Hello Seikyuians,
We’re checking in with you to share a look at what’s to come with our 1.0 Update, and having a little reminiscence of what we’ve already added during Early Access as a result of your direct input and feedback.☺️ We’ve included a full visual of all of the below info at the bottom of the news post as well.
📝Steam Reviews: Your Feedback Matters
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We would really appreciate it if you could take a moment to leave a Steam Review. As we're working hard on Content Update 1.0 fixing bugs, optimising and polishing new content, we'd love to hear what you think about Tales of Seikyu. 🩷 Your feedback, suggestions and opinions mean a lot to us and helps us focus on what to improve and supports us in shaping the world of Tales of Seikyu. You don't have to write a lot, a little goes a long way and would really help us.
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🗓️ Coming with 1.0 Release
Our 1.0 release is shaping up to be a big, pivotal moment, as it will bring the story of Tales of Seikyu to its conclusion and expand on a lot of core systems across the game. 🌸
📖 Story Finale
Chapter 3 will wrap up our main story and bring Seikyu’s magical narrative to its conclusion, such as finding out what dwells in the depths of the legendary Fox Ruins!
To tease some of what that entails, here’s a little concept art from the final Chapter:
🦊Fox Transformation
A brand-new transformation will be unlocked as you master your Fox Form with the transformation scroll. This adds new and fresh gameplay possibilities such as navigating the world in Fox form and charming creatures across the world to join you at the farmhouse. To do this you’ll be able to see a temporary, timed-input mini-game. Successfully completing this adds the monster to your animal family!
You will also be able to temporarily take control of monster movements and attacks and see the world through their perspective. They’ll all react to this differently and wonder what has happened. You’ll also be able to jump into NPCs and pets to see the world through their eyes, but you won’t be able to control them the same way you do with monsters.
🐮Farming Improvements & Automation
Speaking of the farmhouse, we’re adding smoother farming systems with automations to make sure managing your land feels more relaxed and satisfying. This comes in the form of a Scarecrow which will assist players with watering, sowing and fertilizing.
Your scarecrow will start with basic functions such as watering and as they are upgraded can help with more complex tasks.
🛠️ Life Skill Crafting
Crafting will tie more closely into your skills in mining/farming/fishing etc And levelling up will unlock specific crafting of items that are tied to the specific life skill. For combat there will be more tools/weapons that make it easier to fight monsters. There are also various types of new bait you can craft that help with fishing, or a specific new type of fertilizer to help with farming efficiency.
We’ve also updated the crafting interface so players will now see a lot more complete and detailed crafting information which should help make it more convenient and easy to craft and explore what recipes you may find interesting to use.
We’re very excited about this new feature and hope that players find it useful and that it unlocks more interesting gameplay experiences as they explore Seikyu.
💍Marriage & New Romance Options
When we release 1.0, we’ll have a fully implemented marriage system. This includes crafting a special ring for your loved one, proposing, having the most beautiful ceremony, and living with your partner at the Farmhouse.
We will also have three new romanceable characters:
Alin the Roaming Prince. (Right)
Uwabami the Roaming Ronin. (Left)
The Icy Yuki-Onna. (Middle)
⚖️ Performance and Stability
We’ll be committing to and releasing ongoing optimisation to improve performance and overall game stability for the best possible gameplay experience.
✨ More Content Across the Board!
We’ll be releasing so much more for you to get involved with such as a new festival, events, craftable items and furniture, tools, weapons, and more to enrich your daily life in Tales of Seikyu.
👋🏻 What We’ve Added During Early Access
We’ve been steadily expanding the world and systems based on your feedback!
🏠💁🏻Home and Character
One of the first things we did was implement character customisation! We asked our wonderful community what kind of hair styles and colours they wanted to see in the game and added some of the more popular choices. Oh, and we decided that instead of adding a handful of popular colours, we’d let you choose from every single colour of the rainbow with colour sliders for hair, skin, eyes, and even lip tint!
📜Story and Exploration
We’ve added a lot of story and heart events, expanded the Map with the arrival of Mika and the Hot Springs, as well as expanding on the Fox Ruins and adding more transformations.
🎮Game Experience
We added French and Spanish language support plus continued performance improvements to polish that everyday gameplay experience of Tales of Seikyu.
🎋Life in Seikyu
We added ranching and animals, cosmetic items for Halloween and Christmas, Casino activities, and a tavern mini game!
🌸Ongoing Updates
We’ll continue working on bug fixing and optimisation throughout Early Access, including addressing community reported issues and improving overall performance.
The roadmap is subject to change, and we’ll keep you updated as new features are ready to share.
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With love,
💌 Tales of Seikyu Development Team