Adamant Hands Just Got Heavier
The Adamant Hands aren't just holding the line anymore—they’re redefining it. We are dropping 20 brand-new cards for the Syndicate, giving you more ways to outmaneuver, outlast, and outplay your opponents in the Deep. Whether you're looking for raw power or subtle utility, your deck-building options just hit a new level.
Friction-Free Onboarding
We heard you: the grind to unlock starter decks felt a bit too stiff. We’ve loosened the gears. Now, starter decks unlock immediately after your first match with them—win or lose. We’ve also tuned the tutorial pacing and early-match hints to ensure new Glitches can get into the action without the "analysis paralysis." To make getting back into the fight even faster, we’ve added Auto-login and Logout options to the main menu—because every second saved is a second spent playing.
Tournament & Technical Polish
Your climb to the top should be clear. We’ve updated the post-match flow so your leaderboard position is visible after tournament games. We've also ironed out some technical hitches in the draft and matchmaking flows to ensure your competitive experience is as seamless as a clean line of code.
Changelog
New Content: 20 new cards added for the Adamant Hands Syndicate.
Starter Decks: Now unlock after a single match (win or loss).
Tutorial: Improved flow, pacing, and in-game hints for new players.
UI/UX: Added Auto-login and Logout functionality.
Tournaments: Post-match screen now displays leaderboard positioning.
Tournament Matchmaking: Fixed behavior where restarting matchmaking wouldn't preserve the tournament queue.
Bug Fixes: Resolved edge cases for tournament ranking data and draft screen hangs.
Card Logic: Fixed specific interactions for Troll and Acupuncturist, along with permanent-effect behaviors.
