
Steam news
Full Steam announcements and update articles for this title.
Fixes
Fixed an issue where animal data inside sheds would become abnormal after moving a shed in Build Mode and then undoing the rollback.
Fixed an issue that prevented blueprints from being saved in Build Mode due to a false "Plot not fully loaded" warning.
Fixed an issue where the build list would display incompletely if the expand button was clicked while the scrollbar was not reset in Build Mode.
Fixed an issue where some scenes or Furniture in the home would fail to load properly when returning to Starsand Island from Moonlit Forest.
Fixed an issue where the Wall-Mounted TV exhibited abnormal video playback, and exiting the playback interface would directly close the video.
Fixed an issue where surrounding equipment failed to load correctly after using the Teleporter to return from the Moonlit Forest to Starsand Island.
Fixed an issue where the crafting tracker did not automatically cancel after processing and collecting a timed item.
Fixed an issue where the arcade machine volume would reset abnormally when re-interacting with it after adjusting the minigame volume and exiting settings.
The Mod Manager now integrates with Steam Workshop.
Added a Language Pack import feature to the Settings page, allowing players to import and switch between custom external language packs.
Added a Doorbell feature to the bedroom doors of certain NPCs, allowing you to call them out for a conversation when they are inside.
Added Picnic-themed furniture. Blueprints can be obtained through the Starsand Shop's Weekly Blueprints rotation.
Added a direct entry to the Starsand Shop within the Shop menu for easier access.
Improved the visual presentation of crop planting and added hint effects for unplanted farmland plots.
Improved the models of handcrafted items, including Whispering Wheat and Jade Cabbage. These items can now be placed and displayed in your homestead.
Fixed an issue where Alex would fail to appear during certain summer schedules, preventing quest completion.
Fixed an issue where Bruce would remain idle between 13:00 and 15:00 on sunny days.
Fixed an issue where Serena would stay indoors and fail to follow their normal schedule.
Fixed an issue where Zerine could become stuck inside a wall after moving in with the player.
Fixed an issue where Aurelis would behave abnormally between 20:00 and 22:00 on sunny days after moving in.
Fixed an issue where the "Invite to Move In" interaction option was missing for Lunelle at 5 hearts of affection.
Fixed an issue where cohabiting NPCs could become stuck or fail to approach the player properly in custom-built houses due to pathfinding issues.
Fixed an issue where Sagewood would walk in place while chatting with tourists on sunny days and fail to reach the intended conversation point.
Fixed an issue where a white outline would appear when using the fine-tune scaling feature.
Fixed an issue where aquarium-exclusive items such as aquatic plants and corals would incorrectly appear in the Build Mode inventory.
Fixed an issue where the Wooden Gate in Stone Wall would open and close incorrectly, allowing characters to pass through the model.
Fixed an issue where certain items would incorrectly display an "Out of Range" warning when decorating the Starsand Fish Tank.
Fixed an issue where terrain detection behaved incorrectly on the shores of Windflute Island and Blue Beach, preventing proper placement of corals and aquatic plants.
Fixed an issue where material consumption was calculated incorrectly when using the copy function in Build Mode.
Fixed an issue in the Apprentice Adventurer quest where progress would not advance correctly after destroying the stone door.
Fixed an issue where the Starsand Shop Unlock quest could repeatedly reappear after completing all Island Life quests.
Fixed an issue in the Island Life All-Rounder quest where previously obtained Starsand was not counted correctly.
Fixed an issue where using the "Read All" mail function could prevent enclosed quests from being triggered and claimed.
Fixed an issue where invisible walls could appear during the Spring Festival questline, preventing quest progression.
Fixed an issue where robots could fail to perform assigned tasks under certain circumstances.
Fixed an issue where bee product quantities would display incorrectly after exceeding 999.
Fixed an issue where the product name and icon would display incorrectly after successful breeding in the Breeding House.
Fixed an issue where bees would not accumulate working time while in Moonlit Forest.
Fixed an issue where the Gathering Robot could not properly harvest Sunflowers.
Fixed an issue where the Gathering Robot could not properly collect ranch products when assigned ranching tasks.
Fixed an issue where creating a custom sugar painting using Youfang's photo at Sugar Painting Granny's stall would incorrectly produce a Neona sugar painting.
Fixed an issue where certain furniture items would not unlock correctly in the Islandpedia after being obtained.
Fixed an issue where the Firework Shell blueprint could not be obtained during the Spring Festival event. The blueprint is now available for purchase from the Spring Festival Exchange Shop.
Fixed an issue where the Carousel included in the Deluxe Playground Blueprint construction kit could not be interacted with properly.
Fixed an issue where Beach Festival treasure chests could spawn inside the walls of Aureleaf Kitchen, making them impossible to collect.
Fixed an issue where certain props, such as Boston Ivy vegetation, would not display correctly on low graphics settings.
Fixed an issue where switching to another item after batch processing could cause the displayed processing quantity to become incorrect.
Fixed an issue where the in-game time was not displayed alongside the current season.
Fixed an issue where changing graphics quality settings could cause previously chopped trees and mined ore deposits to respawn unexpectedly.
Fixed an issue where, when using certain controllers, opening the Handcraft menu while mounted would still allow joystick camera movement, causing input conflicts.
Hi islanders!
Welcome back to the Island Furniture Theme Showcase series! After exploring the cozy seasonal charm of the Fruit & Veggie Collection in our previous showcase, we're now turning our attention to the Lifestyle Theme Collection.
This time, we're featuring two unique sets: the futuristic Gaming Room Collection and the nostalgic Classroom Collection.
• Gaming Room Collection
Transform your homestead into the ultimate gaming retreat with futuristic gaming-inspired furniture. Turn on the AC, settle into your favorite gaming corner, and enjoy a relaxing summer day in Starsand Island.
How to Get the Blueprints
Unlock the Gaming Room Collection blueprints by leveling up your StarNote in-game.
Gather the required materials and craft the furniture at the Worktable!
• Classroom Collection
Bring back memories of school days with blackboards, desks, chairs, and a teacher's desk. This charming collection is perfect for recreating a classic classroom atmosphere on your island.
How to Get the Blueprints
Visit Starsand Shop → Weekly Blueprints, where the Classroom Collection blueprints may appear at random. Purchase them to learn the crafting recipe.
Gather the required materials and craft the furniture at the Worktable!
Which set from the Lifestyle Theme Collection is your favorite? Let us know in the comments!
#StarsandIsland
Fixed an issue where after deleting and undoing a foundation with a Storage Box in Build Mode, items inside the Storage Box would remain abnormally;
Fixed an issue where trash would not respawn at the beach during the Beach Festival;
Fixed an issue where stalls would not display properly and could not be interacted with during the Beach Festival;
Fixed an issue where the Gathering Robot would incorrectly collect flowers when set to collect regular crops;
Fixed an issue where the Gathering Robot would not properly collect seeds and cicada products;
Voting is now open!
Is there a homestead that makes you want to move in at first sight?
❓ How to Vote
Step 1: Click the link below to visit the contest page
Step 2: Log in with your email address to cast your vote
Voting ends on June 14 at 8:59 PM (PT), and you can vote every day!
The showcased entries are presented in submission order and are not ranked.
*Share your homestead on SNS with #StarsandIslandLayoutDesignContest and rally support for your creation! You may even receive surprise merchandise rewards! 🎁
👉 Vote for your favorite homestead here:
https://www.starsandisland.com/p/zt/2026/03/18/map-design/en/index.html#/workList
*The vote count shown in the image is real-time data and does not represent the final result. Please refer to the actual data on the event page.
Hi islanders! Starsand Island offers a wide variety of furniture collections to help bring your dream homestead to life.
Over the coming weeks, we'll be highlighting different furniture collections and themes, giving you a closer look at the many ways you can customize and decorate your homestead in Starsand Island.
This time, we're featuring two of the most popular sets from the Fruit & Veggie Theme collection: the refreshing Watermelon Furniture Set and the cozy Pumpkin Furniture Set.
Watermelon Furniture Set
Bring a splash of summer to your island with bright colors and refreshing fruit-inspired designs. Perfect for creating a relaxing seasonal retreat.
Pumpkin Furniture Set
Filled with fairytale charm, this collection combines warm lighting and adorable rounded shapes to create a cozy countryside atmosphere.
How to Get the Blueprints
Visit Lex Woodworks → Shopping → Blueprint → Fruit & Veggie Theme to purchase the blueprints.
Gather materials, craft them at the Worktable, and bring your dream homestead to life!
Which seasonal furniture set is your favorite? Let us know in the comments and share screenshots of your creations!
The submission period has ended, and it's time to choose your favorite homestead creations!
Voting Period:
May 31, 7:00 PM – Jun 14, 8:59 AM (PT)
How to Vote:
Visit the event page and head to the Gallery tab to browse the submitted homestead blueprints and vote for your favorite creations!
Voting Rules:
Everyone can participate
You can vote multiple times per day
Click here to start voting:
https://www.starsandisland.com/p/zt/2026/03/18/map-design/en/index.html?utm_source=steam#/
\
Optimized the interaction experience and interface display of the Mod Manager;
\
Fixed an issue where imported mods could not be used in the Mod Manager;
Fixed an issue where two doors appeared at Serena's house and the door could not be entered after opening;
Fixed an issue where moving a Bee House in Build Mode under certain conditions would cause honey to be abnormally fully collected;
Fixed an issue where the work timer would display incorrectly during a bee's second nectar collection;
Fixed an issue where discarding and then picking up quest items in the Starsand Station mission would prevent quest completion;
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
\
Fixed an issue where the game could freeze when moving a Beehive in Build Mode.
Fixed an issue where the display became abnormal when bee products reached 999.
Fixed an issue where the icon and name of breeding products displayed incorrectly after successful breeding in the Selective Breeding House.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
https://www.starsandisland.com/
en/#/
\
Added the \ feature, supporting modification or addition of clothing, buildings, and more. Removed code obfuscation from the game program to facilitate MOD development. Support for \ is planned for late June; For details, visit
Added 3 new themed outfit sets, now randomly available in the Starsand Store;
Celestial and Aethereal;
PawDelivery and PurrExpress - when wearing this hat, default helmets will no longer be automatically equipped while driving vehicles;
Wave Rider and Wave Breaker - after setting these as swimsuits, the outfit will automatically switch during interactions such as hot springs;
Added the vehicle PawDelivery Cyclone. Both the finished product and crafting blueprint are now randomly available in the Starsand Store;
\
Optimized the fitting and purchase interface for outfits and makeup. Some outfits and makeup now support purchase with Starsand;
Optimized the Gathering Robot feature with more detailed task assignment options;
Optimized the removal logic for Snail Pump: removing a paddy field will now also remove the Snail Pump placed on it and convert it into dropped items;
Optimized Worktable sorting. Craftable items will now be displayed with priority;
Optimized movement effects for different parts of the Ferris Wheel and Carousel models, and added the new interaction Ride;
Optimized the treasure hunting process by adding straight-line distance and direction indicators. Removed the requirement to keep the treasure map equipped, allowing normal use of other tools and roller skates while treasure hunting;
Optimized the area tilling function for \. Charging judgment while striking farmland is now based on space size, similar to tilling tools;
Optimized background music during the Beach Festival event;
\
Fixed an issue where land could still be tilled where planting racks were placed;
Fixed an issue where bee working hours were not counted after entering Moonlit Forest;
Fixed an issue after Winter 28 at 00:00 where insect traps abnormally consumed all electricity and generated corresponding output;
Fixed the automatic milking machine not functioning properly;
Fixed shrimp being unable to be placed into fish ponds for breeding;
Fixed non-seasonal crops in greenhouses withering abnormally under specific conditions;
Fixed ethnic outfits in the clothing store not rotating monthly as intended;
Fixed an issue where players could use hot springs without hot spring tickets under certain conditions;
Fixed Cloud Lamb in the backpack being unable to be placed into sheep sheds;
Fixed missing beet seed processing options in the Grinder;
Fixed fruits disappearing over time while the Foodybara mini-game was paused;
Fixed abnormal feed consumption after traveling to Moonlit Forest before midnight and returning;
Fixed animals abnormally lingering after using the automatic washer;
Fixed the Electric Drill being ineffective against withered crops;
Fixed sprinklers being turned off by default after updating the game;
Fixed an issue where tree cutting progress did not update properly when using area tree-cutting tools after first attacking grass;
\
Fixed the Apprentice Explorer quest showing timeout/failure after returning from Moonlit Forest;
Fixed the Beach Festival quest Summer Sea Breeze being untrackable and unable to complete, as well as not automatically canceling after summer ended;
Fixed the Blue Tears event failing to trigger in Year 2 due to missing mail;
Fixed profession commissions failing to refresh after quickly pressing ESC to skip receiving the Returning Resident reward during the initial journey, and added guidance when rewards are unclaimed;
Fixed missing camera prompts while photographing the "Fu" character in Chrono Arcade during the Year 2 Spring Festival, preventing reward acquisition;
Fixed white horses being abnormally returned after re-entering the game upon completing the Senior Rancher training quest;
Fixed winter melons stored in chests not being recognized when submitting the Silly Melon quest;
Fixed missing quest guidance in "The Mysterious Treasure of the Exploration Club";
Fixed the submitter of the Super Royal Jelly quest incorrectly displaying as Regis after triggering the quest;
Fixed missing material list and incorrect submit button prompts in the Building Starsand Station quest;
\
Fixed inability to interact with portals after entering Moonlit Forest;
Fixed interaction lock caused by pressing \ after taking photos with 2-heart NPCs and zooming out the camera;
Fixed the makeup shop purchase interface failing to appear after interaction;
Fixed fish traps being placeable inside bubble models in Moonlit Forest, causing interaction issues;
Fixed unreachable beehive drops near the mountain-top Taoist temple;
\
Fixed terrain modifications on Windflute Island not saving properly;
Fixed planting racks being unable to be placed at greenhouse connection points;
Fixed abnormal acquisition methods for the Sword-leaf Yellow Wildflower Cluster blueprint. It is now available in the Starsand Store;
\
Fixed inability to select genetic traits with the "A" button on some controllers;
Fixed undiscovered NPCs still being trackable in controller mode;
Fixed frequent switching between mapping functions and button prompts on some controllers;
\
Fixed camera lock after upgrading the Worktable and crafting items without closing the interface;
Fixed abnormal bee honey collection time display;
Fixed the minimap displaying as a solid color after entering/exiting Moonlit Forest;
Fixed stack counts not displaying for duplicate outfits in the owned section;
Fixed abnormal indicators when using treasure maps in Starsand Island, entering Moonlit Forest, and using them again;
Fixed missing Beach Festival reminders in the summer calendar;
Fixed vines near Cloudrest Lake failing to display properly;
Fixed toolbar remnants remaining in the upper-right corner after returning to the main menu from double bed construction with backpack prompts triggered;
Fixed the Electric Drill incorrectly displaying dismantle prompts on farmland;
Fixed rain and snow effects appearing indoors in homesteads and houseboats during rainy/snowy weather;
Fixed Beach Festival dialogue with Solara still appearing after the festival ended;
Fixed effects for Cloud Surfer and Waverider being covered while above the houseboat swimming pool;
Fixed unlocked vehicles displaying quantity as 0 or uncrafted in the Codex;
Fixed unclear source descriptions and incorrect sources for some processed items in the Island Codex;
\
Fixed Nia disappearing after completing the Sandrock storyline;
Fixed abnormal river water in Starsand Town where swimming animations failed to trigger properly;
Fixed missing Koi Lantern blueprints at the Five Blessings Exchange under certain conditions;
Fixed infinite loot issues with treasure chests in the rooms of Gust, Ginger, and Fang;
Fixed time continuing to pass after opening the quest interface while riding mounts;
Fixed Wheatfish swimming out of fish tanks;
Fixed Kelp being unable to be placed properly, preventing Island Codex unlocks;
Fixed missing Orange Hydrangea entries in the Island Codex;
Fixed invisible walls near Ginger's house entrance;
Fixed periodic disappearance of bridges in Moonlit Forest;
Fixed floating blue flowers near Crane Cape;
Fixed animals getting stuck at fence gates/fences and being unable to pass through to the outdoors;
Fixed White Vent Window and Wood Vent Window Wall Decoration not unlocking corresponding Island Codex entries after crafting;
Fixed the TV channel interface incorrectly appearing when consuming Berry Daifuku in the plaza;
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Fixes
Fixed an issue in the Cloudrest Lake area where abnormal water detection allowed characters to walk underwater, caused camera display issues, and prevented fishing;
Fixed an issue where no quest acceptance option appeared when talking to A-Li and Baili Ling after accepting the 【Busy Spring Festival Preparations】 quest;
Fixed an issue where players still could not properly enter the homes of 【Ginger, Nia, and Gust】 after reaching 3 Hearts Affection.
For the full list of optimizations and fixes, please go to Discord for more details.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Fixes
Fixed an issue where livestock failed to produce or be bred and would not eat feed, preventing them from growing.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
New Features
Added a new Classroom-themed furniture set. Blueprints now have a chance to appear in the Starsand Shop - Weekly Layout tab.
Added new story content where Solara helps Garrick, Nia, and Alex register as island residents.
Adjustments
Due to the removal of the Starblock minigame, its rewards have been moved into the Gacha reward pool.
Optimizations
Optimized the size of fruit tree models to better fit farmland plots.
Optimized Worktable sorting so craftable items are now prioritized.
Optimized the icon list in the left-side minimap navigation bar, which now uses a looping scroll display.
Improved the usability of Weed Barrier, making it faster and more convenient to use.
NPC
Fixed an issue where some NPCs would get stuck, fail to move properly, or float while sitting/walking.
Fixed various visual issues during some NPC first-meeting and 5-heart affection events, including hand animations, lip-syncing, and clipping.
Fixed an issue during the Summer Beach Festival where Sylvain and Stella would not leave properly after selecting "Not very good at taking photos" while photographing little fans.
Fixed an issue where some NPCs following the player could not properly walk up stairs.
Fixed an issue where Neona's outfit did not match her portrait.
Fixed an issue where Fang could not be invited for group photos while in herb-picking interaction mode.
Fixed tourist NPCs sinking underground inside the pavilion at Bastrom Heights.
Fixed an issue where the bedroom door in Fang's house could not be passed through after opening until it automatically closed.
Building Mode
Fixed an issue where building the amusement park blueprint at Blue Beach would incorrectly place it on Windflute Island.
Fixed teleport devices not displaying properly in Building Mode.
Fixed an issue where component blueprints could not be placed properly after local blueprint files were moved to another device.
Fixed grass clipping through fish ponds when built on grassy ground.
Fixed an issue where Rectangular Concrete Slab could not be extended when adjusted to about half-height.
Fixed an issue where planter boxes in the Advanced Countryside Haven Layout could not be crafted or placed. They have now been changed into placeable decorations.
Fixed an issue where undoing the removal of storage boxes in Building Mode would not return the recovered storage box to the inventory.
Fixed incorrect snapping points between the Wooden Angled-Leg Desk and chairs.
Interactions
Fixed an issue where pressing the photo shortcut key while interacting with a vehicle/mount would incorrectly open Photo Mode.
Fixed an issue where emotes could not be triggered properly from the emote wheel after emergency rollback recovery.
Fixed an issue where the mouse wheel could not scroll down in the NPC gift-giving interface, preventing lower items from being selected.
Fixed an issue where opening the phone while interacting with slides would prevent proper sliding.
Fixed an issue where the “Use Tool” button would not work with some controllers.
Fixed an issue where a second confirmation window would appear after confirming crafting with a controller.
Fixed an issue where splitting items in storage boxes with a controller could exceed the original item quantity.
Fixed an issue where item icons on the left side would disappear and become unselectable after clicking auto-select during commission submissions.
Quests
Fixed an issue where the Flour Purchase Commission quest could not be accepted.
Fixed an incorrect grape juice quantity display in the Seafaring Supplies request.
Fixed an issue where the station construction would not complete after submitting materials and returning to the main island after sleeping in Moonlit Forest.
Fixed an issue where the Spring Festival quest could be accepted again after entering and exiting Moonlit Forest.
Fixed an issue where the tree model in front of the house would not disappear and the tutorial quest would not update after cutting it down.
Fixed an issue during the Spring Festival where the Get Balloons Together quest could not be turned in after sleeping in Moonlit Forest.
Fixed an issue where the tourist NPC receiving submitted items would disappear during the Taste of Memories quest.
Fixed an issue where the return quest would not trigger even when possessing Lunelle's sewing kit.
Fixed an issue where quest items could be repeatedly obtained incorrectly during the Retrieve the Shiny Paint quest.
Fixed an issue where completed Beach Festival quests would lose their checkmark indicators after entering Moonlit Forest.
Gameplay
Fixed an issue where Flower Shells could not be obtained while digging beach sand pits.
Fixed an issue where wild beehives would not refresh the next day after reaching the collection limit.
Fixed an issue where certain flowers (such as Osmanthus, Camellias, and Sunflowers) could not be pollinated by bees. Bees can now gather nectar from them properly.
Fixed an issue where Golden Chickens in the pet inventory would not appear in the placement list even when chicken coop slots were available.
Fixed an issue where the Blue Scarecrow did not function correctly. Crops within its range can now properly resist pests.
Fixed abnormal working range issues for collection robots on Windflute Island.
Fixed an issue where Separators would fail to consume materials correctly while still incorrectly displaying reward notifications.
Fixed sand pits spawning on top of wooden surfaces during beachcombing.
Fixed an issue where helmets were not equipped while driving the Golden Reindeer.
Fixed an issue where rented Golden Reindeer would not return to their designated position after ending the rental in Moonlit Forest.
Fixed animals having difficulty moving on stairs.
Fixed an issue where animal babies obtained from robot terminals would incorrectly appear in the regular backpack.
Fixed an issue where animals would remain motionless after finishing eating from public feeding troughs.
Fixed an issue where animals raised on custom-built second-floor platforms could fall after loading saves.
Fixed an issue where modifying multiple StarUltra vehicles would cause the later vehicle’s paint color to be overwritten by the previous one.
Fixed an issue where the passenger-side wheel of the Snoring Bear vehicle would not leave tracks on snow.
Fixed abnormal animations and upside-down freezing issues during honey collection.
Fixed an issue where crops would no longer be affected by snowy weather after removing a greenhouse.
Fixed an issue where motorcycle front models would shift while driving down temple mountain stairs.
Display
Fixed floating icons appearing above the character's head while processing or crafting items.
Fixed an issue where backpack items would not display correctly after clicking auto-select in the item submission interface.
Fixed some cooking recipes still appearing under the "Unlearned" filter and being unavailable for processing after learning them.
Fixed an issue where newly learned recipes would not appear properly at campfires in some cases.
Fixed an issue where gold rewards were incorrectly labeled as "Starsand" while viewing commission board rewards with a controller.
Fixed an issue where full quest details could not be viewed properly with a controller.
Fixed missing button prompts in the animal renaming interface when using a controller.
Fixed grid textures appearing on the snake body and abnormal backgrounds in the Snake game settlement screen.
Fixed bald character models appearing on the save/load screen after returning to the main menu while wearing a helmet on a vehicle.
Fixed the General Store door disappearing.
Fixed some recipes not unlocking in the collection encyclopedia after acquisition.
Fixed random feed incorrectly appearing in the rabbit feed list for public feeding troughs.
Fixed the missing "Weeds Will Not Grow" icon after planting crops on farmland covered with Weed Suppressant Fabric.
Fixed inconsistent bait preferences for the Swordfish (King) between the encyclopedia and quests.
Fixed food processing icons appearing on the ground at the Spring Festival cooking station gas stove.
Fixed Zapweed seed models not displaying properly after moving away from paddy field areas.
Fixed missing Red prefixes in nearby crop names for some red-colored crops.
Fixed lingering button prompts appearing after purchasing land plots.
Fixed Cappuccino, Iced Americano, Mocha incorrectly appearing under "Unlearned" recipes in drink machines.
Fixed abnormal feed icon displays after removing animals from breeding sheds.
Fixed engine hood colors not being overwritten after applying paint modifications.
Fixed missing sparkle effects during the mature stage of large-scale wheat farming.
Fixed incorrect item output quantities for animals with the Hypermetabolic trait.
Fixed an issue where tools would disappear visually but the holding animation remained after exiting selfie mode.
Fixed abnormal color display issues for Black Lily of the Valley after maturing.
Others
Fixed an issue where the broken stone gate in Moonlit Forest would reset after relogging.
Fixed camera movement being restricted beneath the Moonlit Forest waterwheel area.
Fixed players getting stuck underground at a specific location behind Aureleaf Kitchen.
Fixed incorrect furniture source information, added related furniture to the Island Encyclopedia, and optimized furniture category organization.
Fixed accidental activation of the "Stack Items" function when pressing RT while splitting items in storage boxes.
Fixed incorrect background music playing near G-Power Bike.
Fixed the camera still being movable in the background after opening the Worktable interface.
Fixed deer constantly shaking while standing on stairs.
Fixed a game freeze occurring after talking to the rooster Rocky while holding a skateboard.
Fixed characters floating above the floor near the entrance of the AquaBlue Outpost.
Fixed horses raised on the first floor of attic houses teleporting unexpectedly to the second floor.
Display
Fixed an issue where some NPC dialogue during 5-heart affection events would incorrectly display in Simplified Chinese in the English, Japanese, and Traditional Chinese versions.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
https://www.starsandisland.com/
en/#/
Dear Islanders,
Since the launch of the Homestead Layout Design Contest, we've received so much amazing support and creativity from everyone! At the same time, we also received many requests to extend the submission period.
To give everyone more time to finish and polish their dream homesteads, we've decided to make the following schedule adjustments:
Submission Deadline Extended To:
May 31, 8:59 AM (PT)
(Originally ending on May 18)
Latest Schedule:
Submission Period:
Apr 27, 7:00 PM – May 31, 8:59 AM (PT)
Voting Period:
May 31, 7:00 PM – Jun 14, 8:59 AM (PT)
Over the next few weeks, we'll continue sharing more blueprint showcases, building inspiration, and community activities across our social channels and community spaces. We hope everyone continues building and creating their ideal island life together
Haven't joined the contest yet?
Click here to register:
https://www.starsandisland.com/p/zt/2026/03/18/map-design/en/index.html?utm_source=steam#/
\
Fixed an issue where the screen could freeze after selecting the "Date" option during conversations with NPCs in certain cases.
\
Fixed an issue where discount coupons would not apply when purchasing blueprints in the shop.
Fixed an issue where purchasing items in the Shop with a full tool bag could cause an error and result in item loss.
\
Fixed an issue where copying multiple selected objects would only consume materials for a single object.
Fixed an issue where the object count displayed in the top-left corner appeared incorrectly after entering Build Mode.
Fixed an issue with misaligned grid lines in Build Mode at Cloudrest Lake.
Fixed an issue where houses would remain in place while moving a Houseboat.
Fixed an issue where blueprints could not be properly placed when using a controller to place them from the upper blueprint library.
\
Fixed an issue where Orange Hydrangeas could not be obtained.
Fixed an issue where certain unlocked hairstyles would not appear as unlocked in the Codex.
Fixed an issue where using the D-pad to scroll through storage boxes with a controller would not correctly select the intended box.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Hi Islanders, a fresh update has arrived!
Bringing meaningful new interactions in Starsand Island. It is a perfect moment to rediscover the island, reconnect with its residents, and experience a richer, more immersive life.
New Dating Interactions
Connections on the island have grown deeper. After reaching specific Affection levels with certain NPCs, you can unlock a variety of new dating interactions. Spend time together in more personal ways, discover new sides of each character, and build relationships that feel more natural and engaging.
With upcoming additions to the dating system, including 5 professional mentors and Solara, even more character stories and relationship moments will soon become available, further expanding how you connect with your favorite islanders.
These moments are designed to make every connection more memorable.
Enjoy you Island Life
In Starsand Island, you can experience a different way of life. Farm the land, go fishing, and raise animals such as capybaras, cats, and dogs, or venture deep into the mysterious Moonlit Forest to uncover hidden areas and secrets.
Shaped by a dynamic four-season cycle, the island offers a rich blend of pastoral living and light adventure. From diverse farming and daily activities to exploration and discovery, every moment carries its own rhythm. You can also express yourself freely through home building and decoration, a variety of vehicles, and character customization, creating a lifestyle that truly feels your own.
Here, you are free to slow down, rediscover simple joys, and shape your own rhythm of island living. With more freedom to explore and create, every islander can define their own unique life by the sea.
Return Now
This update brings together a growing community, deeper character interactions, and a more polished experience. It is an ideal time to step back onto the island, continue your story, and discover what feels new again.
Added
Added NPC Dating Interactions: Unlock a variety of interactions once your Affection with an NPC reaches the required level.
Optimization
\
Updated the biker outfit appearance and detail presentation for Neona.
Fixes
\
Fixed an issue where the character would get stuck and become unresponsive after completing Graminova's 5-heart Affection storyline.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
We've seen so many incredible island homes lately… now it's time to let the whole community see YOUR creation!
How to Participate
STEP 1: Create your home on the "Hopeland" area and save your blueprint
STEP 2: Submit your work via the event page
Rewards
Win gift cards and see your blueprint implemented and showcased in-game!
Schedule
Submission: Apr 27 – May 18
Voting: May 18 – May 28
Results: May 28 – Jun 5
Click here to join now:
https://www.starsandisland.com/p/zt/2026/03/18/map-design/en/index.html#/?utm_source=steam#/
Discord: https://discord.gg/XW63928c65
New Features
Added an Affection Discount system: when you reach certain affinity levels with NPCs, related items in some shops will be sold at discounted prices.
Added the "Snail Pump" item along with its corresponding Codex entry display.
Optimizations
\
Improved the painting system, including new guidance prompts for controller operation.
Enhanced material visuals for certain plots.
Optimized terrain editing controls on Windflute Island to provide a smoother and more fluid experience.
\
Added a quick map access feature to the Worktable interface, along with a shortcut key for tracking crafted items, and clearer visual distinctions between pre-selected and selected target items.
Enhanced controller usability for the Campfire cooking interface.
Improved background visuals in the Foodybara mini-game.
Optimized Furnace interface controls by adding a spacebar shortcut prompt for processing actions.
Improved the outfit-changing experience in the Boutique: switching between items within the same category will no longer trigger conflict prompts.
Enhanced the Selective Breeding House experience: exiting while selecting parent animals will no longer prompt a save confirmation, making the exit flow more natural.
Optimized the Vehicle Modification interface: when no vehicle is displayed, rotation shortcut prompts and sliders will be hidden.
Improved the visual presentation of the Glowing Moon Forest
Fixes
\
Fixed an issue where advanced items could be crafted using the Furnace I, bypassing equipment tier restrictions.
Fixed an issue where the character could become unable to move or interact in certain situations.
Fixed an exploit where coins could be repeatedly claimed via the "Claim All" mail button after canceling a commission.
Fixed an issue where the "Upgrade" button in processing devices would not respond.
Fixed an issue where outfits could not be changed while mounted.
Fixed an issue where robot terminal rewards in the Glowing Moon Forest would disappear abnormally.
Fixed an issue where upgrading a processing device with unclaimed items would cause those items to disappear.
Fixed a display issue when entering Photo Mode while holding a slingshot.
Fixed an issue where items purchased via shop or from demolished structures could not be properly received from the mailbox.
Fixed an issue where prices in the Starsand Shop were incorrectly displayed as coins.
Fixed an issue where shop inventories on the merchant ship would not refresh after entering ruins and returning to the main island.
Fixed multiple system issues with robots, including inability to dispatch, collect products, and loss baby animals data.
Fixed an issue where baby animals rewards from the robot terminal were incorrectly sent to the Backpack instead of the Animal tab.
\
Fixed an issue where the amount of Stone in the Backpack could not be read in Build Mode.
Fixed an issue where pressing Y to collapse the recipe panel with a controller would cause furniture to disappear.
Fixed an issue where special decals could not be rotated using the R1 button on a controller.
Fixed an issue where the Houseboat could not use official blueprints and incorrectly displayed a "No plot permission" message.
Fixed an issue where entering Build Mode on the Houseboat, viewing blueprints, and exiting could cause the game to freeze and all UI to disappear.
Fixed an issue where door models would display incorrectly when using the perspective feature in Build Mode on the Houseboat.
Fixed an issue where previously undone terrain changes would reappear after modifying terrain again.
Fixed an issue where blueprint details in the Build Library did not display crafting recipes, required items, optional items, or materials.
Fixed an issue where extended objects could not be reverted using the undo function.
Fixed an issue where placing a blueprint Layout could cause the game to freeze.
Fixed an issue where saving and applying a custom aquarium blueprint would remove other items in the house.
Fixed an issue where using the "Raise Terrain" function on Windflute Island could cause the character to fall underground.
Fixed an issue where wall snapping height could not remain consistent.
Fixed an issue where exterior aquarium decorations could only be picked up from inside the aquarium.
Fixed an issue where sprinklers would turn off if the game was closed immediately after placement.
Fixed an issue where moving a house could cause structural abnormalities.
Fixed an issue where removing and undoing a teleportation device would disable teleport functionality and remove it from other devices.
Fixed an issue where clearing a house would cause the mailbox to disappear.
Fixed an issue where wall corners could not be painted.
Fixed an issue where land could not be cultivated on Blue Beach.
\
Fixed an issue where the Queen Bee's bonus effects would not take effect.
Fixed an issue where certain creatures (Rainbow Butterfly, King Dragonfly, Pastel Pincer) could not be captured on the island.
Fixed an issue where required quest items could not be obtained in the Adventurer profession quests.
Fixed an issue where the "Silly Melon" quest would be re-triggered after completion when checking mail.
Fixed an issue where Intermediate Farmer quests would reappear when accepting Senior Farmer training tasks.
Fixed an issue where Spring Festival gift quests for elders would still appear after completion when talking to NPCs.
Fixed an issue where the bridge construction quest would repeat after completion.
Fixed an issue where loading old saves would incorrectly trigger the "Building New Year Square" quest prompt.
Fixed an issue where the "King" gene was not displayed in elite animal attributes.
Fixed an issue where fishing nets could not catch fish under waterfalls.
Fixed an issue where using the Golden Staff while mining would not trigger the "Small Break" skill.
Fixed an issue where apply makeup in the shop after adding items to cart would remove all previous makeup.
Fixed an issue where certain land tiles could not be cultivated.
Fixed an issue where greenhouse crops would wither after seasonal changes.
Fixed an issue where bees would remain idle and not collect nectar, or fail to return after work.
Fixed an issue where seeds could not be planted on planting racks placed on Windflute Island.
\
Fixed an issue where Aurelis could not return upstairs to sleep at certain times.
Fixed an issue where gifts received after cohabiting with Aurelis did not match their descriptions.
Fixed an issue where Gust would not move during rainy weather.
Fixed an issue where Zerine's basket might not be hidden during her introduction cutscene.
Fixed an issue where some NPCs would not return home after cohabitation.
Fixed an issue where gifting sugar paintings to certain NPCs did not increase affinity.
Fixed an issue where furniture gifted via mail by Delphin and Solara did not include blueprints; these can now be crafted via the Worktable.
Fixed an issue where some NPCs could not properly walk up stairs while following the player.
\
Fixed an issue where "Tuk-Tuk" blueprints were not available in the vehicle shop.
Fixed an issue where the Houseboat vehicle could not be retrieved.
Fixed an issue where snacks and drinks could not be purchased from Zerine's General Store.
\
Updated the Outfit Codex with pajama-related entries.
Fixed an issue where fainting on Summer Day 26 would skip the Beach Festival event.
Fixed an issue where treasure chests from treasure maps would spawn in mid-air.
Fixed an issue where collection robots would not collect fish pond products.
Fixed other known issues.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Fixes
Fixed an issue in the Summer Beach Festival quest where, after talking to NPCs Momo and Delphin, the preparation stage quests would not appear.
Fixed an issue in Build Mode where opening the menu would display "No items in the current category."
Fixed an issue where red flowers on the Red Meadow terrain would not appear under certain graphic settings.
Fixed an issue where switching categories after selecting an item in the build bar would cause the list to collapse automatically.
Fixed an issue in Build Mode where applying paint to walls would generate small abnormal blocks that could not be selected or deleted.
Fixed an issue in Build Mode where undoing the removal of a storage box containing items and labels would cause the contents and labels to be cleared.
Fixed an issue where, after canceling a commission and receiving a gold refund via mail, using "Claim All" would not correctly update the gold collection status in the mail interface.
Fixed an issue in Build Mode where toggling the "Select Building Part" button would cause the bottom menu to expand abnormally and some controllers to become unresponsive.
Fixed an issue where clicking the small icon during Worktable upgrade would not respond.
Fixed an issue where placing upgradable equipment on the floor would incorrectly trigger an overlap warning.
Fixed an issue in Build Mode where placing an item after fine adjustment would not reduce its inventory count.
Fixed an issue where, when using a controller in Build Mode, the player could not return to the bottom menu after placing or modifying items.
Fixed an issue in the \ quest where the dinosaur outfit progression was missing, preventing quest completion.
Fixed an issue where, after clearing grass near the home using light soil in Build Mode, the grass would regrow upon traveling to Moonlit Forest and returning.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Dear Islanders,
Due to an oversight during the planning phase, certain core visual elements from a classic title were used without proper authorization within our mini-game section. We sincerely apologize for this mistake. To address this immediately, we have taken the following emergency measures:
Steam Store Status: The Starsand Island Steam store page has been temporarily delisted. We have already submitted a new game build—with the unauthorized content removed—to Steam for review. Once the review is complete, the game will be available for purchase and download again.
Compensation: To express our deepest regrets, we will be providing the "Shining Star" Outfit Set to all Islanders. This compensation will be released as a free DLC within the next 7 business days.
Data & Progress: Once the new build is approved, you can simply update the game to continue your journey. While the unauthorized content will be removed, all of your previous game progress, save files, and in-game assets will be fully preserved. You do not need to worry about losing your data.
Internal Improvement: We have already begun strengthening our internal review and auditing processes to ensure that such an incident never occurs again.
Lastly, we sincerely apologize to all Islanders for any inconvenience this may have caused. Thank you for your continued patience, understanding, and support.
Fixes
Fixed an issue where, in certain cases, stations pending construction would not appear on the map after completing the “Building Starsand Station” quest.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Fixes
Fixed an issue where the Spring Festival "Out with the old, in with the new!" quest would pop up upon entering the game after creating a character.
Fixed an issue where the Spring Festival Plaza construction quest could not be accepted from Solara at certain times during winter.
Fixed an issue where opening the menu in Build Mode would display "No items in current category."
Fixed an issue where items dropped on the ground from chests had no pickup button when the inventory was full.
Fixed an issue with abnormal recipes appearing in the Jam Maker.
Fixed an issue in the merchant ship purchase interface where items appeared unavailable for purchase, and pressing the purchase button would cause the UI to freeze and become unresponsive.
Fixed an issue where items could not be placed after being split when using a controller.
Removed the Planting Box related description from the tutorial prompts.
Fixed an issue where certain food items could not be selected in Build Mode.
Fixed an issue where applying an aquarium blueprint in the aquarium edit interface would cause the aquarium to disappear.
Fixed an issue in controller mode where button prompts would conflict in the blueprint save interface.
Fixed an issue where doors, windows, and stairs could not be selected using multi-select in Build Mode.
Fixed an issue where the source of Cloud Surfer was displayed incorrectly; it should be obtained from the Starsand Shop.
Fixed an issue where items could be built outside the blueprint area in Build Mode and could not be removed.
Fixed an issue where the left and right eyes could not be assigned the same preset color during character creation.
Fixed an issue where the model for Season Watermelon was missing in Graminova's garden.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
New Additions
Added Monkey King Outfit Set, available for purchase at Community Center → Starsand Shop.
Added a unique action for the Golden Cudgel. The Cudgel can now also be used as a standalone tool for chopping trees, mining, cutting grass, and harvesting crops (will not damage farmlands).
Added decorative item Succulent Pot.
Added Cloud Surfer as a new vehicle.
Optimizations
Optimized loading times when customized structures become too large.
Improved snap-to system in building mode, making customized object placement more intuitive.
Enhanced system logic and user experience for customized terrain modules.
Improved crafting menu material details in the blueprint save interface for controller users.
Refined the ground editing panel's interface and interaction in controller mode.
Fixed skirt clipping when the female character lands after a jump.
Updated vegetation models in game scenes to make the environments feel more lush.
Fixes
Fixed save deletion ("X" button) leaving remaining slots blank.
Fixed crashes when the tilling machine encountered chests.
Resolved freezing and unusable clothing when buying over 5 items in the clothing store.
Fixed NPC Fang disappearing after completing main quest in Sandrock.
Fixed Beach Festival NPCs failing to perform, blocking the music game.
Resolved photo quest failures for Little Girl, Stella, and Sylvain despite successful photos.
Fixed Delphin's yacht appearing after the Beach Festival ended.
Fixed character state glitches when speaking to beach chair visitors.
Fixed stackable items not stacking in the Bag or Storage Box.
Resolved crafting sliders (controller) defaulting to only one item.
Added a claim button for collected items in communal troughs.
Fixed multi-item placement in build mode allowing items outside boundaries and making them unremovable.
Fixed parameter adjustments for natural resources in build mode when using controllers.
Fixed inability to undo blueprint placements in build mode.
Resolved protein powder crafting not recognizing Bumblebee materials in Bag.
Fixed Ink Phoenixfish display issues.
Restored missing NPCs: Graminova, Zerine, Alex, Sylvain, and Serena.
Fixed New Year Plaza tasks not appearing from Solara on specific winter days.
Fixed companions rejecting moves despite empty beds.
Fixed receiving incorrect request notices from Zerine after issuing requests to Graminova and Delphine.
Fixed aquarium decorations not being placeable and fish not swimming.
Resolved fish clipping and overlapping issues in aquariums.
Fixed missing water textures and camera movement glitches in aquariums.
Fixed fish leaving aquariums when resizing the tank.
Fixed fish occasionally appearing outside aquariums.
Resolved Ginger being unable to perform specific actions under certain conditions.
Fixed Gust standing idle during specific times.
Fixed Sylvain overlapping models with Stella during interactions.
Resolved Gust clipping into tables when standing in the rain.
Fixed the Playful Bathtub model not showing in build mode.
Fixed missing Wild Cranes Screen blueprint in the crafting station.
Resolved disappearing UI for the Selective Breeding House after leaving the pairing stage.
Fixed crafting failures caused by skipping animations with a controller.
Fixed items on houseboats not moving with the boat.
Fixed communal trough interaction button misalignment.
Fixed the terrain tool raising sea levels on Windflute Island.
Fixed Ginger's staircase clipping into the ground with floating platforms.
Fixed leaks in blueprint demo rooms.
Fixed build mode allowing unremovable items outside boundaries.
Fixed weeds growing in rice fields.
Fixed stacking issues with giant crops.
Fixed inability to place auto-fertilizer boxes on farmland.
Fixed duplicate Flour Purchase missions.
Fixed bamboo regrowing after cutting on Cloudrest Lake farmland.
Fixed weather stuck on sunny with no changes.
Fixed being unable to dig up Twilight Succulent Pot Blueprints in Moonlit Forest.
Fixed post-Beach Festival conversations with Lunelle referencing festival content.
Fixed floating festival decorations.
Fixed Chinese New Year decorations not disappearing by Spring 19th.
Fixed Alex's hand clipping into chests when picking up wood on sunny afternoons.
Fixed clipping issues when sitting on three-seat benches.
Fixed Captain Shu Watering Can not unlocking in the compendium.
Fixed door not opening in Cloudrest Lake.
Corrected Pan Fried Dilis crafting description to remove incorrect buff effect.
Fixed Blue-and-White Shell Coffee Table not appearing in Ginger's chest.
Fixed incorrect material requirements for Wooden Square Beam in build mode.
Fixed clapping sound effects when hugging a cat.
Fixed hydrangea drops sticking to the character and causing model displacement.
Fixed blueprint save interface cursor bugs with controllers.
Fixed NPC positioning and effect issues at Marlo's Morning Delights.
Fixed cursor becoming a paint pattern when crafting Advanced Modern Retreat Layout.
Fixed lingering blueprint details when using controllers.
Fixed controllers not toggling indoor/outdoor views in build mode.
Fixed camera clipping underground in some build mode perspectives.
Restored Octa's missing schedule.
Fixed naming interface errors in the Breeding House with controller inputs.
Fixed Zerine gifting the wrong sewing kit.
Fixed male sheep and bulls incorrectly having milking genes.
Fixed Cross-Sea Bridge mission incorrectly directing to Matilda and missing Solara dialogue.
Fixed Woven Rattan Sofa textures disappearing after reloading saves.
Fixed floating flower pots in Serena's 5-heart affection event.
Fixed overlapping characters during Fang interactions with lakeside tourists between 12:00–17:00 on sunny days.
Fixed an issue where right-clicking in the blueprint library turned the cursor into a rotation icon.
Fixed gifted Red Tea Macarons falling to the ground instead of being sent to the mailbox when the backpack is full during interactions with Stella.
Fixed a fishing bug where 404 Cat appeared, causing dialogue in the sky and the player to fall.
Fixed clipping issues when Ginger stood up from the sofa between 8:00–10:00 on sunny days.
Fixed overlapping NPC icons on house maps, making them hard to read.
Fixed Snoring Bear rental vehicles tilting left after extended driving.
Fixed an issue where beach festival-related dialogue would still occur on Winter Day 25.
Corrected blueprint sources for Bamboo Paper Lantern and Cloud Pattern Lantern.
Fixed an issue where the houseboat would disappear, including cases where it vanished again after being placed.
Fixed localization issues in the handcrafting interface.
Corrected the source for Yellow Scarecrow in theIslandpedia. It's in the Starsand Shop, not the Seed Shop.
Fixed display issues with the Sunflower item.
Fixed missing blueprint type descriptions when saving blueprints in build mode.
Resolved overlap between the Elegant Laugh and Belly Laugh emotes.
Fixed minerals near Grain Haven not refreshing.
Fixed planters in build mode not being selectable or interactive.
Fixed animals in Cloudrest Lake not eating from communal troughs or producing items when the player is outside the area.
Fixed ground and glass reflections being overly green.
Resolved text overlapping on item description pages in the selling interface.
Fixed long text in the Request Posting Guidelines screen being cut off.
Fixed the maximum value in dropdown sliders still showing the previous language after switching languages.
Resolved Solara's dialogue during the tutorial still displaying in the previous language after changing languages.
Fixed untranslated text in the Building New Year Square quest.
Fixed visual glitches in the Pet Nest event tutorial interface.
Fixed mismatched translation for the Cutter Upgrade description.
Fixed duplicate names for collection robot tasks in the robot terminal interface.
Resolved garbled text appearing in mail received from Lunelle.
Fixed untranslated "Resting" text in the robot terminal interface.
Resolved garbled text appearing on character cards when gifts are sent to the mailbox with a full inventory.
Fixed untranslated purchase success messages in the pet dressing interface.
Resolved an issue where NPC gift items couldn't be sent to the mailbox when inventory was full, causing NPC name errors.
Fixed an issue where English text appeared in dialogues with the crafter.
Resolved text overlap between source and price information in the carriage crafting DLC interface.
Fixed an issue where the shop name reverted to Chinese after relogging when the game language was switched to English or Japanese.
Fixed interaction tips in the animal detail page of the social menu exceeding the text box in English and Japanese.
Fixed text overflow for vehicle rental overlays when renting another vehicle while already in a rental period.
Fixed text overflow issues when expanding the warehouse list in build mode and switching to an empty item category.
Fixed text overflow for Glowfish King in the fish pond list.
Fixed text overflow in the Play Song section of the instrument performance results screen.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Added the Starsand Shop to the Community Center.
Optimized the controller left button interaction experience in the Breeding House during the gene selection phase; it will no longer trigger other pop-up windows.
Optimized and standardized the naming of King Duck and King Musk across the game, making them more consistent.
Optimized and refined dialogue scripts for the Lex Woodworks showroom.
Optimized the translated text describing the position of the "Upgrade Button" in the device upgrade interface.
Optimized the dialogue text in the Senior Farmer training quest; key information will now be highlighted.
Optimized the display order of clothing in the Sewing Table, prioritizing items that have not yet been crafted.
Optimized Beach Festival event content and adjusted Sylvain's schedule during the event period.
Optimized the experience of fine tuning certain building components in Build Mode.
Optimized the feeding logic of public feeding troughs; animals can now eat from troughs containing the corresponding feed.
Optimized potential lag issues when opening certain interfaces.
Optimized weed generation logic; weeds will no longer grow in paddy fields.
Optimized devices such as the Simple Workbench by adding a search function, allowing input of recipe names for lookup.
Fixed an issue where, under certain conditions, Youfang's affinity storyline could be triggered unexpectedly.
Fixed an issue where, under certain conditions, entering Moonlit Forest could cause the game to freeze.
Fixed an issue in controller mode where, after selecting tools, trees could not be chopped.
Fixed an issue where the camera could shake abnormally in selfie mode.
Fixed an issue where, when moving fish ponds, fish eggs could remain in a "queued" state and fail to hatch under certain conditions.
Fixed an issue in controller mode where button prompts in the build interface could conflict.
Fixed an issue in controller mode where pressing the “A” button could not upgrade devices or view required materials for Worktable upgrades.
Fixed an issue in controller mode where insufficient materials during Worktable upgrades could cause the current interface to malfunction.
Fixed an issue where, under certain conditions, public feeding troughs would not display and could not be interacted with after placement.
Fixed an issue where detailed required materials would not appear when selecting a crafting item.
Fixed an issue during the Spring Festival event where Bruce would incorrectly issue the quest 【A Big Big Wish】.
Fixed an issue where the Spring Festival event "New Year, New Outfit" might not be completed properly.
Fixed an issue where some recipes were missing localization.
Fixed an issue where the Building Starsand Station quest could not initiate dialogue with Solara.
Fixed an issue where animals such as Queen Bee and Bumblebee were placed in the backpack animal tab and were not recorded in the Codex after being obtained.
Fixed an issue where some items on the houseboat would not move along with it.
Fixed an issue where adjusting the placement of doors, windows, and other structures could cause abnormal wall effects under certain conditions.
Fixed an issue where using terrain flattening on the sea surface of Windflute Island could raise the sea level.
Fixed an issue where island residents could disappear under certain conditions.
Fixed an issue where held items could display abnormally after entering cutscenes.
Fixed an issue where the Chopper could not be selected using the multi-select function in Build Mode.
Fixed an issue where facial expressions would display abnormally when talking to Matilda on Summer Day 27.
Fixed an issue where some recipes could not be obtained after completing all profession trials.
Fixed an issue where quickly exiting photo mode after clicking any expression would prevent the player character from moving.
Fixed an issue where NPCs and animals could not act and robots could not function properly under certain conditions.
Fixed an issue where stamina values could become abnormal when using the emergency rollback function.
Fixed an issue where some items obtained during the Spring Festival were not recorded in the Island Codex.
Fixed an issue where Bumblebee's working hours, description, and name were inconsistent.
Fixed an issue where multiple instances of the same resident could appear under certain conditions.
Fixed an issue where Ginger would float in the air while using a swing.
Fixed an issue where Zerine could stand still and not move under certain conditions.
Fixed an issue where the ESC key would not respond under certain conditions.
Fixed an issue where operating the breeding house could trap the player character under certain conditions.
Fixed an issue where the Building Starsand Station quest would reappear after game updates.
Fixed an issue in Build Mode where pressing "Z" or "C" when opening the sticker window could accidentally close it.
Fixed an issue where dialogue options with Delphin would still appear as "Incomplete" after finishing the "Junior Angler Trial" and "Senior Angler Trials" quests.
Fixed an issue where using a chainsaw to chop trees had a chance to drop an extra Softwood.
Fixed an issue where the Fishing Net item only appeared in the Codex but could not actually be obtained, and its blueprint was not sold at the Deep Sea Observatory.
Fixed an issue where some bed furniture lacked collision, allowing characters to pass through abnormally.
Fixed an issue where the dining table coffee cup in the Intermediate Modern Retreat Layout could not be interacted with.
Fixed an issue where NPCs following the player while mounted could get stuck in buildings and be unable to dismount.
Fixed an issue where animals’ movement paths could clip through scene objects.
Fixed an issue where Iron Ore resource nodes were difficult to find in-game.
Fixed an issue where players could not enter Zerine's room even after reaching 5 hearts.
Fixed an issue where the Junior Angler Banner trial quest could appear repeatedly.
Fixed an issue where Zerine would float and remain stationary during the Spring Festival.
Fixed an issue where the scene state was not properly reset after the Beach Festival event ended.
Fixed an issue where large-scale builds could cause excessively long scene loading times in Build Mode.
Fixed an issue where the Greenhouse had abnormal functionality during construction.
Fixed an issue where certain pillars could not be selected in Build Mode.
Fixed an issue where using Waverider in Ginger's house could cause the player to clip underground at stairs.
Fixed an issue where some blueprint showroom scenes had effects such as "rain leaking indoors."
Fixed an issue where the model of Glazed Cicada captured by Chicken displayed incorrectly.
Fixed an issue where button prompts did not match actual functions when using certain controllers in the Sewing Table.
Fixed an issue where Worktable level too low was incorrectly displayed when handcrafting level was insufficient.
Fixed an issue where crafted items in the Sewing Table did not display the current owned quantity.
Fixed an issue where the recipes for Laba Congee and Laba Garlic appeared in cooking devices incorrectly.
Fixed an issue where the interface did not refresh immediately after tracking items in the manufacturing station.
Fixed an issue where "Unlearned" prompts displayed abnormally during crafting animations.
Fixed an issue where the scroll bar position displayed incorrectly after dragging and switching tabs in the mailbox.
Fixed an issue where tree respawn behaved abnormally.
Fixed an issue where public collection troughs incorrectly displayed "Full" before reaching capacity.
Fixed an issue where the "Mark All as Read" prompt text in the mailbox was incorrect.
Fixed typos in dialogue when interacting with NPC Couplet-Loving Sister.
Fixed clipping issues with Sylvain's outfit and hands during the Beach Festival.
Fixed an issue where invalid items appeared when selecting the "Unlearned" tag in cooking tools.
Fixed terrain display issues in certain scenes.
Fixed an issue where sofas, chairs, stools, and similar furniture would not respond when clicked.
Fixed an issue where blueprint detail pop-ups lacked entry animations in the title.
Fixed an issue where game time would not pause when opening the record player interface.
Fixed an issue where the description text for Intermediate Farmer training tasks was incorrect.
Fixed an issue where pressing L3 in the pet house could infinitely open the naming input box.
Fixed an issue where pet Pudding would stand up abnormally after lying down in the shop after 23:00.
Fixed an issue where pet 404 would clip while moving uphill.
Fixed an issue where harvesting pumpkins triggered hidden collision, causing character stutter or sudden movement.
Fixed an issue where the station quest "Find Solara" incorrectly pointed to Pudding, and dialogue lacked quest options.
Fixed an issue where the AquaBlue Outpost did not sell the Fishing Net blueprint, preventing Codex unlock.
Fixed an issue where after purchasing the blue pest-repellent scarecrow blueprint, other scarecrows were not unlocked and corresponding blueprints were missing in the shop.
Fixed an issue where item models such as Ginseng Date Tea and Clarity Mint Tea were incorrectly positioned when held or consumed.
Fixed an issue where Zerine giving Lunelle the lost sewing kit resulted in abnormal behavior.
Fixed an issue where the Chopper I could not be moved or dismantled in Build Mode.
Fixed an issue where the displayed deduction amount was incorrect when purchasing the cat Spring Festival outfit in the pet shop.
Fixed an issue where merchant ships sold items that should not appear in their inventory.
Fixed an issue where, after selecting roofs in Build Mode, the up/down arrow keys would move synchronously abnormally.
Fixed an issue where the shopping basket would abnormally stick to the player' hand when talking with Zerine.
Fixed an issue where an invisible sofa existed in the Community Center.
Fixed an issue where multiple Fang appeared on the map.
Fixed an issue where abnormal rain effects appeared inside collaboration NPC houses during rainy weather.
Fixed an issue where Youfang behaved incorrectly between 12:00–18:00 on sunny days.
Fixed an issue where dialogue options became abnormal after reloading and talking to the Tanghua Master again after purchase.
Fixed an issue where level 2 and level 3 robot effects of Turret Mastery were missing in the profession handbook.
Fixed an issue where planted "Red Moonrise" would wither in autumn, but hybrid Pink Moonrise would not wither correctly.
Fixed an issue where Chinese text was missing after submitting images at the Sugar painting stall on Wednesdays.
Fixed an issue where the achievement Skyline Aviators could not be completed.
Fixed an issue where the player location button did not display when opening the Moonlit Forest map while on Starsand Island.
Fixed an issue where task guidance markers displayed abnormally when pressing NPC dialogue and photo buttons simultaneously.
Fixed an issue where the Electric Drill incorrectly displayed the “Hold to Gather” prompt on immature crops or empty land.
Fixed an issue where summoned mounts near merchant ships would appear from afar without indicators.
Fixed an issue where the treasure chest The Lost Makeup lacked quest guidance.
Fixed an issue where dialogue text showed abnormal "口" characters when talking to Stella on the second day of the Beach Festival.
Fixed an issue where Stella's gifted Red Tea Macaron would drop on the ground instead of being mailed when the inventory was full.
Fixed an issue where the item source description in the Aquarium building manual was incorrect.
Fixed an issue where vehicle interaction prompts would no longer appear after dismounting at specific locations.
Fixed an issue where, when resummoning the houseboat, the character would move with it and become stuck inside the boat.
Fixed an issue where the map marker location of the Cloudrest Lake station did not match its actual position.
Fixed an issue where pressing A/D keys when splitting items in storage box would incorrectly switch storage box tabs.
Fixed an issue where clipping occurred when riding mounts through certain bridge openings in the Green Pasture Ranch.
Fixed an issue where items could still be successfully purchased from merchant ships even when the backpack was full.
Fixed an issue where self-built models were not correctly recorded in the Island Codex.
Fixed an issue where mining robots dispatched to Evernight Forest in ruins could clip underground.
Fixed an issue where NPCs would not turn toward the player after standing up if their sitting animation was interrupted.
Fixed an issue where the camera angle would abnormally lower when summoning the houseboat.
Fixed an issue where missing translations appeared in prompts when placing animal nests overlapping with other objects in Build Mode.
Fixed an issue where icons of the European furniture series appeared blurry in the Island Codex.
Fixed an issue where the camera would move rapidly when switching from selfie mode to free mode during photo taking.
Fixed an issue where long hair models would twitch abnormally in the save/load interface.
Fixed an issue where characters did not wear helmets when renting motorcycle-type vehicles.
Fixed an issue where interaction prompt information on the yacht racing panel was not updated in time after the Beach Festival ended.
Fixed an issue where new houseboats could not be placed while standing on an existing houseboat.
Fixed an issue where the greenhouse displayed “No plot permissions.” and could not be built under certain conditions.
Fixed an issue where fireplace furniture audio played abnormally.
Fixed an issue where the "Follow Me" option incorrectly displayed as "Adopt" after interacting with pets.
Fixed an issue where Sylvain and Stella overlapped and caused clipping during the Spring Festival.
Fixed an issue where, after maxing out Seed Shop skills, the shop could only refresh once.
Fixed an issue where item quantities were incorrectly calculated in the task preview after placing items into the "Realm Box".
Fixed an issue where entering a small fish pond would incorrectly trigger a swimming animation.
Fixed an issue where dismounting and remounting a Ink Horse on water caused abnormal camera behavior and floating legs.
Fixed an issue where cats and dogs could not ride vehicles together.
Fixed an issue where the bottom menu bar would automatically collapse abnormally after placing items in Build Mode.
Fixed an issue where a tooltip bubble remained in the original slot after moving mushrooms from the toolbar back to the backpack.
Fixed an issue where performing fine adjustment with the "G" key before placing items prevented multi-selection in Build Mode.
Fixed an issue where, after unlocking DLC using an old save, the Community Center terminal did not display icons.
Fixed an issue where NPCs and swings would shake when a male character talked to an NPC standing in front of a swing.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
https://www.starsandisland.com/
en/#/
Optimization
Fixed an issue where category tabs in the Worktable interface would disappear.
Fixed an issue where text would overlap when interacting with storage boxes.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Optimization
Improved the visual harmony between skin tones and makeup.
Optimized the Social interface: fixed inconsistent button responses when pressing the right stick with no preference info or while viewing details.
Improved collision boundaries of fruit trees to enhance movement and interaction experience.
Optimized the acquisition method of the Mini Sentry Bot blueprint: now obtainable after completing the Intermediate Explorer trial.
Improved behavior patterns of chickens and ducks, as well as Delphin's running behavior.
Adjusted Stella's position and facing direction when opening the Social APP.
Optimized the completion log display for the Junior Explorer Trial Fishing quest.
Bug Fixes
Fixed an issue where pressing B after selecting a roof in Build Mode with a controller would not exit Build Mode.
Fixed an issue where collaboration NPCs could not be interacted with properly during scheduled interactions.
Fixed an issue where previously placed items lost models and textures after entering the game.
Fixed a crash issue when opening the Makeup app.
Fixed an issue where collaboration NPCs such as Gust could become stuck.
Fixed an issue where iron ore at the enchanted frog location in Moonlit Forest would not respawn.
Fixed incorrect quest prompts in the Sandrock visitor quest.
Fixed an issue where entering ruins could retrigger the Visitor from Portia quest under certain conditions.
Fixed an issue where the crab boss disappeared during the Beach Festival event.
Fixed an issue where interaction was not possible at the handover point of Alex's Lanterns All Around quest.
Fixed an issue where various treasure chests could not be opened.
Fixed an issue in the Chinese New Year event where balloon shooting, lantern riddles, and couplet guessing spawned multiple NPCs, but only one minigame functioned properly.
Fixed an issue where accepting Bruce's Big Big Wish quest and reloading would cause the quest to disappear if unfinished.
Fixed abnormal coin deduction during the balloon shooting activity.
Fixed an issue where Chinese New Year activities could not be triggered and festival NPCs would not disappear after the event.
Fixed an issue where Aurelis's quest options would not appear during the Chinese New Year event.
Fixed missing tracking icon after completing Alex's red lantern crafting commission.
Fixed an issue where the Urgent Fish Order quest could not be completed.
Fixed an issue where the Gmax Pineapple quest could not be submitted.
Fixed an issue where Solara's Islander Registration quest had no dialogue option at 3 PM on Wednesdays in clear weather.
Fixed an issue where objects with secondary menus could not be placed in Build Mode using a controller.
Fixed an issue where using bait would not attract fish in ponds or the sea.
Fixed an issue where roofs could not be installed in Build Mode.
Fixed an issue where out-of-season seeds were received via mail in winter.
Fixed an issue where the Nutrient Absorption talent at max level did not restore stamina properly.
Fixed an issue where male characters interacting with Loren at 5 hearts triggered female voice and story with missing character model.
Fixed an issue where pickled chili peppers incorrectly appeared in Fang's gift list.
Fixed an issue where Aurelis disappeared.
Fixed abnormal dialogue box display when triggering 5-heart dialogue with Aurelis.
Removed achievement quests Guardian of the Lost, Golden Days, and Let Me Do It!.
Fixed an issue where feeding panda Booboo fresh bamboo shoots caused a freeze.
Fixed an issue where completing the Sandrock visitor quest at the station triggered both Portia and Sandrock affection cutscenes simultaneously.
Fixed an issue where interaction buttons did not respond after completing the Sandrock visitor quest.
Fixed duplicate quest mail after auto-accepting collaboration NPC quests.
Fixed an issue where Aurelis and Zephyria could not exit the Bruce's Special Diet quest.
Fixed abnormal camera after fainting at 2 AM while opening the quick-sell box.
Fixed feeding UI issue where pet food appeared greyed out and unusable.
Fixed crash when opening the backpack with B during ranch tasks.
Fixed stacking issue with collaboration water cans.
Fixed incorrect rotation key prompts in placement mode (now R/L).
Fixed grid alignment issue when placing planting racks on Windflute Island.
Fixed UI issue in Make up recolor stage showing incorrect buttons after cursor leaves screen.
Fixed an issue where, after learning the Evergrowth skill, staying overnight in ruins on Summer 28 and returning to Starsand Island would cause crops planted on Autumn 1 to wither abnormally.
Fixed wall cutting display issue for arched windows in Build Mode.
Fixed missing unselected icons in sticker tab in Build Mode.
Fixed duplication of items and worker bots when re-placing houseboat blueprints.
Fixed time skip issue when sleeping at 1:59 AM on Spring 27.
Fixed color issues with eye masks when changing hairstyle colors.
Fixed abnormal color region adjustment for Ink-Cloud hairstyle.
Fixed issue where exiting a pumpkin carriage underground caused the character to appear below ground.
Fixed NPC Zerine getting stuck at the basement entrance.
Fixed issue allowing honey collection before crops matured.
Fixed abnormal display when selecting fish eggs for incubation.
Fixed incorrect flour purchase quest trigger after loading save from ruins.
Fixed fish egg incubation stopping after moving fish ponds.
Fixed NPCs stopping follow behavior after player falls into water.
Fixed abnormal harvesting of plant Brown Moonrise.
Fixed progression issue in Intermediate Farmer trial.
Fixed an issue where Serena would stay indoors for multiple consecutive days, preventing quest completion.
Fixed abnormal NPC affection system issues.
Fixed incorrect charcoal availability after unlocking material supply.
Fixed animals getting stuck in rivers after navigation refresh.
Fixed missing furniture quantity from panda treasure hunt rewards.
Fixed characters closing eyes during New Year cutscene.
Fixed half-heart affection icon display issue.
Fixed lingering yellow borders in shop UI.
Fixed farmland rollback issue in blueprints.
Fixed shop tablet UI not closing after fainting.
Fixed achievement tracking issue in StarNote.
Fixed clipping issues in beach sandcastle interactions.
Fixed clipping issues with Verdant Breeze roller skates.
Fixed recipe filtering issue in campfire UI.
Fixed navigation issue for collaboration NPC housing.
Fixed incorrect hot spring location for Serena.
Fixed UI mismatch in photo selection screen.
Fixed mismatch between placed frames and icons.
Fixed wall clipping issue when using hoverboard near Zerine's General Store.
Fixed pet Scrappy hunger state not updating after feeding.
Fixed Aurelis stuck underground.
Fixed camera shake when hugging pet Octa indoors.
Fixed missing footstep effects for mount Luna Deer.
Fixed uncollectible minerals in certain map areas.
Fixed interaction range issue in Soluna Cafe Lodge shop.
Fixed looping dance emote issue.
Fixed shaking model during waterwheel descent.
Fixed jittering animation when picking up shiny items.
Fixed clipping issue between NPC Zerine and windows.
Fixed abnormal vehicle summon at Aureleaf Kitchen pond.
Fixed encyclopedia browsing issue in Islandpedia.
Fixed incorrect icon display for Captain Shu Watering Can.
Fixed extra characters in Exploration Club recruitment mail.
Fixed missing parking lines on map.
Fixed water color issue in aquariums near walls.
Fixed inability to purchase Flower Cluster Scaping Manual.
Fixed unavailable furniture blueprints marked as drift bottle rewards.
Fixed keybinding reset issue in guitar free play mode.
Fixed teleport glitch of Delphin during Beach Festival.
Fixed missing phone props for tourists on Summer 26.
Fixed blush icon issue in Make up system.
Fixed affection not increasing from portrait sugar art gifts.
Fixed clipping issue when triggering first encounter while using hoverboard.
Fixed duplicate quest log for The Lost Makeup.
Fixed inability to place photos on wall display boards.
Fixed missing guitar model when entering performance mode.
Fixed clipping issues between male hairstyles and hats.
Fixed multiple event triggers when exiting hoverboard.
Fixed grass covering roads in moonlight areas.
Fixed incorrect drop positions for ostrich eggs and alpaca saliva.
Fixed pumpkin carriage sinking underground in ponds.
Fixed achievement display issue for Armed With Skills stage 2.
Fixed NPC/pet pathfinding through certain gates.
Fixed controller sitting pose issue.
Fixed overlapping NPCs during Chinese New Year.
Fixed overlapping visitors in winter at Graminova's backyard.
Fixed clipping issue at Fang fishing spot.
Fixed mount Snoring Bear floating and tail light blinking issue.
Fixed abnormal vegetation growth on stone roads.
Fixed hoverboard getting stuck mid-air in narrow spaces.
Fixed camera shake in photo mode.
Fixed incomplete tree rendering on lake island at Cloudrest Lake.
Fixed mismatch between packaging and icon for Love series animal feeds.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
Optimization
Optimized the Master of Adventure quest to provide a reminder to purchase the Energy Converter blueprint.
Optimized the UI layout of the Master of Adventure quest in the quest log.
Optimized the in-game UI layout for a smoother gameplay experience.
Optimized the game logging system by adding file size limits to reduce memory usage.
Optimized vegetation rendering performance.
Optimized the precision scaling feature in Build Mode.
Optimized controller behavior so that after demolishing an object and exiting Build Mode, the next selected object can be demolished directly.
Fixes
Fixed an issue where Kissing Gourami Eggs could not hatch in the fish pond.
Fixed an issue where planting lychee, lemon, persimmon, or camellia trees would block interaction with crops behind them once the trees matured.
Corrected the name and description of Cosmic Guildpitcher which has been renamed to Grain God's Pitcher.
Fixed an issue where items stored in the Dimensional Box were counted twice in the quest preview interface.
Fixed an issue where Zerine's Parts Quest could not be completed properly after submission.
Fixed an issue where dialogue displayed incorrectly when visiting Aurelis at 1:30 PM every Wednesday after reaching 3 hearts.
Fixed an issue where devices such as furnaces or processors produced abnormal sound propagation and volume.
Fixed an issue where NPCs Zerine/Aurelis/Delphin/Stella/Sylvain/Serena/Marston could get stuck in place and fail to follow their schedules.
Fixed an issue in the New Year event where talking to the "Balloon Shooting" stall owner would not start the minigame.
Fixed an issue where treasure chests in scenes could not be opened.
Fixed an issue where collaboration NPC quests Ginger/Gust/Fang/Nia could still be repeatedly accepted via mail after being triggered.
Fixed an issue where items could not be placed continuously in Storage while using a controller.
Fixed an issue in Aurelis's 3-heart quest where Twilight Succulent could not be submitted.
Fixed an issue where NPCs Fang/Nia/Zerine/Solara/Sagewood could disappear from the map.
Fixed an issue where the bubble status above Graminova (e.g., Working/Resting) did not match the NPC's actual behavior.
Fixed an issue where Solara's hand model clipped while swinging with visitors.
Fixed an issue where Neona could not perform the restaurant dining interaction during certain rainy time periods.
Fixed an issue where Zerine's work status bubble disappeared after chatting with him.
Fixed an issue where the investigation prompt for vines would not disappear.
Fixed an issue where the Island Iife quest displayed incorrect progress when inspecting the ruins and could not be completed.
Fixed an issue where the slingshot ammo switching interface behaved abnormally.
Fixed an issue where the vehicle modification interface displayed incorrectly upon first entry.
Fixed an issue where creating a new character under certain conditions could overwrite an existing save or fail to generate a new save file.
Fixed an issue where the Visitor from Portia quest incorrectly showed "Quest Timeout" after loading a save.
Fixed an issue where players could still take damage after pressing ESC to pause during the Ruins Guardian battle.
Fixed an issue where two Gust NPCs appeared on the map after triggering the Visitor from Portia quest.
Fixed an issue where duplicate Ginger could appear in the scene.
Fixed a pathfinding failure for Zerine after cohabitation when leaving the basement computer interaction.
Fixed an issue where the Music Box icon did not match the actual item appearance.
Fixed an issue where pets would still wear outfits after removing them, saving, and restarting the game.
Fixed an issue where collaboration NPCs incorrectly displayed a cohabitation tutorial when reaching 5 hearts.
Fixed an issue where after reaching 5 hearts with Aurelis, chatting and one-time gifting on that day became unavailable after sleeping in the ruins.
Fixed an issue where Bamboo Leaf could be obtained but Bamboo Leaf Cropedia was missing.
Fixed an issue where furniture source descriptions did not match actual acquisition, and Square Mosaic Paving Stones could not be found in the Pearwood Workshop sample room.
Fixed an issue where entering ruins could cause the game to crash.
Fixed an issue where selecting an owned paint color in the modification interface prevented returning to the previous menu.
Fixed an issue where item descriptions were missing when selecting items in processing-type devices.
Removed the description related to unlocking the Returning Resident feature in Island Life
Fixed an issue where the motorcycle vehicle would slowly slide on the beach.
Fixed an issue where controllers could not select items in the Quick Sell Box.
Fixed an issue where Lunelle slept with eyes open.
Fixed an issue where Ink Horse's front legs floated in certain areas while riding.
Fixed an issue where dragging the progress bar on the record player caused the music to disappear.
Fixed an issue where the UI sometimes failed to display in Build Mode when placing items, defaulting to the first item.
Fixed an issue where the Mystery Exploration commission could not be accepted by any residents.
Fixed an issue where Zerine's room remained inaccessible after reaching 5 hearts.
Fixed an issue where NPCs would stand still when following the player to hot springs for photos.
Fixed an issue where the source description of Golden Garlic Crisps was incorrect.
Fixed an issue where the male protagonist’s clothing icons did not match their models.
Fixed an issue with the roof modification icon display for the modified SU7.
Fixed an issue where mounts could perform an unintended double jump if the jump key was pressed rapidly.
Fixed an issue in the tutorial flow where the steps for chatting and gifting while finding Solara were incorrect.
Fixed an issue where the encyclopedia description of Fluorite Ore did not match its actual effect.
Fixed an issue where the beginner tool tutorial would trigger again after loading a save.
Fixed an issue where adding multiple fish to a pond at once displayed an incorrect quantity.
Fixed an issue in the Lex Woodworks quest Natural Furniture where similar blueprint recipes were misaligned when purchasing.
Fixed an issue where the oven required to cook the Birthday Cake could not be purchased at Xiaoye Residence.
Fixed an issue where livestock sound effects played too frequently.
Fixed an issue where characters appeared wearing pajamas in the Spring Festival animation if sleeping at certain times.
Fixed an issue where creating a new character could incorrectly load terrain data modified by another character.
Fixed an issue where switching the same graphics setting repeatedly caused vegetation display errors.
Fixed various text display issues.
Fixed an issue where keyboard and mouse input could fail under certain debug modes.
Fixed an issue where the Cross-Sea Bridge quest could not be submitted.
Fixed an issue where the Apprentice Explorer quest was automatically accepted.
Fixed missing sound effects for King-tier cow, sheep, and alpaca mount skills.
Fixed an exploit allowing feed to be farmed from Feeding Trough.
Fixed an issue where controllers could not chop trees after selecting tools.
Fixed an issue where Lunelle would walk with eyes closed after waking up.
Fixed repeated dialogue issues when talking with Graminova.
Fixed issues with saving and exiting the makeup system.
Fixed incorrect hotkey description on Steam Deck LCD, now corrected to "LB + D-Pad Up".
Fixed an issue where clicking "Demolish" occasionally had no response in Build Mode.
Fixed an issue where the Expert Farmer quest would not trigger after completing Senior Farmer.
Fixed an issue where immediately moving after cutting bamboo or crops in Cloudrest Lake could cause some harvests to be lost.
Fixed an issue where fish could swim outside the Aquarium.
Fixed an issue where some quests could not be submitted properly.
Fixed an issue where dropped items could not be picked up after harvesting planted crops.
Fixed an issue where purchased farmland would incorrectly spawn large numbers of wild trees and stones.
Fixed an issue where the furniture Ceramic Pot Bonsai did not match its encyclopedia image.
Fixed an issue where giant pumpkins planted in Cloudrest Lake could not be harvested when mature.
Fixed an issue where Gmax Watermelon could not be harvested after ripening.
Fixed an issue where the daily refresh count of Seed Shop behaved abnormally after maxing the related skill.
Fixed an issue where NPC Gust sat in the wrong seat at the café on Summer 27.
Fixed an issue where Moonflower Pollen would disappear if obtained while the backpack was full.
Fixed an issue where the Record Player category did not appear in the home decoration furniture list.
Fixed an issue where switching devices on the same account and loading saves would clear the in-game photo album.
Fixed an issue where bamboo shoot and Fresh Bamboo Shoot item icons were identical.
Fixed an issue where posters obtained from The Mysterious Treasure of the Exploration Club quest lacked localization resources.
Fixed an issue where the feed type for all fish in the backpack was not translated in the English, Japanese, and Traditional Chinese versions.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
Discord:
For more information, please visit our official website:
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Starsand Island, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Starsand Island statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
FAQ
Browse related Steam game intelligence pages and categories.