Reloads now interrupt firing animations, no more waiting if your gun fires slowly.
Can no longer cook food when crafting scrolls at Kevin.
Fixed an exploit with the Bulk Ammo Shop which would let you buy bullets even at 0 in currency.
Ammunition in the player inventory is now capped at different levels. If you currently have more than that in your inventory it will be transferred to your stash automatically.
Added an onscreen effect for when you’re low health, so you remember to eat.
Stiffleg now gets 7 random items instead of the accidental 15.
Tweaked the player controller so it’s easier to make precise jumps without counter-strafing. This will only take place when you’re moving mid-air without any input.
Craft confirm button will now only swap to the retrieve button if there is no more combinations left in the grid.
Added input buffering for reload +0.5s.
Fixed an issue of Amalgamation not getting gibbed by explosions.
Amalgamation no longer spam hit sounds when under water.
Enemies now correctly avoid each other again.
Desert Clause now triggers the music when initiating him as it should.
Straitjacket chest gear fixed and added back in.
Lucia now award 60 Weapon XP on death (Was 30).
Desert Clause now award 130 Weapon XP on death (Was 30).
Emperor now award 100 Weapon XP on death (Was 30).
Terrorbaum now award 80 Weapon XP on death (Was 30).
Witch now award 100 Weapon XP on death (Was 30).
Goblin Wizard’s now scales correctly with mutations.
Fixed an issue of Chickens getting stuck in the air when dead.
Floating red circle in amulet now fixed. Still a bit jank. But fix is coming.
Removed Amalgamations from the Shapeshifter Mutation.
Fixed an issue of visual damage on the weapons not showing correctly.
Goblin Wizards now drop their wand when they die.
Better aligned art on the Endless Cards.
Fixed an issue that caused inventory items to overlap and take over each other's spaces, resulting in items getting lost.
Swapping an item in the paper doll with an item that doesn’t have the exact dimensions should now work a lot better
Trusty Old Oil +25% Maximum Durability (Was 20).
Rubber Oil +30% Maximum Durability (Was 25).
Gentle Oil +25% Maximum Durability (Was 10).
Dense Oil
Hefty Oil
Soft Bullet Oil +30% Maximum Durability (Was 25).
Sensible Oil +25% Maximum Durability (Was 20).
High Grade Oil +20% Maximum Durability (Was 25).
Wobble Oil +2 Bounces (Was 1).
Synchronicity Oil
Skip Oil +2 Bounces (Was 1).
Scramble Oil +2 Bounces (Was 1).
Sherlock Oil +5 Bounces (Was 4).
Lazy Oil
Arkanoid Oil +10 Bounces (Was 13).
Rebound Oil +3 Bounces (Was 2).
Bandit Oil +2 Bounces (Was 1).
Pool Oil +5 Bounces (Was 4).
Cartoon Oil +6 Bounces (Was 4).
Flea Oil +4 Bounces (Was 2).
Imperfect Oil +3 Bounces (Was 2).
Extra Powder Oil -15% Reload Speed (Was -25%).
Instant Oil +150% Bullet Speed (Was 200%).
Arrow Oil -15% Damage (Was -20).
Fast Bet Oil +35% Bullet Speed (Was 50%).
Turbulence Oil +40% Bullet Speed (Was 50%).
Dart Oil -20% Jump Power (Was 25%).
Bolt Oil
Kinetic Oil +100% Bullet Speed (Was 80).
Tight Barrel Oil -10% Durability (Was -20).
Out of the Box Oil -15% Max Durability (Was -30).
Blindfold Oil +20% Crit Chance (Was 15).
Gambler Oil -10% Damage (Was -20).
Hustler Oil -15 Damage (Was 30).
Machine Oil
Shower Oil +60% Attack Speed (Was 40).
Fragile System Oil -15% Max Durability (Was -30).
Rapid Internals Oil
BB Oil +30% Attack Speed (Was 20).
Perforate Oil +25% Attack Speed (Was 20).
Waster Oil +25% Attack Speed (Was 20).
Attack Speed Oil +20% Attack Speed (Was 25).
Blurt Oil +40% Attack Speed (Was 30).
Vegetable Oil -30% Recoil (Was -20).
Safety Oil
-45% Recoil (Was -35).
-8% Damage (Was -10).
Stability Oil
-45% Recoil (Was -35).
-10 Damage (Was -15).
Ready Oil -30% Attack Speed (Was -40).
Peashooter Oil -25% Recoil (Was -20).
Modern Technology Oil -35% Recoil (Was -25).
Less Recoil Oil -20% Recoil (Was -25).
Braced Oil
Contained Force Oil -10% Max Durability (Was -20).
Shaved Clip Oil -15% Max Durability (Was 30).
Airsoft Oil +60% Reload Speed (Was 40).
Double Lock Oil
Dynamic Oil
Main Focus Oil +30% Reload Speed (Was 20).
Speed Trade Oil +40% Reload Speed (Was 30).
Cycle Oil +45% Reload Speed (Was 25).
Main Discipline Oil
Tactical Oil -10% Damage (Was -20).
Tech Support Oil -30% Jump Power (Was -70).
Fidget Lord Oil
Nerf Oil +60% Reload Speed (Was 50).
Stoic Oil -0.5 Spread (Was -0.3).
Hip Marksman Oil -0.7 Spread (Was 0.3).
Altruistic Oil
Exotic Barrel Oil
Lost In Focus Oil -2 Spread (Was -0.6).
Slick Oil -0.5 Spread (Was -0.3).
Shellman Oil -0.5 Spread (Was -0.3).
Vegan Oil -0.4 Spread (Was -0.2).
Artillery Oil
-2 Spread (Was 0.9).
+15 Mass (Was 10).
Thorough Oil -0.6 Spread (Was -0.35).
Careful Oil -0.5 Spread (Was -0.3).
Bowl Oil -0.75 Spread (Was -0.4).
Spread Oil -0.75 Spread (Was -0.3).
Great Oil
+60% Damage (Was 40).
35 bullet drop (Was 40).
Seated Oil
Frugal Oil -35% Loot Chance (Was 50).
Launcher Oil
Glass Cannon Oil
Hip Blaster Oil +25% Damage (Was 20).
Franciscan Oil +20% Damage (Was 15).
Terminator Oil +30% Damage (Was 25).
Damage Oil +20% Damage (Was 25).
Grounded Oil
Dum Dum Oil
+20% Damage (Was 15).
Disable Loot Organs
Big Oil +35 Damage (Was 25).
Flow Funnel Oil Now actually referred to as Flow Funnel instead of a mistaken copy of Fidget Lord Oil.
Mosquito Oil
Bulk Oil +15 Bullet Drop (Was 10).
Saviour Oil 30% Chance to not consume (Was 40).
Tetris Oil
Two Time Oil 4.4 increased spread (Was 3).
Twice Oil 0.7 increased spread (Was 0).
Tandem Oil 0.7 increased spread (Was 0).
Suppressive Oil 2.1 increased spread (Was 0).
Shredder Oil 1.7 increased spread (Was 1).
Scatter Oil 1.7 increased spread (Was 1).
Parallel Mag Oil 0.7 increased spread (Was 0).
Multichamber Oil +100% increased spread (Was 0).
Gemini Oil 0.7 increased spread (Was 0).
Double Nothing Oil 0.7 increased spread (Was 0).
Division Oil 1.7 increased spread (Was 1).
Boomstick Oil +150% increased spread (Was 70).
Bombard Oil 1.4 increased spread (Was 0).
Black Friday Oil
+30% increased spread (Was 0).
-30% Max Durability (Was 33).
-30% Damage (Was -15).
+200% Projectiles (Was 100%).
Multishot Oil +40% increased spread (Was 0).