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Full Steam announcements and update articles for this title.
Hello Guildies!
We hope you're having a great time exploring the lands of Etere. As a team we're incredibly proud to see your theories and fan art, and love reading your feedback about The Lonesome Guild. We're still working hard to ensure a smoother experience for those who'll come and for those who are currently enjoying the game.
With today's patch we're addressing the following issues:
Fixed a problem with Ghost Light Altars in Espiritu Ori with Ghost Light Altars. Players who got stuck in there should now be able to proceed through the game.
Fixed a slide movement that could happen when interacting with a block at high FPS.
Fixed a problem with some saves that could be corrupted or could erase a recently acquired precious item.
Fixed a problem that allowed the user to proceed in Espiritu Ori withouth doing the intended activities.
Fixed a crash issue when interacting with a specific bumblebun in the Tallyoh refuge.
Fixed numerous issues that caused the characters to fall of the ground.
The quest sorting in the quest menu has been improved.
Fixed various audio and UI issues
Happy adventuring in The Lonesome Guild, we wish you an awesome journey!
Hey guild!
The Steam Awards are upon us, and we might be a biased, but we think The Lonesome Guild would be a great fit for the Best Game on Steam Deck award! The game really levels up on the Steam Deck: the world of Etere is vibrant and beautiful, combat is well-suited to a handheld, and the story itself is perfect to pick up, fight a few battles, rest by the campfire, and put down when you’re on the go.
If you think The Lonesome Guild deserves to win the Best Game on Steam Deck Award, you can vote to nominate us until December 1. Thanks for your support!
Hello Travellers,
Thank you all for playing The Lonesome Guild. We're very glad to see how many of you have enjoyed the experience we crafted, and we appreciate your patience and support as we focus on making the game more stable and enjoyable.
With this new patch, we've taken the time needed to tackle deeper issues and enhance the gameplay experience.
Addressed multiple causes of unexpected game crashes.
Fixed some soft blocks related to character movement.
Many character abilities, enemy damage, and boss mechanics have been tuned and bugfixed.
Fixed various small environment glitches.
Relocated a quest NPC in Nunuit Town to a more accessible spot.
Corrected an interaction bug during backtracking with already interacted objects.
Added new quest markers to better guide in the main storyline.
Fixed some lighting and camera issues.
Resolved focus problems during multiple-choice dialogues.
Corrected a quest soft blocks that could happen with the quest Stop the Presses in Primaeval Parish.
Polished numerous cutscenes and fixed minor animation issues.
Implemented dozens of additional other minor bug fixes.
We continue to actively monitor your feedback and are committed to polish the experience even further.
Thank you once again for being part of this adventure. Enjoy your time in The Lonesome Guild!
Hello Champions,
A huge thank you from everyone at Don't Nod Entertainment and Tiny Bull Studios for your incredible support and passion for The Lonesome Guild. We've been thrilled to see so many of you embarking on this journey.
We've been closely reading your reports and are now deploying our first hotfix to address the most critical issues and progression blockers reported by players.
Below are the fixes included in this update.
Falling Character Safety Net: We've added a safety check to prevent characters from getting permanently stuck in a falling state. While restarting the game may still be necessary if this occurs, you should no longer be trapped in an endless fall.
Fixed a softlock with the first Ilbe encounter that occured to players while backtracking.
Fixed potential softlocks with certain encounters in the Sootpipes.
Fixed an issue with the Eunimonya guards before the arena becoming non-interactable after telling them you "needed more time" and then traveling to another zone via the world map.
Fixed a bug causing the Trummelporta doors to close unexpectedly.
Fixed a bug that prevented Espiritu Ori door before the second altar from opening correctly.
Fixed an issue where characters could fall off a bridge or stairs during "Crisis in Crinklewood" main quest.
Fixed a bug that would cause Davinci to fall through the ground after a cutscene in Ilbe during Sarangalyn's quest.
We are continuously monitoring your reports and are ready to address any new issues that may arise. The Tiny Bull Studios team is constantly at work to improve your game experience. Thank you once again for your support. May your journey to fight Loneliness be a memorable one!
The Lonesome Guild, the wholesome ARPG from Tiny Bull Studios, is out now! For the next two weeks, you can get 15% off the game individually, or the Soundtrack Bundle.
To celebrate the occasion and to really highlight the friendships, heroism, and vibrancy of the game, we had an animated trailer tailor-made for launch to perfectly capture the vibes of the game, courtesy of Neverdark Studio.
You play as Ghost, a spirit who's just woken up in a world that’s fast becoming shrouded by a mist of loneliness. You have no memories, and you can’t physically interact with the world around you. However, you can possess (in a friendly way!) others and make them stronger. So now you just need to find a group of potentially awesome and powerful fighters and help them believe in themselves. Should be easy... right?
The more you bond with your unlikely allies, the stronger they become. Unlock the most powerful abilities and combos as you get to know them and help them through their struggles. Your relationships matter in The Lonesome Guild.
On your quest to defeat loneliness, you and your fearsome friends will explore Etere, solving puzzles and battling enemies on the way. You can switch between characters in your party both on your travels and in combat, so feel free to experiment and have fun with all the different combinations and synergies possible!
The Lonesome Guild has a touching story, memorable characters, and dynamic combat with character switching and fun mix-and-match combos.
The Lonesome Guild comes out TOMORROW! We figured it was about time you learned a bit more about your unlikely allies and soon-to-be fearsome friends! So without further ado, I present to you, The Lonesome Guild...
A cheerful tinkerer, DaVinci is a Bumblebun who inspires all (apart from Mr. Fox!) with his optimism. He’s a Jack of All Trades, bringing utility to the team with both magical and physical damage, as well as healing!
Mr. Fox is a grumpy ol’ guy, constantly cynical after the loss of his son. He’s a bit of a glass cannon in combat, with both range and melee DPS. He can also boost the attack speed of the party – let's get this over with!
Larger-than-life Ran Tran Trum acts tough to fulfil his protector role and tries not to let anyone get close. He’s a tanky boi who excels at engagement and taunts and provides shields to his allies. Oh, and he’s pretty good with his huge hammer arm too.
Magical Mauhen is a lonely prankster who uses tricks to keep people at a distance. He doesn’t want to be anywhere near... well, anyone. Even in combat, he likes to magically attack and heal from range. He can also apply debuffs and remove enemies’ damage resistances.
After having her tail severed as punishment for leaving her home, Chaska doesn’t quite know what to do with her freedom nor know how to fit in with anyone else. She’s looking for a place she can call home. She’s a very aggressive and in-your-face brawler and grants lifesteal to the party.
Sarangalyn is an old witch, a warrior whose end is near. A tough cookie on the outside, she’s quite soft on the inside – mentally and physically! She’s a ranged magic user who poisons enemies and helps reduce party cooldowns.
A lonely Ghost wakes up at the start of The Lonesome Guild with no memories. He can’t physically interact with anybody, but he can possess (in a friendly way!) them to make them stronger and imbue them with his Ghost Power.
We hope you’re excited to play The Lonesome Guild!
The Lonesome Guild featured in yesterday’s IGN Fan Fest, where we showed you all one last teaser before the release of the game! Watch it now to see some brand-new story elements, more gameplay, and more of Davinci and Mr. Fox!
Get ready to lead your Guild of lonesome misfits on October 23!
Ahead of The Lonesome Guild’s release on October 23 (are you excited?!), we thought we’d go a little deeper into the story of the game and the state of the world when you first begin to play.
As a quick intro, check out the story trailer!Watch the Trailer
Once per century, one Champion from each kin (species) of Etere is chosen to ascend before the Only One, a God-like entity who in turn makes gods of the champions. But this time, the sacred rite has failed, and it is a deafening silence – not divine, but shadow – that has arisen.
A subtle evil seeps through every fissure, darkening the hearts of all it touches – loneliness. That loneliness, so cutting and corrupting, has given rise to a world of negativity: despair, desperation, apathy, and vengeance all run rampant throughout the land. But loneliness is not the only thing to come from the failed Ascension – Ghost awakens, a being who finds it holds no memories but can connect with others and elevate their hidden potential and powers. Ghost soon meets Davinci – a cheerful Bumblebun who still dreams of flying high despite his broken wings – and together, they recruit a ragtag bunch of adventurers of all kinds. Together, every fear becomes a little less scary, every battle a little less intimidating, every wound a little less painful. Together, The Lonesome Guild begins to fight back against loneliness as one.Calling all prospective Guild members!
The demo of The Lonesome Guild is still here – but not for long! This weekend is your last chance to try out the game before we take it down on September 23. But not to worry: you’ll be able to play the full game in all its glory very soon – October 23!
In the meantime, we’re posting sneak peeks and juicy tidbits about the game as we get closer to release: X, Instagram, TikTok.
We’re so excited to announce that October 23 is the official release date for The Lonesome Guild! You’ll finally get to meet our ragtag bunch of adventurers and explore the rich lands of Etere!
Speaking of release, to help you get more hyped for it, here’s a brand-new story trailer! Learn a bit more about what you can expect in The Lonesome Guild, from plot and lore to emotional stakes and characters.
Watch the story trailer
Come and see us at gamescom if you’re gonna be at this year’s event! We’ll be there with an exclusive playable demo of The Lonesome Guild at the Indie Arena section, and we’d love to watch you play and hear your thoughts. Follow us on X or our other social media to find out where we'll be!
The devs from Tiny Bull Studios will be there too giving interviews, but if you’re lucky you might get to see them around the booth at some point and grill them for answers to your burning questions! (Be gentle.)
Even if you can’t make it this year, follow us on social media for some cool content such as videos from the devs and contests.
The demo will be playable for the entire duration of the event, so from August 20 to 24. We hope to see you there!
We’re thrilled to present Aphelion, DON’T NOD’s newly announced sci-fi action-adventure game!
Set in a near-future where Earth faces collapse, Aphelion is an emotional journey to the edge of our Solar System to survey a planet that may be humanity’s last hope. Our latest tale follows two European Space Agency astronauts: Ariane Montclair and Thomas Cross. Following their crash landing on the uncharted planet Persephone, they must brave harsh landscapes, master survival tools, gather crucial information, and navigate reality-bending phenomena in a desperate mission to reunite.
Check out the reveal trailer:
Aphelion blends our signature emotional storytelling with immersive exploration and traversal, mystery, and tense stealth gameplay. What begins as a totally compromised mission becomes an adventure into the unknown. As you explore the frozen world of Persephone, you’ll gather information on the planet’s strange conditions and what could’ve caused the crash of Ariane and Thomas’s ship, the Hope 01.
A game in collaboration with the European Space Agency
We’re also super honored to announce that the game is developed in collaboration with the European Space Agency (ESA)! Ariane and Thomas are both ESA astronauts, part of the fictional Hope 01 mission to survey a new potential home for humanity. We’re grounding our depiction of space exploration in real scientific knowledge and humanistic values. This very cool collaboration weaves authentic elements of space science into the emotional core of the game.
After all, this isn’t just a game about a planet. It’s a very human tale of how we behave when all hope is lost, and what keeps us going.
Aphelion will launch in 2026 but you can wishlist it right now!
To keep up with news on the game, follow us on X, Instagram and TikTok!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for The Lonesome Guild, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main The Lonesome Guild statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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