Back end improvements and optimizations to improve load times and performance.
Cosmetic bug fixes.

Steam news
Full Steam announcements and update articles for this title.
Back end improvements and optimizations to improve load times and performance.
Cosmetic bug fixes.
-Bonus card Solbinds only get brought in once per card, not twice.
-Staff of Souls checks if a spell is in the banished pile before replaying it (preventing double playing exalts for example).
-Spells are reset upon entering the banished pile so their available choices are refreshed if they get played again later.
-Conflagrate Level 2 wording fixed
-Plaguebearer art field fixed to show correct card.
Hello Forgeborn!
The arcane energies are shifting! We are thrilled to release our newest legendary drop set, Wizards & Warlocks!
This set is all about the art of spell-slinging. While Mages are some of the most common creatures in the game, we felt they needed more synergy and power to truly feel like a unified faction. To solve this, we’ve leaned heavily into the "S" in SolForge—Spells!
In Wizards & Warlocks, every deck is guaranteed to have at least 3 spells. We’ve also pushed the limits of deck construction: the maximum number of spells has increased, and there is a 1% chance to find a massive 7-spell deck! Whether you are playing sealed, casual, or competitive, these new spell ratios open up entirely new tactical possibilities. Out of the 10 cards in your faction deck, at least two will be Mages and one will be a spell from the W&W pool. Plus, we’re keeping the excitement of Axes & Allies alive—that spell slot has a 50% chance of being a Betrayer from another faction’s spell list!
This set introduces a powerful array of new cards to collect, including:
2 New Living Forgeborn
4 New Legendaries
4 New Spells
A new set means a brand-new Battle Pass! The current pass ends when the patch releases on 3/25. Here is a look at what you can earn on the new tracks:
Free-to-Play Track:
16,000 Gold
40 Embers
1 Solbind
12 Phantom Decks
4 Stained Glass minion skins
Paid Pass Track:
12,000 Gold
145 Embers
2 Solbinds
26 Half Decks
4 New Emotes
4 Stained Glass minion skins
2 New Playmats
Sealed fuses in an active campaign are no longer archived when your sealed run ends.
EverflamePhoenix and Dozer check to make sure the card they're bringing in is owned by the same player as the original card.
Upgrades for new Wizards and Warlocks spells will not show the enhanced version when selecting upgrades.
Hello Forgeborn!
Got some fixes for you today as well as a new event que! Updates:
Fixed bug that would have players get stuck on buying a deck, impacting the tutorial flow
Fixed bug that would keep player in previous event when joining a new one.
Improvements to collection loading. As a note it will most likely be slower the first time you load back in after updating, but will be improved after that.
Fixed bug where players could join an event before their collection loaded in, causing errors with receiving sealed deck and their fusing.
Fixed bug where direct challenge code would remain after direct challenge match
Deck name shows up when opening a deck
Event Que: Sealed Shadows Over Solis
Next event que will be sealed Shadow over Solis, coming out tomorrow, February 26!
To enter the event go to the store and buy some tickets from the “Featured” section of the in-game shop.
From there go to the play menu and go to the “Event” tab. Redeem your tickets and you are all set to go!
How does it work?
Once you submit your tickets you will be given 4 Phantom decks and the game will automatically fuse them together for you in each possible combination! Click on “Change Deck” and view the 6 different options. (When viewing a fused deck you can click on the Forgeborn card to switch between Forgeborn!)
You can switch decks through the event! The event ends once you play 5 games, you will get 250 gold and 4 Embers per win and 150 gold per loss.
All you have to do to play again is grab more tickets, redeem them, and get 4 new phantom decks to try out!
Collection:
Reduced frequency and amount of data app pulls from deck database
Prevented favoriting deck from adding extra tags to the deck
Quest:
Quest added to main screen
Can no longer delete completed quest
Added visual to making progress and completing quest
Misc:
Tooltip fixes
Deck view buttons added, view deck is now always on
"My Collection" button after buying a deck bundle now takes you to faction decks
Scroll bar visual improved for longer Forgeborn abilities
Hello Forgeborn! Axes & Allies is out now! Axe & Allies is our newest Legendary set! Containing decks from all sets with an increased amount of warriors and new Legendaries! The "Allies" in this set are more than just a name—they are woven into the very fabric of deck generation. For the first time in SolForge Fusion history, Axes & Allies decks have a chance to contain a second Betrayer Warrior card. This increased presence of Betrayers signifies the new allegiances forming under Sunder’s banner, offering players deeper tactical combinations and a more diverse roster of heroes in every deck.
A new battle pass is now available as well featuring all new playmats, minions, and decks to expand your collection!
Other things included with this patch:
Bug fixes and crash fixes often impacting mobile players
UI adjustments on Campaign map and other screens to better suit mobile builds
Server updates to handle our increased traffic
Hello Forgeborn!
Happy New Year! Just some quick updates with this patch.
New Updates:
Forge cosmetics now work! Those who have a Nekrium Forge from the Kickstarter will now see it in game!
Pack opening animation returned to game.
Event queue is turned off now that event is over.
Hi Forgeborn!
This update begins the new event as well as a couple of bug fixes!
Scientist vs Dinos event!
Available now until 5pm ET Tuesday December 30th
Bug Fixes
Fixed a timeout issue that caused for some, resulting in their menus not properly loading (getting stuck in the mountains)
Removed trigger prototype that would occasionally pop up when four or more simultaneous triggers would occur in game.
Hi Forgeborn! Wishing you a Joyful Winter Sol-stice and a Happy Holidays! New Shop Items:
Bounty Hunter Bundle! Looking for some of those legendaries or maybe a Killion? Get 20 Beakers and Bones decks for 500 Embers!
Event tickets: These will be for the in game event this friday, as a note this event will take 2 tickets to enter in.
Battle Pass Upgrade:
We added more onto the battlepass since some of you finished it so quickly!
This includes 50 embers, 2500 gold, 17 decks, and a new playmat!
Event going live this Friday: Scientist VS Dinos!
Worlds collide in our new Legendary event happening December 26th to December 30th
The event will cost 2 Event Tickets and require you to submit a fused deck that has at least 1 Legendary drop deck in it. You will play till you win 4 games or lose 2. Note: All Phantom Decks will be from either Beakers & Bones or Tooth and Claw.
Learn more about that event here!
https://www.solforgefusion.com/post/legendary-event-que-live-on-december-26th
Added some cosmetics to the game for our Last Winter and Shadows Over Solis crowdfund backers! These codes will begin being sent out tomorrow to the email associated with your kickstarter or gamefound account.
Fixed some instances of where disconnecting would make it so you couldnt open your decklist.
Fixed some memory leak issues. If these still occur on your device please press “B” to open bug report and tell us when you noticed the issue, the more info the better!
Hello Forgeborn! New update with some important fixes is now live! Updates:
Fixed issue where clicking to target a card was inconsistent.
Fixed issue with strobing lights from bars on certain resolutions of Macs
Fixed some performance issues that were causing memory leaks. If you run into issues please submit a bug report or go to our discord and let us know where in the game this affects you!
Fixed bug that allowed you to play higher level cards by using Killion's Forgeborn abilities with Mantis or Forge Seal.
Killion is no longer removed from filter when searching through decks
Hello Forgeborn! First lets go over the updates for this patch!
Fix attempted for disconnect issue experienced in games. This is a issue that has been hard to test for us so please let us know if you are having an issues with connecting to games! Either by submitting a bug report in app or letting us know in our discord!
When loading into play screen default text will not show if decks have not loaded in.
Fix Bug where certain spells would undo themselves when dragged into play.
Ai should play "Spirit" correctly.
Scientist added into filters, will add Killion into filter in next patch!
Make sure to join our Winter Solstice event starting in December! Learn more and sign up here!
Mastery and Battle Passes have been returned to the store
Known issue:
Some spells need to be clicked on instead of dragged.
Notifications for items ready to claim on the Battle Pass show up on Mastery menu button.
Beakers & Bones is here!
This explosive set brings dozens of brand new cards to experiment with, including two new Legendary cards that will open up new avenues for experimentation. But the real discovery? Meet Killion, our first-ever Living Forgeborn, whose journey to the SolForge was made successful by players at this year's Gen Con storyline event. Check out the spoilers here or on our discord!
Battle Pass!
The Battle Pass premium item is now available for purchase and runs until January 13th, 2026. This is a significant step up from the typical Mastery track, offering dramatically improved rewards for your playtime!
Battle Pass Rewards Include:
FREE TRACK:
-Decks
-Exclusive emotes
-Unique minion skins
-Thousands of Gold
-Lots of potions
PREMIUM TRACK:
-All free track rewards
-Additional exclusive emotes and minion skins
-Brand new Tempys-themed playmat
-Embers
The Mastery Track will still remain available, this is not replacing it.
Store update:
Solbind Potions Changes:
-Solbind potions will NO LONGER be available for gold purchase
-Solbind potions are receiving an increase in ember price
Half Deck Pricing:
-All permanent individual half decks are now 50 embers instead of 60
Some known issues:
-Wrong emote showing when claiming emotes from store
-Some spells can only be clicked and not dragged, fix will be in soon!
Hello Forgeborn! Got some updates here for you an talking about what is coming next! Updates: -Fixes and updates to cosmetic system. We are working on getting previous cosmetics from events and crowdfunds up soon! -Added some animation to main menu. -And best for last: New Direct Challenge System! You and an opponent can type in the same code and be matched up in a game! This will help events run smoother by avoiding having to add everyone on steam. Video on how it works can be shown here: https://youtu.be/HL9Phl3QLS8 Whats next? -We are still investigating issues players are having with disconnecting from the game. Previous changes did not fix things so we are continuing to try and fix this issue. -Next Legendary Drop will be on November 11th! Beakers and Bones will be available for a limited time, more info can be found at https://www.solforgefusion.com/post/legendary-drop:-beakers-and-bones! -Next month's event, "The Winter Sol-stice", will be available for sign up tomorrow! More details about this for fun event then!
Hello Forgeborn!
We have an update live today for a refresh on the items offered in the store.
Check out the Featured tab to see a new All-Set Deck Bundle
We also have added a new Zombie Friend emote to the Featured tab
We have organized the store differently to try to make a clear distinction between Phantom and regular decks
You can now sign up to claim your Season 1 Rewards! Steps to claim your Season 1 Rewards can be found in the video below. Join the Stone Blade Entertainment Discord for more info or if you have questions! Lastly we have our Official SolForge League staring up next week! Also our Official SolForge Fusion League starts next week! Sign up for the October League here:
https://events.solforgefusion.com/event/P7AF8VF840
Submit your Decks for the October League here:
https://forms.gle/KuE162vS3qLgVJmR7
Registration for the event will be cut off at 5pm ET/ 2pm PT October 6th. Check out this presentation on how the format works with a link with the FAQ and Solymr's deck legality checker:
Hello all! Just a couple of fixes for you while we work on some things!
-Fixed issue where certain spells would be undone when dragged into play.
-Medals for previous events have been added in and will be passed out in the next couple days.
Hello Forgeborn!
We are aware of an issue in game where certain spells undo themselves when dragged from their hand.
These cards can still be played by clicking on the card instead of dragging it.
This issue is largely effecting cards that don't target something like “Forbidden Rite” and “Rise and Shine”
As well as cards that give you multiple choices like "Pack's Blessing"
We are looking into this issue and will update you when we have a fix!
Hi Forgeborn! Got some updates here for you! -Fixed issue with the ordering of triggers -Fix on a few Forge Cores in campaign mode -Undoing a SolBind Creature no longer has it stuck in your hand -Forgeborn abilities can now be seen in the game log -Added small pop up for when the opponent passes priority to you due to an effect like Reveler. -Solve for some of the client crashes. Please continue to submit reports when you have these crashes, every bit of info helps! Here are some of the things in the background we are working on:
-Tallying up Season 1 Points and finish setting up a way to distribute prizing
-Working on Season 2
-Mobile app development
We also have an event coming up soon!
September 27th - Storyline Event - The Tempys Trials!
The Tempys are known for their ability to brave the elements to become more powerful warriors. Every once in awhile they challenge the other factions of Solis to compete against one another in these trials. Being the first to complete certain challenges will bring pride and glory to their faction. Speed, skill, and adaptability are needed for this event as each team races to complete certain challenges within the digital app! More details will be shown at the event! The event will at most take 2 hours. Registration starts at 4:30pm ET/1:30pm PT with event starting at 5pm ET/2pm ET.
In addition to signing up for this event you must also fill out this form to see what team you will be put into, the sooner you submit the more likely you are to get your top choice: https://forms.gle/V2JZUYpZjGSEfWr38
Event Page: https://events.solforgefusion.com/event/XLEQEAH090
Hi Forgeborn!
Been a little bit since our last update, have been working on a lot of different things in the background. Here are some bug fixes and updates!
-Fixed Campaign Cores for Tooth and Claw
-Fixed Tool Tip for PvE Cards
-When opening a deck with a betrayer it will now pop up instead of only showing 9 cards in the deck
-Berserker slay ability now works correctly if the card is banished.
-Fixed an issue where triggers were batching incorrectly.
-Fixed some errors that caused servers to crash in game. As a note not all of these have not been found, if your game crashes please press B to submit a bug report letting us know what happened so we can track down the cause. Any video you have of the game crashing please post in our discord! Discord.gg/stoneblade We have a lot of exciting things coming up! We will be posting the Q&A from Mondays stream as well as the images for the roadmap tomorrow on https://www.solforgefusion.com/news
Hi all! Season 1 has ended! We are adding up all the points and making sure people aren't missing any due to bugs. We will have tallied up scores and post the leaderboard within a couple weeks!
With the end of the season there are a couple of changes we have implemented:
-Removed the Season Awards section and replaced it with Leaderboards.
-Updates to the tutorial.
-New visual when opening up faction decks.
-Removed opponent’s Banish and Discard piles. These can be turned back on in the setting in a match.
-Moved quest to the “Play” menu
-Fixed random to select 2 random faction decks and not a random fused deck.
-Fixed bug that would allow you to different nodes in the campaign.
-Fixed bug where players could not select decks in the invite screen.
Hi all here are your patch updates! Updates: -New Menu! Please let us know your thoughts and feed back as it will be a work in progress! You can join the discord to leave your feedback! discord.gg/stoneblade -Redundant tutorial dialogue removed, and voice lines added! -Enhanced Reconstruct working correctly -Keywords granted by exalts are now removed when creature leaves that lane. -Camera Adjusted to remove some empty space from the side of the screen -In game announcements such as "Your Turn", "Battle Phase", and "Undo" are now less jarring -Bug fix for Group Meal -Bug fix for Soul Harvest There is a known bug with friend battle at the moment, where the person receiving the invite wont be able to select a deck and instead it will select the most recently used deck. We are looking into this!
Fixed a bug that was causing issues with playing cards from hand and seeing less cards in hand than normal. Thank you all for being patient with us as we attempted to solve this issue. This is a hard bug for us to recreate and test to fix, so if you still have issues playing cards please submit them in the app by pressing the bug button in the top righthand corner or by pressing "b" on your keyboard.
Thank you so much for taking time to fill out our survey! Some of your top request: 54% - Achievement update issues 46%- Website displaying Tooth and Nails Card Images 36%- Instances of game freezing after undo 36%- Update to Pipwicks UI 30%- Make playing betrayers and legendries more exciting 30%- Create a toggle for foil cards While most of these aren't going to be implemented this patch they are things we have raised awareness on and will look to update in the following patches. Updates for this patch: -Larger triggers and changes to how triggers are displayed -Fixed scenario where players could softlock themselves in the tutorial -User's last used deck will be the one that is displayed when user logs in -Updates to loading screens and shortening of durations -Faster creature death animations -New menu and battle music -Fixed bug where flipping a solbind creature counted as moving it, triggering things like Glacior -Fixed bug where players could undo killing a creature with Endless Hunt on it after opposing player selected a warrior to reanimate -Better communication on about ban time, reason, and appeal process -Fixed bug that would take you to a menu with no buttons Next patch we will have a handful of bug fixes related to cards and achievements. We are also continuing our investigation into issues with the game freezing.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for SolForge Fusion, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main SolForge Fusion statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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