
1、取消关卡的回合数限制。
2、优化敌人的行动模式,避免出现敌人超过一定距离就站着不动的情况。
3、更换庞统技能为——连环:每回合对周围3格范围内所有敌军造成8%最大HP的伤害。
4、取消普通级的经验果实的赠送,避免前期升级过快,导致敌人太过简单,游戏性降低。
5、游戏难度调整为——简单级:敌人的HP为80%;普通级:敌人属性为正常值;熟练级:敌人的HP为120%;高手级:敌人的HP为130%,攻击力为110%;噩梦级:敌人的HP为150%,攻击力为120%。
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This page aggregates Steam news feeds, patch notes, and developer announcements for The Hilarious Three Kingdoms, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main The Hilarious Three Kingdoms statistics page.
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