
balance: adjust avex secretary price with extended warranty period as it is lower than market price of the Savannah Aardvark
balance: added padu_v3 and poemdb into Prometheus mode proposal
balance: remove botnet proposal (since it is not suppose appear in Tenabolt Prometheus scenario)
balance: add starter programs to reduce Prometheus starting difficulty
balance: extend some avex devices warranty period
As always, press F8 for quick in-game feedback or join our Discord to share your thoughts. We'd also love to see your gameplay clips shared with the community. Thank you for your support!
