
Steam news
Full Steam announcements and update articles for this title.
Hey everyone!
SPAIN HAS WON THE WORLD CHAMPIONSHIP!! To celebrate the end of the tournament, we're releasing the last 5 Magic Moments cards! One card represents the winning team, and the other 4 are the standout players from the final. Here are some hints to help you guess who they are:
A charismatic defender who shut down everyone he faced!
An award-winning midfielder who controlled the tempo all tournament long!
A history-making forward who changed everything in a heartbeat!
An incredible wonderkid who locked down the defense every single game!
Hunt them all! As always, the winning team had their card prices adjusted through the live price update system. All of this information is available right inside the game. Just check the announcement screen on the football pitch.
Moreover, the Spanish Kit has gained another star! Any kit that you placed should have two stars from now on!
This is the last World Championship update, and we are really happy with how amazing it has been. Aside from our country winning the tournament, this month we added a lot of stuff to the game that made it better. 30 new cards, 27 new poses, merch, customizations, God Packs, Numbered Card Reprinting, and a ton of quality-of-life improvements and bug fixes, thanks to all your feedback, reports, and suggestions!
We still have a lot of updates coming, which will take more time as we implement new mechanics to improve the overall experience.
Thanks for playing, and enjoy the game!
Hey everyone!
The World Championship is almost over, and only the grand final is left! This week we're releasing the fifth batch of Magic Moments cards! We've added 6 new cards to the roster. Here are some hints to help you guess who they are:
A player who pushed his team to a draw with a huge strike!
A retiring legend who led his team to the final!
The striker who scored the goal of his life to win the game in extra time!
A cold-blooded finisher who never misses a penalty!
The substitute striker who always saves the day!
An unexpected hero who knocked out the favorites!
Go hunt them all! As always, the teams that reached both semis and the final had their card prices adjusted through the live price update system. All of this information is available right inside the game. Just check the announcement screen on the football pitch.
We've also added some new stuff for you in this update!
New:
Numbered Cards Reprinting Not getting any more numbered cards? That's probably because you've already collected them all, but now you have a chance to find them again! We've added a new option to the Tablet that lets you reprint any numbered card you've already maxed. Those cards will then be available to appear in any pack you open.
Golden Grading Table We've added a new grading table that lets you send up to 10 cards to grading per day.
New Player Poses We've added 6 new poses to the card creator!
Bug Fixes
Grading Fixed an issue that prevented some cards from getting their correct score when cleaning dirt. With this fix, any card previously affected by the issue will have its grading corrected.
Album Placing Some players had issues placing cards in the album while playing on a handheld device. We've made some changes that should improve this. Please let us know how it feels!
Enjoy the game, and see you in the next update!
Hello everyone!
The World Championship round of 16 is over, and the round of 8 starts soon, so we're releasing the fourth batch of Magic Moments cards!
A player who scored a goal that made us all jump out of our seats!
A midfielder who always delivers on the big stage!
A Viking who went through the Amazon and now ventures into Albion!
A player who wasn't fazed by pressure or altitude!
A youngster who showed the world his true level!
A keeper who saved a penalty and sent his team into the round of 8!
Go hunt them all! As always, some teams had their card prices adjusted through the live price update system. As the tournament goes on, expect to see some price bumps! All of this information is available right inside the game. Just check the announcement screen on the football pitch.
Here's a rundown of the other changes in this update:
New Player Poses: We've added 6 new poses to the card creator. Is there a pose you're missing? Let us know!
Custom Card Opening: We've changed the visual effects when opening a card pack that contains a custom card.
Other Bug Fixes: We've also fixed various smaller issues.
Enjoy the game, and see you in the next update!
The World Championship group stage is now over, and we've moved into the knockouts, so we're releasing the third batch of Magic Moments cards! This time we've added 5 new cards to the roster.
Here are some hints to help you guess who they are:
A player who took his national team to the round of 16 with his only goal!
A sub who came off the bench to seal the victory for his team!
A hero who surprised everyone and made history for his country!
A defender who came in clutch to save his team in extra time!
A beast who's set to break every goal record in World Championship history!
Go get them all! As always, some teams had their card prices adjusted through the live price update system. As the tournament goes on, expect to see some price bumps!
All of this information is available right inside the game. Just check the announcement screen on the football pitch.
Here's a rundown of the other changes in this update:
Cards on the Ground: If you accidentally dropped a card and it ended up somewhere on the floor (always check the football pitch), you can now safely save it, and it will be back in your collection when you reload.
Workers at Restock: Some workers had a habit of leaving boxes around the shop. They should behave better now and try to drop boxes near your storage shelves whenever they can. If they don't, please let us know.
Custom Card Deletion: You can now delete any custom player from the card creator. Just press the "Delete Player" button in the top left and make your choice. If you have that card in your collection, it will be swapped for a different one. This action cannot be undone.
Card Pack Opening: When the opening speed reverts to normal after a good card pack, the next pack will open at full speed again!
Wholesaler Cart: You can now edit the order amount directly instead of pressing the "Add/Remove" button multiple times.
Other Bug Fixes: We've also fixed various smaller issues.
Enjoy the game, and see you in the next update!
Almost two weeks have passed since the World Championship kicked off, and we're releasing the second batch of Magic Moments cards! This time we've added 4 new cards to the roster. Here are some hints to help you guess who they are:
A keeper who worked miracles against all odds!
A striker who proved his worth and saved the day!
A player who dominated the game with a brace and an assist!
A viking who keeps rowing toward the knockout stage!
Keep hunting those cards! As always, some teams had their card prices adjusted through the live price update system. A few of them did really well, so make sure to put those cards up for sale! All of this
information is available right inside the game. Just check the announcement screen on the football pitch.
We've got more good news: Steam Trading Cards are now live! Play the game to earn card drops, then collect the full set to craft badges, and unlock emoticons and profile backgrounds along the way.
A little something extra for everyone building their collection, both in the game and on your Steam profile.
Here's a rundown of the other changes in this update:
Number on Kit: We've added the option to change the number that appears on the kits in your shop, so you can truly represent the player of your choosing.
Workers at Checkout: Some workers were getting a bit lazy at the cash desk. They should behave better now. If they don't, please let us know. We've also removed the beeping sound from their scan.
Godpacks: There's now a small chance for any pack to be a Godpack. A Godpack contains only Full Art Holos or Numbered cards. The odds are low, but not zero. ;)
Card Pack Opening: When you open several packs in a row using automatic control, the opening speed now increases.
Other Bug Fixes: We've also fixed various smaller issues.
Enjoy the game, and see you in the next update!
Hello everyone! Now that the World Championship has kicked off, we're excited to release the first batch of Magic Moments cards!
These cards are rare, much like Numbered cards, but they're not limited edition - you can collect as many as you find. As the tournament goes on, we'll add more iconic players to this group and release new cards with each major update.
We've just added four new cards to the collection. Here are some hints to help you guess who they are:
A player that opened the tournament with a goal and brought their team to victory!
A striker that had a banger and scored a brace!
A keeper that had an unbelievable performance and instantly became a fan favorite!
A legend of the game scoring a hat-trick in his debut in his last tournament ever!
We've also added a live price update system. Now, card prices in some countries will change based on how their teams perform in the tournament. This change won't show up in the price history chart, since it's just an adjustment to the base price.
You can find all this information in the game. We've added a new announcement screen on the football pitch, so you can easily check out the latest content.
New Feature: Magic Moments
Price Updates (based on World Championships)
Juggling Minigame: We've made it a bit easier to complete the achievement by adjusting the difficulty.
Cloud Saves: We fixed an error with the Steam path. If you want to use cloud saves, please start the game on the device where your saves are stored first, so they can sync properly.
Card Album: We've fixed an issue where the album sometimes showed more cards than you actually had.
Projector M: We've fixed the bug that caused it to become Projector S on load.
FPS Optimization: We've made some changes to improve game performance when stores get large. If you had issues before, you should notice the difference.
Hey everyone!
We have received many reports of people's save files getting stuck at 85%. From the info we've gathered, it appears to be related to custom cards. We have made some changes to how they are loaded, so you shouldn't have this issue from now on.
However, the market price of your custom cards may have changed; bear that in mind if you have any for sale. In case the problem persists, please do send an email to [email protected] with your save file titled "Bug Report 85%".
You will find your save file in the route:
%USERPROFILE%\\AppData\\LocalLow\\OverPowered Team\\Sports Card Shop Simulator Sorry for the inconvenience, and thank you for your patience. We hope to get this fixed ASAP.
Early game balance: Many of you told us the early game was too hard and didn’t offer enough rewards, making it tough to move forward. We’ve adjusted factors like shipping costs and wholesale prices to make it easier to get started.
NPCs: You let us know that NPCs, especially workers, were moving too slowly. We’ve sped them up to make the game feel smoother.
Workers: We heard your feedback about workers blocking storage and shelves, so we’ve made changes to address this.
Confirmation prompt: Some of you accidentally sold furniture and found it frustrating, with a few leaving negative reviews. We’ve added a confirmation prompt to help prevent this, so it shouldn’t happen anymore.
Boxes: Before, you could only throw boxes, and many of you didn’t like that. Now, boxes will be dropped by default, but you can still throw them by using a different key if you prefer.
Loading bugs: We’ve fixed several bugs that caused some of you to get stuck at 85% while loading.
Fixes:
Grading Cards: An issue prevented some cards from receiving a score of 10, but it's now fixed. Also, customers would buy graded cards no matter the price, but we've made them understand that they are not billionaires.
ESC: Some users couldn't pause the game with ESC. We've tried to fix that, but we've left the other shortcut (F5) just in case it doesn't. Please let us know!
Customer Transparent Skin: Some of you may have seen them like ghosts, but now they are recovered and ready to buy in this realm.
Currencies: Now that the game is in € and £, the 20c/p coin has been added.
New:
Pack opening directly from the package: As many of you have requested, we added an option so that if you are holding a box filled with card packs, you can press \ to open them as if they were in your hand.
Package Count: Now, when you open a package, you will see the current number of items left in the box.
Thank you so much for your patience and support as we got here. We hope you jump in, start ripping packs, and share your best drops and rarest pulls with the community!
If you are new here, Sports Card Shop Simulator lets you build the trading card empire you have always wanted. You can buy, sell, grade, and collect hundreds of unique sports cards, manage your store's inventory, and enjoy the excitement of hunting for the rarest holo and autograph pulls on the market.
We put a lot of effort into this project and hope you enjoy what we have made. Your feedback will help us shape and grow the game during Early Access. Below, you will find details about our special launch discounts and a preview of our development roadmap.
We want to reward our amazing community with some fantastic deals right out of the gate. We have set up special loyalty bundles for players who already own titles from our extended family of games. If your Steam library includes hits like Tabletop Game Shop Simulator, Contraband Police, Pawnbroker Simulator, Crime Simulator, and more (32 games in total!!!), you are in luck!
Owning just one of these participating games automatically qualifies you for an additional discount on our new release. Check them all out here:
Today’s launch is only the beginning of an exciting journey. For Early Access, we have a clear content plan that begins with themed updates tied to upcoming global football events. After that, we’ll move to regular monthly updates to help you grow your shop. Expect new management mechanics, store features, fun minigames, and lots of quality-of-life improvements.
But this roadmap will change and grow with your help. We chose Early Access because we want to build this game together. Please join our community discussions on the Steam forums and Discord.
Your feedback, ideas, and bug reports will shape what we work on next. You are the key to this process, and we’re excited to create the shop's future with you!
Thank you once again for your trust and support. Let the pack-ripping begin!
Want to talk directly with the team behind the counter? Jump into our Discord! Join our Sport TCG community!
Hello Collectors!
Get your sleeves and top loaders ready - the big card-hunting adventure starts in less than 24 hours!
Whether you’re chasing rare holos, hoping for that dream autograph, or building your own trading empire, the grand opening is just around the corner.
To get excited for the release, watch the official launch trailer below and see what’s waiting for you in the shop!
Check out the global release schedule below to see when the doors open in your time zone. We can’t wait for you to start opening packs.
The game is priced at $12.99 USD, but to celebrate the launch, you’ll get 10% off for the first 14 days.
Because we love trading and great deals, there’s more: if you already own one of the 32 bundled games, like Crime Simulator or Tabletop Game Shop Simulator, you can get an extra 10-20% off with special loyalty bundles.
Thank you for all your support.
Want to talk directly with the team behind the counter? Jump into our Discord! Join our Sport TCG community!
Hello everyone!
We’re just one week away from launching Sports Card Shop Simulator on June 4th. Our small team is working hard to finish up the game, fix the last bugs, and get everything ready for launch. It’s both exciting and a bit nerve-wracking, but we can’t wait to share the game with you.
We want to give you a sneak peek at what we’ve been working on and celebrate our upcoming launch with some big news and a special event to share today!
Win a Steam Key - Sports Card Shop Simulator! To celebrate this big milestone, we’re starting with a huge giveaway! We’re giving away 5 free Steam keys to some lucky winners.
One feature we’re especially proud of is the Custom Card Creator. You can design a character, choose their pose, and make a unique sports card. These cards aren’t just for show - they become part of the game’s card collection.
Getting your own card from a pack is the best feeling. Opening the wrapper, looking through the cards, and suddenly seeing your own creation in full holo, parallel, or auto style is amazing. It’s like finding a dream chase card. Every collector wants big pulls, but nothing compares to pulling your own card. It shows you’re not just part of the hobby - you’re truly in it.
Making this game means a lot to us. We’re five Spanish developers who love sports. Football cards have been a big part of our lives since we were kids. We grew up filling La Liga albums every year, going with our parents to buy packs, and hoping to get our favorite players. We still remember finishing the 2010 South Africa World Football Championships album when Spain finally won.
With so many big AAA sports games out there, making our own football game once felt impossible. Finding this niche to share our love for the game and the hobby has been incredible. We also hope to cover American sports in the future!
With all this history, we’re really excited for the upcoming World Football Championships and plan to add even more content as we all enjoy the tournament together. As Spaniards, we’re hyped, but we’re not sure we like being called the favorites. It reminds us of past years when we exited in the quarter-finals!
Regardless of who takes home the trophy, we wanted to ensure that the sport's global spirit is represented in our game. That is why we have included a massive roster of 54 national teams.
You will be able to collect and manage cards from Algeria, Argentina, Australia, Austria, Belgium, Brazil, Canada, China, Ivory Coast, Colombia, Cape Verde, Croatia, Curaçao, Ecuador, Egypt, England, Spain, France, Germany, Ghana, Haiti, Iran, Italy, Jordan, Japan, South Korea, Saudi Arabia, Morocco, Mexico, Netherlands, Norway, New Zealand, Panama, Paraguay, Philippines, Portugal, Qatar, South Africa, Scotland, Senegal, Switzerland, Tunisia, Uruguay, United States, Uzbekistan, DR Congo, Denmark, Bolivia, Turkey, Sweden, Czechia, Iraq, Bosnia-Herzegovina, and Nigeria.
Thank you all for your amazing support.
You’ll be able to open the doors to your very own shop and start building your trading empire for just $12.99! Grab the game at a lower price during the launch discount or as part of special loyalty bundles with other games!
With football being the beating heart of our debut, launching right before the 2026 World Football Championships is no coincidence. As the real-world matches heat up, our roadmap is directly tied to the tournament. We will be rolling out regular, themed updates in sync with World Football Championships events. Get ready to rip open packs to find over 4,000 unique player cards, kits, and flags from more than 50 nations right as the actual teams battle it out on the pitch.
This Early Access launch is packed with the core features you've been waiting for:
the meticulous card grading system,
our custom card creator (yes, you can pull yourself from a fresh pack!),
and trade tables to build a living, breathing local collector community inside your store.
We picked Early Access for a reason: we want to evolve the game together with you, Players. Improving gameplay, fixing bugs, and balancing the mechanics based on your feedback will be our top priorities as we move forward.
If you are a Content Creator, you can request pre-release game access here: https://www.keymailer.co/g/games/a906f58e
We will be taking down the demo on May 24th to prepare for launch. The game has improved so much that demo save files are no longer compatible with the Early Access version. Using old saves will cause the game to crash or multiple issues, so prepare for a fresh start when the doors open!
Before we wrap this up, we have an answer to the question you've been spamming in our comments. Yes, Sports Card Shop Simulator is officially coming to consoles! The porting process is underway, and we will be opening up console wishlists very soon, so keep your eyes peeled.
You can wishlist SCSS on PlayStation already: https://store.playstation.com/en-us/concept/10019834
The Xbox page will be available soon!
Want to talk directly with the team behind the counter? Jump into our Discord! You can chat with the developers, shape the game, and unlock exclusive community roles during the playtest.
For now, please hit that Follow button and add us to your Steam Wishlist so you are the first to know the second we go live in Early Access on June 4th.
~See you behind the counter!
Hello card collectors!
We’re back with a small update to the demo, and a tease for what’s coming next for the game.
More Currencies
Kaching! Lots of you have requested to make it rain in the currency of your choice, so we’ve gone ahead and added that in the game! We’re exploring even more currencies in the future, but we started out with the most popular requests.
New Merch and Furniture
New merch for your to stock in the form of toploaders and boots, and a slick new sleeve design.
We’re also coming at you with double sided shelves!
New Countries and Cards
New countries have qualified for the Football Cup! We’ve added these countries to our roster:
Bosnia
Czech republic
Iraq
Nigeria
This means you have some new cards to pull in the series 1 packs! We’ve also updated the team kits for the USA and South Africa
New Languages
Football is a global sport, and to reflect that we’ve added some more languages to the game:
Thai
Indonesia
Polish
Turkish
Traditional Chinese
Old Demo Saves Will Work
Old demo saves should work, but if you have issues please let us know here or on our discord and we will try to sort it out.
Release Announcement Coming Soon!
This will be the last update to the demo for the foreseeable future. Thanks so much to everyone who has tried it out. We look forward to sharing news about the Early Access Release date soon!
Hello card collectors!
We have another, smaller but still meaningful demo update for you in anticipation of folks who want to play this weekend.
New Decorations
We now have country flags and card projectors so you can customize your store even further! Place any card you want in a projecter and see it blown up to humongous size!
Multiple Save Slots
Our previous save system had issues where people would unknowingly delete their autosave file. We've fixed the system so that now you always choose which slot to save in.
Updated Display Placement
A small change that's sure to save yo a lot of time, you can now click directly on the card display to place a card of your choice.
That's all from us for now folks. We hope you have enjoyed the demo. We appreciate every one of you who has tried the game, wishlisted it, and given feedback so we can improve it more. We will be keeping the demo live until after the Next Fest and address any bugs that are reported, but we will be pausing any additional content as we regroup and decide what the next big updates to the game will be. Thanks again, and happy collecting!
NEW AND IMPROVEMENTS
New Decoration - Flags: Place it in your wall and choose the team you want!
New Decoration - Card Projector: Now you can place a Card Projector in your walls, to showcase your favorite card!
Saving System: We've changed the saving system so you no longer fear to have your save overwritten. Now you will have to confirm whenever you choose a different slot, and the saving panel will show you the current active slot.
Card Display Interaction: Now, addingc ards to your card display is faster. Click in the empty spot you want and the collection will pop-up showing your best cards!
Pack Renaming: We've renamed the packs from "Basic, Advanced, Premium, Classic" to "Series 1, 2, 3, 4".
New Language: Spanish Latin American!
Customer Visuals: We have added more variety to the customers that come to the shop!
BUGFIXING
Cash Desk Items: Items that have popped out of the cash desk will be respawned.
Hello card collectors,
We bring more bugfixes and improvements for a better demo experience.
IMPROVEMENTS
Furniture selling: Now you can get 50% back from selling furniture you no longer want!
NEW! Label in Cards: For you to keep track on new cards, we've added a label to the cards you obtain for the first time when opening a pack.
BUGFIXING
Grading blocked issue
Opening Pack freeze issue
Tutorial completion issue
Card prices sum issue
Empty shelf loading issue
One additional thing that was causing bugs is the height at which furniture is placed on the floor. we made adjustments to this but now your furniture will look like it is slightly floating off the ground when you load your save. Moving and replacing the furniture should fix this.
Hi folks,
We've addressed a few issues you have all raised during the last couple of days.
CHANGELOG:
Bugfixes
Customer Bag Items: The value of the items that customers are carrying is no longer lost when saving/loading. Now, you will get that money at the end of the day.
Cash Desk items Collision: Now the items appear in line and won't get lost.
Shelf placement system bug: We found a bug where shelves could be places in the air. Now, if you had placed any shelf in a wrong spot, they will fall and their content will be dropped on the ground. Don't get scared if you find that your store is a mess!
Improvements and Balancing
Added sound effect when punching in numbers in the credit card POS
Hello card collectors!
With the Steam Next Fest just around the corner, we wanted to give you an update both address bugs and expand the game beyond its current scope! You can now go up to level 12, with corresponding new stuff unlocked.
Wall Furniture
Your walls used to be bare of any ornamentation, now you can express yourself even further by decorating your walls with framed kits, scarves, and even shelves.
Tutorial
Lots of players are coming to shop simulators for the first time, so we made a tutorial for them to show them the basics! Tutorial will only appear for new saves.
Improved Grading
We’ve adjusted the prices for grading and sorted out issues with getting them graded. And to simulate the excitement of real life grading, Graded cards now come in a box so you won’t know what your grade is until you open it!
No More Littering
You can no longer simply make a mountain of trash outside your shop. Use the trash can or face a large fine!
Market Price Adjustments
We’ve made adjustments to pricing of of cards, such as signed cards to make it feel more true to life. However, while you will be able to keep playing your old saves, these new market prices will only take effect for new games.
CHANGELOG:
FEATURES AND MECHANICS
Wall Furniture System: Now some furniture is placeable in walls! You can try with: Wall Shelves, Framed Kits and Scarfs.
Grading and Auction Cards: Now, cards returned from Grading and Auctions are received in a package in the store front. Open them to see what you got!
Garbage Bill: It's time to tidy up the store, or you will get charged the next day! Anything that you left around (except package boxes that still have something inside) will count towards the price, so be responsible and use the trash outside the store!
3 More Levels and Content
Japanese Language: Another language to the list!
Tutorial - We've included some tutorial steps that might help new players (only appear in new savefiles)
Price of item in shelves - Items need to be priced before any customer can buy them.
Signed and Numbered Ratio and Prices balanced - Good luck on those pulls!
Numbered card #1 is more valuable - The 1/5 is always better
IMPROVEMENTS AND BALANCING
Some Player names tweaked
Products price and unlock level adjusted
Saving Confirmation
Customers spawn earlier
Collection market price
Collection to Album improved
Smaller package boxes
Reversed pack opening faster
Store Renaming
Feedback XP and Money
Grading Cost reduced
Other Small QoL changes
BUGFIXING
Cards Graded Price are now charged correctly.
Cash Desk items collision have been improved.
Fixed Trading Tables prices. They will no longer make you a billionaire.
Hello Card Collectors!
First of all we want to thank everyone that signed up for the playtest and gave us valuable feedback for the game! We truly appreciate the time you took to do this, and the enthusiasm and encouragement you offered us.
So today we’re excited to share that we have a demo ready for you, with some new additions to the game!
More Player Cards
With each update, we’re adding more cards for you to rip out of packs. Here’s a sample of some new cards you can expect in the game:
Auctions
Card auctions are now live. Keep an eye out for great deals and place your bids and stress out every time you get the notification that you have been outbid!
Minigames
Before you start your day, why not do some ball juggling or goal scoring minigames to break up the pace and earn some xp?
Store Decor
Give your store a touch of class with some potted plants and roll up banners!
Merch
Sleeves are now joined by toploaders and magnetic one touch holders so you can squeeze even more money out of your customers!
Improved Customer AI and Trading Tables
Customers now have more organic interactions in the store, browsing, chatting with each other and so on. You can also schedule trading events where customers sit at the tables and trade cards with each other.
We’re excited to see what you guys think of the demo. As usual, you can leave comments and feedback here, on our discord, and in the google form link in the game. And please make sure to wishlist!
CHANGELOG
Bugfixes
—--------------------------------------------------------------------------------------------------------------
Fixed customers randomly getting stuck in place
Album fixes so that your players appear on the correct pages.
Customers will no longer complain about prices when they are close to market price
Features
—--------------------------------------------------------------------------------------------------------------
Added merch
Added decor
Added auctions
Added minigames
New card sign in album so you will be able to tell what cards to place easily
Added more feedback on demo locked content
Toploader and Magnetic Cases added
Italian language included
Balancing
—--------------------------------------------------------------------------------------------------------------
Made packs and box prices fixed
Customers buy more cards
Minor balance changes
Hello card collectors! A small announcement to let you know that the playtest is now closed. That's because the demo will be made available very soon!
Thanks again for taking the time to join the playtest and giving us feedback to improve the demo. One thing to keep in mind is that the playtest and demo are separate apps, so playtest saves will not transfer to the demo.
Looking forward to seeing what you all think of the demo!
Hello, card collectors!
Minor announcement, we will be keeping the playtest live at least until Sunday, Feburary 8. We will announce if we will extend it further. In the meantime, we'd appreciate it if you could share access to the playtest with some friends by inviting them via the store page1
CHANGELOG:
BUGFIXES:
Card displays only allow 1 card per slot (fixes loading stuck at 85%)
QoL
Customers now buy more packs at once.
Objects have physics when dropped on cash register
CHANGELOG:
Bugfixes
Bug that wouldn't allow to place new furniture has been fixed.
Price change for numbered cards has been updated.
QoL
Card creator now has control hints.
Default hotkey to save card into collection changed from 'E' to 'R'.
Hey Card Collectors!
Thanks so much for taking the time to check out our game. We’re excited to take this journey with you as we build the sports card collecting sim that we all deserve. We have a general idea where we would like the game to go, but we’re always eager to hear from players. Let us know in the comments what you would love to see from the game!
If you want an even bigger impact on the development journey, we’d love to have you join our community Discord, where you can:
Shape development of the game
Be the first to know of any public playtests
Show off your real life sports cards with other fans (speaking of which, here are some cards from my personal collection)
We’ll be updating you here on a regular basis, and as we get closer to release, we’ll have more information and a roadmap of the game so you know better what to expect. If you want to be updated on the release, please wishlist the game. Thanks again, and we’ll see you on the next rip!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Sports Card Shop Simulator, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Sports Card Shop Simulator statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.