Added Traditional Chinese support.
Includes a small pacing improvement from the previous patch: the sushi shift sections have been slightly shortened, with scoring adjusted accordingly.

Steam news
Full Steam announcements and update articles for this title.
Added Traditional Chinese support.
Includes a small pacing improvement from the previous patch: the sushi shift sections have been slightly shortened, with scoring adjusted accordingly.
Fixed performance issues that caused noticeable frame drops in several areas of the game. These sections should now run much more smoothly.
Note – DX12 Compatibility Some systems with lower DirectX 12 compatibility may experience a crash during the initial loading screen. If this happens, you can force the game to run with DirectX 11 by adding the following launch option in Steam:
-force-d3d11
To set this option: Right-click the game in Steam → Properties → General → Launch Options → Enter -force-d3d11
This workaround has resolved the issue for affected players.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for The Sushi House, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main The Sushi House statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
FAQ
Browse related Steam game intelligence pages and categories.
To make the ending routes easier to access, I’ve added new late-game checkpoints.
This update should give players more flexibility when exploring different endings.
I added additional checkpoints in the later part of the story to make it easier to explore each ending route.
If you’ve already seen one or more endings, the new checkpoints will unlock automatically based on your current save data.
In some cases, the unlock logic may run before the update’s data migration, which can cause the checkpoint to appear locked even though the data is saved.
If this happens, simply restart the game and it will unlock correctly.
Hello everyone,
A small update has just been released to improve the overall gameplay experience.
• Japanese Localization Improvements The ingredient names used in recipes and interaction prompts have been unified for consistency and clarity.
• Manager Chase Speed Adjusted The manager's chase speed has been slightly reduced to make the pacing feel smoother and less overwhelming.
• Sound Balance Adjusted Some overly loud sound effects have been reduced to improve overall audio balance.
• “Good Ending” Item Visibility Improved The item required to achieve the Good Ending is now easier to notice and interact with.
Thank you for the feedback and support. I'll continue improving the game to provide a better experience for everyone.
Hello everyone,
I sincerely apologize for an issue in the early tutorial where the dialogue did not trigger and the game could not progress.
This problem has now been fully fixed in the latest hotfix. Please restart Steam to download the update.
Thank you for your patience and understanding. I will continue working to ensure a smoother experience.
Hello everyone,
The Sushi House has officially launched on Steam!
I truly hope you enjoy it.
If you find any bugs, issues, or suggestions:
→ Please post them in the \ thread on the Community Hub,
or simply start a new discussion there if you prefer.
Share your impressions, thoughts, or tips by posting on the Community Hub!
(Please use spoiler tags when discussing story content.)
Thank you for taking the time to check out this game.
Your feedback will help improve future updates.