
Steam news
Full Steam announcements and update articles for this title.
New Theme button between Bestiary and Leaderboard
Auto-rotate toggle: on rebirth, cycle among unlocked scenes; off locks the current scene
Select Theme shows unlocked scenes as preview cards; confirm fades into the new look
Former Settings “world rotation” moved here; rebirth count no longer hard-binds the active scene
More themes: check Steam from the shop when available
Demon Horn effect text: Fierce Aura and demon-unit power +1%
Career Record vault: centered icons and margins to reduce right-edge clipping
Modal menus: mouse wheel no longer scrolls the tower or left list
Steam Library → right-click Thousand Floors → Properties → Betas
Check Enter beta access code, enter: qiancengdengta (lowercase, no spaces)
Under Select beta, choose playtest (not Default)
Close Properties and wait for Steam to finish downloading
Launch the game — v1.2.0 appears at the bottom of Settings
TroubleshootingOnly Default in the list: the new version is not live yet — try again later
Wrong version number: confirm playtest is selected; Verify integrity of game files, then restart Steam
Hotfix since v1.1.03: climber upgrade relic discount, idle memory, and per-skill auto-cast.
Bug fixesClimber upgrades: relic discounts (e.g. Cloud Pattern Robe) now match the button price and gold deduction, fixing “insufficient gold” at high levels such as 1999→2000
Long idle sessions: unload empty floors below the camera when not lockdown-blocked, plus an enemy pool cap to reduce memory use
Each active skill (Cloud Step through Renewal) has its own auto-cast toggle on the card
Steam Library → right-click Thousand Floors → Properties → Betas
Check Enter beta access code, enter: qiancengdengta (lowercase, no spaces)
Under Select beta, choose playtest (not Default)
Close Properties and wait for Steam to finish downloading
Launch the game — v1.1.04 appears at the bottom of Settings
TroubleshootingOnly Default in the list: the new version is not live yet — try again later
Wrong version number: confirm playtest is selected; Verify integrity of game files, then restart Steam
New Relics tab: preview on top + six-column grid for all unlocked relics
Selection syncs with preview; stacks show save count + Steam bonus (same colors as list rows)
Independent scroll for the grid — more room as your collection grows
Bottom bar Auto / climber card Auto Battle opens one unified panel
Tabs: Climber / Skills / Allies / Other; master switch + per-option toggles
Auto summon floor (peak/lowest cycle), min rebirth floor (0–500), ×1 / ×10 / ×100 anytime
Rebirth keeps auto settings; desktop widget matches main window
Ally / skill level cap sliders
Skill upgrade: balanced rotation / fixed order
Upgrade allies first toggle
Auto mode upgrades skills, climber, and allies on a steady rhythm — lighter UI, less lag
Unlocking an ally or skill shows the next empty slot right away
Per-row auto-summon toggle on the ally roster
Four modes: Summon all / Summon none / Custom / Strongest only
Dynamic Lockdown numbers match the card; spawn zones no longer stay empty after floor changes
v1.1.0: camera eases up smoothly as lockdown deepens — less accidental scrolling into the zone
Off-screen lockdown floors unload automatically for smoother high-lockdown fights
Auto battle summons also roll Fierce / Demon variants
Right-edge active skill bar (Cloud Ladder / Formation Break / Golden Bell / Spring Return): tap when ready, radial cooldown overlay
Batch upgrade cap ×100
Rebirth / load / world switch no longer reset rain overlay and animated sky
Skill list shows current level; ultra-high upgrade prices display correctly
Inventory chests auto-pickup after 5 s; chest/key sync hardened
Chest detail Sell: gold by current peak floor, no key spent
Gold Hoard Chest (v1.0.48): rare elite spawn from floor 26+, bonus gold on kill
Inventory/market text shows effect at 1 stack
Settings: toggle summon landing VFX (v1.0.47)
Vault cells: save count (+Steam bonus); locked cells gray ?
Layout split from effects panel; stabler tooltips and locale switches
Renamed to Career record and moved to top of Settings menu
Top bar Ranks: in-game Steam boards — peak floor / total relics, top 1000
Self highlight, rank shown, auto-scroll to your row
Daily boards live; score integrity upkeep ongoing
Achievement Gold to 10T trigger chain fixed
Gold drops above floor 200 and big-number save precision fixed
Extreme auto-stack saves: load safety valve (dedupe + cap 128 units)
Settings shows version number bottom-left
Settings → FPS cap 30 / 60 / 120 / unlimited
Widget summon/layer perf; Steam cosmetics sync on main-window entry
Top bar counts and ally upgrades use lightweight refresh
If your build is not on v1.1.0 yet, switch to the playtest branch:
Steam Library → right-click Thousand Floors → Properties → Betas
Check Enter beta access code, enter: qiancengdengta (lowercase, no spaces)
Under Select beta, choose playtest
Close Properties and wait for Steam to finish downloading
Launch → Settings bottom should show v1.1.0
If you are already on playtest:
Open Steam and confirm Thousand Floors finished downloading
If no auto-update: Library → right-click → Properties → Installed Files → Verify integrity
Launch → Settings → check version bottom-left
Thousand Floors v1.0.43
Fixes bloated-save startup hangs and improves Auto Settings. Install the playtest branch to get v1.0.43 (default may still be older).What's newCompanion level cap in Auto Settings (0 = no limit)
Rich-only upgrade uses next-level unit cost
Bloated save fix trims abnormal snapshots on load/save
Library → right-click Thousand Floors → Properties → Betas
Check Enter beta access code, enter: qiancengdengta
Select playtest (not Default)
Confirm v1.0.43 in Settings
Fixed
After lockdown floor count changes, empty spawn zones above the lock line repopulate monsters
Lockdown skill card numbers stay synced with runtime locked_floors and refresh on change
Changed
Auto battle climber summons now roll Fierce/Demon variants (same odds as manual taps; multi-summon charm still manual-only)
Happy climbing!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Thousand Floors, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Thousand Floors statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.