Patch 1.0.3
ipereztgksteam_community_announcements
{STEAM_CLAN_IMAGE}/44749585/6d0d25bd63e63511bc650c7a1d262cf6b831a84f.jpg
Tormenture receives a major update
We're excited to share that a new patch has just gone live. It brings a host of fixes, usability improvements, and full support for both Chinese and Catalan languages. This update also includes significant optimization work, especially for lower-end systems, resulting in performance boosts of up to 300%. Tormenture is also now fully compatible with Steam Deck, running smoothly at 60 FPS on Ultra settings.Overview
- Chinese & Catalan localization
- Input remapping for both keyboard/mouse and gamepad
- Major optimization improvements (up to +300% performance)
- New zoom mechanic for small-screen visibility
- General bug fixes and usability tweaks
Changelog
- Added a new photosensitivity warning screen
- Improved overall menu navigation and added a new "back" sound cue
- Introduced a new Input Settings menu with sensitivity sliders and a full input remapping system
- Optimized save file handling to reduce read/write frequency
- Batteries now correctly disappear after use
- Improved item grabbing system for better interaction with 3D objects
- Fixed an issue where the wooden box wouldn’t open after inserting both pieces
- Optimized visual fidelity of some environment objects
- Enhanced behavior of book-type 3D items
- Added extra zoom functionality when inspecting the Guess Who game
- Minor layout adjustments
- Fixed a potential softlock after the orange lock door
- Improved clarity at the end of the Artist Room sequence
- Fixed enemies occasionally moving through walls
- Addressed visual glitches during the Ruins boss 3D sequence
- Minor layout tweaks in several rooms
- All interactables are now functional in darkness
- Fixed a phone maze exploit that allowed players to bypass it
- Resolved an issue where pushable blocks couldn’t be moved after being caught by a phone maze hand
- Fixed abnormal behavior with blinds and ceiling lamps
- Final Boss hitbox now behaves correctly during teleportation
- Addressed a potential softlock during the second phase of the Final Boss
- Multiple localization bugs fixed
- Added full Catalan and Chinese language support
- Fixed an issue where items became ungrabbable if the currently held item was destroyed
- Solved occasional music dropouts
- Added subtitles in key moments to enhance understanding across languages
- Massive performance improvements on lower-end systems (up to +300%)
- Fully Steam Deck compatible, now running Ultra at 60+ FPS
- Added a new zoom mechanic for better visibility of held 3D objects on smaller screens
- Various other minor fixes and improvements
