
Steam news
Full Steam announcements and update articles for this title.
- Camera now shakes when events like cannon ball impact or ability cast happen on screen, making the effect more impactful. Option to disable camera shake added too. - units dialogues added (showcased at Survival scenario, but will be mostly used in upcoming Scenarios) - gamepad controls improvements: option to auto-assign workers to harvest gold/lumber, improved cursor snapping, input glyphs prompts.
- minor balancing changes: ships deal more damage, human ballista deals more damage, dwarf warriors move slower.
You asked for it - we heard it. Full Controller Support added to the Game.
You can now play both Heroes Mode and Classic mode without touching Keyboard or Mice.
For Heroes Mode, a special radial "Quick Actions" menu is added.
For Classic Mode, we recommend enabling AI Assistant when playing!
Stay tuned for more updates!
Yours, Orc Group
Orcs and Humans!
Two big things:1. DISCOUNT LIVE! The Scouring is 30% OFF for a limited time. Now's the perfect moment to enlist - or gift the game to a friend.2. SHIPS ARE IN PUBLIC BETA Naval units are now playable in the public beta branch on Steam. No keys, no waiting - just opt in and sail.We need YOUR feedback! The ships aren't finished yet. We need bug reports, balance thoughts, and ideas to make naval combat GREAT AGAIN in Skirmish and Multiplayer.How to opt in: Steam Library → The Scouring → Properties → Game Versions & Betas → Select "beta"One more thing... If you're enjoying the game and believe in where we're heading - please consider leaving a Positive Review. It helps us more than you know. Every review makes The Scouring more visible and brings more players into our community.Thank you for sailing these early waters with us. — Orc GroupHello Orcs and Humans! New Patch is here!
dwarf warrior is now only immune to knockback when defending
orc bersercer stats. changed (lowered health, increased price).
Its health is no longer reduced when it uses Stomp, but it does less damage and have higher cooldown.
It now also Stuns enemies for a short while.
orc/human pikeman's attack will knockbacks the enemies
cannons' artillery (ability) range reduced
warlock will now spawn 1 skeleton instead of 2, mana consumption reduced, cooldown increased
gold reward is no longer given for kills dealt by summoned units (i.e. warlocks' skeletons)
human ballista rework: it no longer need to be unpacked on top of a building.
Instead, it can be sieged anywhere, and then unsieged. Consumes food in sieged mode.
units placed on rooftops will now have their "awareness range" increased. Meaning they would react to (attack) enemies as soon as they see them.
minimap multiplayer ping feature added (point at minimap)
various unit behaviour improvements
various modding features (per community requests)
Game Demo updated: Survival scenario is now available in Demo
- pikemans' minimum attack range threshold removed
- wyverns' health reduced, attack range reduced
- wyverns' lumber cost increased, gold cost decreased
- dwarf warriors' defence while defending boost reduced
- archers' base damage increased from 7 to 8
- lumbermill gold cost decreased
- stables/munchercave lumber cost increased
- peasants' gold mining increased (back to original), but peasants cap is now 40 by default.
Increases to 60 when Fort/Bastion is built, further increases to 80 when Castle/Citadel is built.
Additional UI indicators that show damage boosts:
* archer 25% vs flying
* ballista 25% vs flying
* cannon artillery 100% vs flying
* dwarf warrior ranged attack 50% vs flying
* pikeman 100% vs large units, -50% vs buildings
etc.
AI improvement: archers now retarget to focus-fire high-priority units, making AI more challenging (hard AI only)
Big content/balancing update.
Orc' Devourer is replaced with Wyvern Rider (new building added too!). Wyvern Riders cant attack structures!
Gold income tax added. When player has a lot of gold (2500+), amount of gold delivered by peasants is reduced. Additionally, peasants now mine gold slower, but you start with 10 peasants instead of 8.
Swordsman/Orc Warriors can now transform to Pikeman/Pike Wielders (can be transformed back too), which are effective against Cavaliers and Munchers. This ability requires special research.
Bandit Lords are now spawned at unoccupied player slots (if map has more player slots than player count)
Overseers script update. Instead of spawning skeletons, they spawn flying minions (similiar to orc's Devourers) Also, "Random" game script added as an option. Select "Random Script" to add some unpredictability to your matches! (ranked games always use random script)
Many changes to the unit/buildings/researches stats... to name a few: -Potion stash is spawned initially.
Feudal researches' peasants' food consumption buff is further nerfed.
Smithy is required to build Fort now instead of Barracks for humans.
Dispel ability no longer removes positive buffs of friendly units, and negative off enemy, but its area of effect is reduced.
Deathcloud effect's slowdown debuff nerfed.
Research added that increases Dwarf Warriors' damage (making Dwarf Warriors a legitimate alternative strat for Humans) Footman/Orc Warriors cost reduced.
Various AI improvements and fixes.
Visual improvements and unit behavior improvements, as well as additional modding features.
Produced at the Blacksmith
Requires unpacking at a Guard Tower to activate
Once deployed: immobile, does not consume food (static defense)
Perfect for locking down chokepoints and supporting your army
Gold Stashes spawn next to your main buildings when you accumulate a large amount of gold
If an enemy destroys your Gold Stash: you lose that gold
If you destroy an enemy's Gold Stash: you gain their gold
Revival Amulet no longer has a cooldown
Heroes now start with 3 amulets
Every 5 levels, they gain +1 additional amulet
After all amulets are used, each resurrection takes a "long" time
Farm food production increased → fewer farms needed
"Feudal Reform" / "Disciplined Workers" rebalanced → peasants now consume 33% less food (was 50%)
Berserker's Stomp can now be set to auto-cast
Deathcloud now slows units (less powerful than dedicated Slowdown effects)
Apprentice changes:
Dispel ability available without research
New research unlocks ranged attack for Apprentices
Neutral units' awareness range reduced → easier to sneak past
"Ranked" mode is disabled for the upcoming ranked season
Ranked games will now use "Classic" balance
Staff of Blinking added — teleportation mobility for your hero
Games in progress are now displayed in the lobby list (no more wondering!)
Various modding improvements and fixes based on community feedback
Join our Telegram chat for detailed modding patch notes
Hello Orcs and Humans!
Dwarves seem to be enjoying beer in our Tavern!
Other minor changes for this build include:
- option to hide replay progress
- option to hide mods without english transcription (for ingame browser)
- modding-related improvements (hop into our TG chat to know more)
- misc quality-of-life improvements
Hello Orcs and Humans!
New Patch:
- cinematic camera now available in replays
- miscelanneous improvements for dev version:
- proper scenario/levels loading from ctrl-N
- plants, models, terrain types, daytimes, watertypes are now properly exported (any asset type can be packed into a mod now)
- blink ability fixes
- unitUID added to OnUnitKilled callback (last parameter)
Hello Orcs and Humans!
New Patch:
- heroes mode items update - some items now have active abilities, assign them to 0-9 to use
Scroll Of Dispel - dispel magic
Scroll Of Healing - healing 500 HP in AOE
Scroll Of Rage - Rage buff
Cannonball Bomb - bomb for Buildings
Sack Of Gold - increase gold for bounty
Essense Of Fire - deleted
- new Heroes balance in heroes mode
- visual fixes
- AI fixes for Classic
Remember! If your Peasants are killed by enemy Hero, after enemy leaves, tombstones will be spawned
Reach tombstones with your Hero to revive your Peasants!
Jump Into The Fight:
Try the FREE DEMO - Experience the core RTS combat and see if you have what it takes.
Claim Your -30% Discount - Join the full Early Access ranks and access everything.
Play Ranked & Casual PvP - Test your strategies against the growing global community in our competitive Ranked Mode.
Development Fleet Report:
We are heads-down, working hard on the future of The Scouring: Naval Warfare is Sailing In: Work Work! Get an exclusive sneak peek at our progress in this new Development Video! New Ground Units Deployed: The roster expands! Welcome two new brutal additions to the battlefield:
The Dwarf Warrior - A sturdy tanky unit, perfect for holding the line and bolstering defenses.
The True Orc Berserker - Pure, unbridled fury. Critical strikes and stomps!
More Are on the Way: As always, this Saturday on X, we will unveil the next new unit joining the fight. Stay tuned!
A Challenge & A Promise: Cross-Play for Ranked
Want to help us bridge the gap between the demo and the full game? Here’s a challenge:
If we can hit a new, all-time peak for Concurrent Players (CCU) in the FREE DEMO, we will officially commit to developing CROSS-PLAY for ranked matches.
That’s right. Demo players and Early Access owners would be able to battle on the same ranked ladder, creating a single, unified, and massive multiplayer community. Help us prove the demand, and we’ll build it.
Your Most Powerful Weapon: A Steam Review
As a small team, your support is everything. If you're enjoying the battles, the strategy, and our commitment to building this game with you, please consider leaving a Review on Steam. Reviews are the lifeblood of visibility for indie games. They help more commanders discover The Scouring, which directly fuels our ability to grow the team, accelerate development, and deliver the massive content updates you're waiting for. Every single one makes a monumental difference.
Your journey as a commander starts now. Join The Scouring!
Play the Demo. Push the CCU. Unlock Cross-Play.
And... Get The Scouring at -30% Off!
– Orc Group
Hello Orcs and Humans!
New Patch:
- new human unit: dwarf warrior
- new human building: dwarven tavern, where dwarf warriors are trained
- new orc unit: orc berserker
- new heroes mode feature: when hero kills a peasant near a main building, a tombstone will be spawned at place of death (with a delay, and as long as enemy hero is not around). Touch a peasant tombstone with your hero to instantly revive a peasant.
- additional modding options
Discount this Monday!
- option to copy-paste text to and from lobby chat
- ranked lobby autostart by timer disabled
- lobby now triggers window tray flash when someone joins or leaves
- "reforged" mod is restored as obligatory for ranked games
- various bugfixes
Merry Christmas Everyone!
Orcs and Humans!
The Scouring is growing more unpredictable, and not just because of the snow. A new update brings a long-awaited dimension to warfare-air units!What's New:To the Skies! The first aerial units have been added to the game. For now, you'll encounter the neutral Overseer and the orcish Devourer. This is just the beginning - the skies will soon be filled with new winged threats and allies.
Note: In Heroes Mode, air units are not yet available but will be added later.
New Game Script: "Overseers." Each player receives a neutral Overseer (not under your control) that patrols and defends your bases. This script makes defensive play easier and attacking fortified positions more challenging and engaging.
Ranked Play Update. Ranked matches will now randomly select one of the available game scripts, adding variety and requiring you to adapt to any tactical situation.
Various fixes and improvements under the hood for a more stable and smoother experience.
Chinese localization update for our devoted commanders in the East!
Orcs and Humans!
A massive week is upon us, and we need your help to make it legendary. The Steam Awards are here, and we have the perfect category in mind.Nominate The Scouring for "Best Game You Suck At"!
We’ve seen you in the trenches. We’ve seen the brutal defeats and the hard-fought, glorious victories. That’s why we believe The Scouring is a perfect fit for the award that celebrates sheer tenacity:"Best Game You Suck At - This is the game that rewards persistence, and is not for the faint of heart. It's the toughest game we've ever loved."
If you’ve felt the unique satisfaction of finally cracking a tough opponent's strategy, of perfectly executing a flank, or of climbing the ranked ladder through sheer will and skill—please consider nominating us! It would mean the world to our small team.Celebrate with a -20% Sale!
To celebrate the awards and thank our incredible community, we're kicking off a -20% Discount! Now is the perfect time to enlist or gift a copy to a masochistic friend.Behold: The stocky man - A New Unit Concept
And what’s an announcement without a glimpse into the future? As we work through our roadmap, we are sketching new threats and tools for your armies. Say hello to the Beardman!This is just one of the many new units, factions, and mechanics we have in development. The war for The Scouring is only getting bigger!24 November Update
- potions in classic mode are now free, but potions stashes have limited amount of potions (10)
- this prevents big armies from restocking with potions with one click
- bugfixes, ui improvements
Thank you for your relentless support. Now, go make your voice heard! Join the Scouring!— Orc GroupTo celebrate a massive new feature, we're kicking off a 2-Week Discount on 24 of November, next Monday! Will be the perfect time to enlist and bring a friend into the fight.
Tired of getting overwhelmed in multiplayer? We've got you covered. Introducing a game-changing innovation for our RTS: the AI Assistant!Create a Lobby with AI Support: When setting up a multiplayer game, simply enable the AI Assistant option.
Delegate & Conquer: Any player in the match can activate their AI Assistant to handle specific tasks. You have total control over what you delegate:
Economy Management: Let the AI efficiently gather resources.
Building Construction: Automate your base expansion.
Unit Production: Have the AI build your army for you.
Unit Micro: Delegate the fighting of individual units or groups.
Expansions & Macromanagement: Secure new territories automatically.
Endless Customization from the Steam Workshop: Browse and download a vast array of community-made AI Assistants, each with unique personalities and strategies!
Create Your OWN Assistant: For the coders and strategists, you can build your perfect co-commander from the ground up using LUA scripting!
https://steamcommunity.com/app/3338950/workshop/
Join the Scouring!
— Orc GroupNew patch. 12 November 2025
Ranked maps are now taken from "ranked maps" mod,
game scripts are disabled for ranked games (nighttime skeletons, liches, etc),
minor ui changes/improvements
Orcs and Humans!
The new November Ranked Season has begun, bringing a fresh challenge and significant updates. Sharpen your blades and your wits-this season will test your true strategic mettle.
To ensure a fair and competitive environment, the "Reforged" game mod will be the obligatory mode for all ranked matches this season.Alongside the new season, we're deploying a major balance patch. Here are the key changes:Balance & Gameplay Updates:Hero Defense Scaling Removed: Heroes will no longer gain bonus defense as they level up. This change emphasizes tactical positioning and smart engagements over raw stat stacking.
Hero Stat Rebalance: To accommodate the above change, all core hero stats (Health, Damage, etc.) have been carefully recalibrated across the board.
AI Difficulty Tuning:
Easy AI: Has been made less aggressive and more predictable, offering a smoother experience for new commanders.
Hard AI: Is now more cunning than ever! It can now purchase and actively use hero items, making it a formidable practice opponent.
Lich Model Update: Our soul-harvesting spellcaster now commands respect with a brand new, flowing cape. Fear has a new fashion.
Miscellaneous Fixes: Addressed various bugs, polished UI elements, and implemented several visual improvements for a sharper battlefield experience.
Warlords! Orcs! Humans! The call to arms echoes once more. We're thrilled to announce that the FREE Playable Demo for The Scouring is back on Steam!
Jump into the fray and experience the brutal, fast-paced tactics that define our fantasy world. This is your chance to lead your forces and get a taste of the war for Athanor.Here's what awaits you in the Demo:Heroes Mode: Command powerful, unique heroes and their personal retinues in focused, action-packed battles.
Two Maps: Choose your battlefield and adapt your strategy to the terrain.
2v2 Team Battles: Forge alliances and coordinate with a AI partner to crush your foes.
Free-for-All: Where every warlord is for themselves! Prove your dominance in a chaotic battle.
Hello Orcs and Humans! New Patch: - new hero items added
- some hero items now require a certain hero level
- new hero-mode dungeon area added: goblin pit. Gets destroyed once cleared.
- new neutral unit: goblin captain!
- revival amulet rework: you no longer have to buy it, and you don't lose when you don't have it. Now you have a quick revival time when you have it, and a longer cooldown without it. Revival Amulet is restored automatically (with its own cooldown). Additionaly, you now get gold bonus when you kill enemy hero.
- hero items are now dropped out of inventory by dragging out of inventory with mouse. Sold by holding RMB.
- restored (and improved) a feature that made firendly units move out of the way of retreating unit
- lich will no longer use stomp ability
- most maps returned to summer biome. But Dark Tower is now in winter.
Hello Orcs and Humans!
First and foremost, we must sharpen our axes and lower our banners in a moment of gratitude. Thank you! To every single one of you who has joined the fight, shared your feedback, and believed in our fantasy world.
Your support is the forge that fuels our fire, and it’s because of you that the legions of The Scouring continue to grow.
The war is far from over, and today we’re unveiling the next phase of our Roadmap.
What's Next in the Scouring this year:
Gamepad Support
More playable and neutral units. Naval and Air
Additional Hero Items and Abilities
Our Future is Forged Together.
This is just the beginning. Your passion drives us to create more, to build this world alongside you. But a Great War needs a great army, and we need your help to rally more orcs and humans to our banner. To help bring new commanders into the fold, we're launching a special discount for the next two weeks!
Dont forget to join our official discord server to find more players to play and stay tuned. https://discord.gg/9eSrACUgcd
If you love leading your armies in The Scouring and want to see its halls filled with more players, one of the most powerful things you can do is leave a Review on Steam.
It takes just a moment, but it helps immeasurably in convincing other strategy fans to join the fight. Let's show them what true tactical brutality looks like!
Thank you for your loyalty, your ferocity, and your support. Onward, to glory!
“We give you the hammer and the forge—the rest is up to your madness.”
— Orc Group
The goblins of the Midlands have rebuilt the Dark Tower!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for The Scouring, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main The Scouring statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.