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Full Steam announcements and update articles for this title.
Hey everyone,
Just popping by to say Slots & Daggers’ daily deal starts today, so you can buy the game for 30% less until May 29th!
You may also have seen that Slots & Daggers has launched on consoles today 🎮 So you can also play on PS5, Switch and Xbox Play Anywhere!
Thanks for your support, always ♥️
Talk soon,
Friedemann
Eggo says thank you!
That is a surreal number for a solo dev like me. Thank you all so much for playing, sharing your thoughts, and helping make the game better! Really appreciate you ❤️
Symbol cursing (some enemies curse one of the symbols on your wheels, disabling it for the rest of the fight -> encourages strategies with more than 3 symbols)
Aggro meter (some enemies have an “aggro” bar that fills up with every re-spin of the wheels, triggering an interruption of the player turn when it’s full)
Fixes for some rare cases where the game would soft lock
Fixed a rare issue that would corrupt & reset the save file & crash the game
Various very minor balancing adjustments
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Hey everyone!
Friedemann here 👋Fast Mode (beta) – speeds up gameplay. This is an early version, expect minor bugs and please let me know what you think! Enable in Game settings.
Resolution and windowed mode settings – you can now adjust these from the visual settings
Fixed the bug where one of the dice disappears. Let me know in case it still happens! 🎲💀
(hopefully) fixed an issue that would freeze the game if your computer crashed during a previous session (if you’ve been affected by this, please let me know if this update fixed it!)
Arena Mode score counter now shows K & M formats when your score gets crazy high
Fixed a small bug where lifesteal wasn’t scaling correctly
Fixed an issue where price display would wrongly indicate “red” color even if you have enough coins
(EDIT) fixed the bug where you get 5k chips after a run
The build is live on the game's beta branch (Steam Library -> right click the game -> Betas -> select "beta" from dropdown) and will go to the default branch later today after some testing.
Nothing huge this time, just continuing to polish things up and make the experience as smooth as possible, before I move on to adding new stuff. I’ll keep an eye on feedback and bug reports as they come in, let me know if you find anything or have ideas for quality of life improvements.Friedemann here 👋
Fixed starting life bug (where you’d start with 1-10 HP on a new run)
Golden key isn’t offered any longer if you have all wheels unlocked
Game remembers bomb-damage on quit & restart
Respins slowly speed up, to decrease waiting time on massive combos
Audio settings get applied correctly on startup
Fixed a bug that led to some modifiers not being saved when quitting the game
Friedemann here 👋
Less than 24 hours since the game released and it's been a wild ride! I’m still completely floored by how many of you are playing Slots & Daggers and leaving all sorts of kind messages and feedback. Thank you so much for all the love and support ❤️
I’ve been busy fixing issues you have reported and just uploaded a new update (1.0.2) that addresses some bugs:
Quitting & restarting the game while in Arena Mode now works properly
Removing passive power ups from your inventory resets their bonuses correctly
Chips get reset when wiping your game progress
Fixed a bug that occured when combining Mirror power up and self-respinning symbols
Some more minor fixes and QoL improvements
Should be an overall smoother experience!
The update is live on the game's beta branch (to access: rightclick the game in Library -> Properties -> Betas -> select "beta" from the dropdown) and will be moved to the default branch later in the day, after some testing.
If you run into any other bugs or balancing issues, or any of these issues keeps happening for you, please keep posting about it here or in the discussions, it helps a ton and I’m trying to read everything, even if I don’t have time to respond!
Cheers, Friedemann
Friedemann here 👋
The launch of Slots & Daggers has completely blown me away! Thank you all for playing, sharing, and sending me kind words. It means the world. ♥️
Some of you mentioned that once you hit the mid game, things can get a bit too easy and a few of you have found game-breaking loadouts (💀💎💿, if you know you know). I want this game to be accessible, but maybe I oversteered a bit in that direction.
So I’ve put together a hotfix to rebalance the mid and late game and make fights a little more intense.
The update’s live on the Public Beta branch. If you’d like to help test it, here’s how:
Right-click Slots & Daggers in your Steam Library
Go to Properties → Betas
Select “public-beta” from the dropdown
Once you’ve played, drop a comment here or in the discussions to let me know how it feels. Your feedback helps a ton!
Cheers, Friedemann
Hi everyone, I’ve got huge news:
If you love weird fantasy worlds, strange little guys, old school crunchy hiphop drum machines, addictive arcade games that go “PLING PLING PLING” as they spit out little coins, and classic roguelike mechanics, then you’ll love this!
Here are some really cool things that have happened since we launched the demo:
Over 70,000 of you have wishlisted in less than three months!
Future Games Show awarded Slots & Daggers a gold medal for best demo in Steam next fest!
Northernlion played the demo and said he’ll definitely be playing the full game when it comes out!
GamesRadar+ said it was their favourite roguelike in Steam Next Fest!
Thanks so much to all of you who played the demo and wishlisted the game, it’s been amazing to hear your thoughts so far! Now enough talk, more spins! I hope you enjoy the game as much as I have enjoyed making it.
Talk soon,
Friedemann
Hey folks,
I have a super exciting announcement today!
Less than two weeks until my weird fantasy, slot machine crawler is all yours, so get ready to steady your blade and get spinning…
What you can look forward to:
🎰 Fun slot machine
🌍 Weird fantasy world
🧌 Crude drawings of strange little guys
🖥️ Retro visuals
🎹 Crunchy hip hop drum machines
🎶 Addictive arcade gameplay that goes “pling” a lot
‼️ Numbers! Fights! Goblins!
Since we launched the demo, over 1 thousand of you have wishlisted every day, which has been so cool to see! So to keep you entertained in the meantime, and to say thank you for all the love, I’ve updated the demo ready for Next Fest, which includes a brand new level, new playable items, a ‘quick kill’ bonus for defeating enemies in less than 5 turns, and even more that you can go check out right now!!
Have fun and I’ll see you on the 24th ⚔️
Cheers,
Friedemann
Hey everyone, Friedemann here 👋
First off, I just want to say a huge thank you to everyone who’s already played the Slots & Daggers Demo! The response has been amazing. I’ve gotten so many kind messages and thoughtful feedback, it really means a lot. Seeing people enjoy this weird little project makes all hard work worth it ♥️Your feedback has also been super helpful, so I’ve just pushed the first small update to the demo!Here’s what’s new:Adjusted balancing for the Bow & Arrow and the Massive Sword (both were a bit too powerful)
Fixed some localization issues with missing characters
Added two new languages: Portuguese (BR) and Korean
Hey everyone!
Friedemann here 👋 It’s been a few weeks since the Slots & Daggers reveal, and the response has been incredible - I’ve received so many lovely messages from people excited to see more of this strange little game I’m making.
So today I’m delighted to share the demo with you all - go download it now if you haven’t already!
I also put together this little explainer video to give a better sense of what Slots & Daggers is all about:
The demo itself is just intended to give you a little taste of what’s to come in the main game, so you’ll be able to play through the first two zones, and play around with a relatively limited set of weapons, abilities, upgrades and modifiers for now. The main game will obviously have tons more enemies to fight and stuff to unlock and play around with.
I hope you have a good time with Slots & Daggers - and let me know what you think of the demo! ♥️
Cheers,
Friedemann
Hey everyone!
Friedemann here 👋 It’s been a little while since I announced my new game Slots & Daggers, so I thought it was time to give you all an update!
The demo itself will just be a taster of what’s to come in the main game, so you’ll be able to play through the first two zones, and play around with a relatively limited set of weapons, abilities, upgrades and modifiers for now, but there should be enough to get a good sense of what the game’s about. The main game will obviously have tons more enemies to fight and stuff to unlock and play around with 🙂
Be sure to wishlist to stay updated and I’ll see you on the 22nd! ♥️
Cheers,
Friedemann
As part of the Games Forged in Germany Steam event, I thought I’d highlight some German indie friends of mine that make amazing games! The local game development scene here is bursting with talent and creativity, so I’d love to introduce you to some of the games from German friends of mine.
Without further ado:
(^ Click here to see it on the Store!)
Toukana is one of the most inspiring indie studios I know. Since releasing their debut smash-hit Dorfromantik in 2021, they have constantly continued building and giving their community more: A critically acclaimed boardgame spin-off, tons of extra content for Dorfromantik and now: Their next game SPACE BIRDS in which you mine little asteroids for resources to help a flock of spacefaring birds prosper and thrive. It’s an incredibly fresh take on the resource management genre, and manages to please both people who’ve played games like this for ages as well as complete newcomers. SPACE BIRDS currently has a playable demo, so you can fall in love with it yourself:
Also make sure to check out Toukana’s first game Dorfromantik which is currently 40% off!
(^ Click here to see it on the Store!)
This studio will always be special to me because I co-founded it and was part of the team for the first two games SUPERFLIGHT & ISLANDERS. I’m still good friends with these guys and the work they’ve done on their last game Thronefall is incredible. Top down medieval strategy meets the trademark GrizzlyGames minimalism, incredible sound design and super satisfying combat. I think Thronefall is one of the best (minimalist) strategy games out there, if you don’t know it already, definitely go check it out:
If you haven’t played them yet, have a look at ISLANDERS and Superflight too, I’ve worked on both of those games and am still super proud of them!
(^ Click here to see it on the Store!)
The guys at Randwerk have an incredible knack for visual appeal & satisfying game feel. Their first game Abriss was already gorgeous and I’ve been obsessed with their upcoming Wanderburg ever since they showed me a super early prototype. It’s such a good premise: a minimalist open world roguelike where you commandeer a castle on wheel, fighting and eating up other castles to grow bigger and more powerful!
WANDERBURG is incredibly fun & juicy to play, looks gorgeous and I highly recommend having a look:
There are many more, but I’ll leave it at these three for now! Let me know if you’d like to see more recommendations like these and if you enjoyed the games here <3
Cheers,
Friedemann
Hey guys,
Friedemann here 👋 Welcome to Slots & Daggers!
After my last game SUMMERHOUSE, I wanted to make something radically different. Something faster, with numbers, fights and goblins!
The result is this, a strange little blend of slot machine and fantasy RPG.
To make this game I combined a lot of things I deeply love – weird fantasy worlds, crude drawings of strange little guys, old school crunchy hiphop drum machines and addictive arcade games that go “PLING PLING PLING” as they spit out little coins – with classic roguelike mechanics.
What to look forward to:
🎰 Fun slot machine
🌍 Weird fantasy world
🧌 Crude drawings of strange little guys
🖥️ Retro visuals
🎹 Crunchy hip hop drum machines
🎶 Addictive arcade gameplay that goes “pling” a lot
‼️ Numbers! Fights! Goblins!
A big shoutout and thank you to ‘Games Forged in Germany’ Steam Event who collaborated with me on this announcement, be sure to go check it out here. I was so happy to be included in this fantastic event showcasing German games!
I hope you have a good time with Slots & Daggers ♥️
Cheers,
Friedemann
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Slots & Daggers, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Slots & Daggers statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.