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To celebrate, I am hosting a challenge for anyone who loves deep strategy, optimization, and perhaps a bit of self-inflicted theorycrafting pain.
If you can conquer the entire core campaign in the Steam demo, you get the full game for free when we launch. But be warned: this is not one of those casual tower defense games where you plop down a generic archer tower and go make a sandwich. Map 50 is a brutal, hand-crafted final exam that will test your routing logic, your grid packing, and your projectile math to their absolute limits.
The Reward. A free Steam Early Access key when the game launches on 25 June.
The Catch. Keys are limited, and we will be issuing them to verified completions while supplies last.
The Rules. You must complete all 50 Core 2025 maps with every single objective checked, using the Steam Next Fest demo.
The Proof. Join our Discord server to read the submission guidelines and post your proof once you finish.
Join the Galatium Academy on Discord Please make sure to check the rules channel on Discord before you start your run so you know exactly what screenshots or save files to capture.
In this game, nothing is premade. Instead of buying preset towers, you build them from scratch. You sit with a finite grid and route modifiers from an input to an output, designing custom projectiles that split, bounce, chain, pierce, and multiply. It is a game built for theorycrafters who love roguelite choices, incremental progression, and complex optimization puzzles. The Next Fest demo gives you access to all 50 core maps, endless mode, and research up to Tier 3. There is easily enough depth here to sink a week into if the systems click for you.
Wishlist and install the demo on Steam Discord for rules and proof submission
If you prefer playing on the go, the mobile version is also available on Google Play and the App Store.
As a solo developer, building this game has been an incredible journey. I want to say a massive thank you to everyone in our community who has helped me test, balance, and refine these systems. Your feedback has directly shaped our towers, mods, and progression. Good luck with the exam, cadets. I will see you in Discord! Alex, solo dev
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This page aggregates Steam news feeds, patch notes, and developer announcements for Sphere TD, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Sphere TD statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.