
Steam news
Full Steam announcements and update articles for this title.
Fixed launch button for Magura drone trucks near water
Yak-52 now properly appears in air defense target list
Fixed Kalibr launches from Karakurt (Gremyashchy) in multiplayer
Additional localization fixes (ru/uk/en)
Project «Gremyashchy» — a corvette equipped with the Pantsir-M complex, a 75 mm bow gun and a Kalibr VLS with 8 programmable cells. Auto-resupply from Novorossiysk port or from an engineering vessel. Auto-repair while inside a friendly port zone. Carries a Mi-8 helicopter slot.
Engineering vessel — 40-slot hold, delivers Kalibr and 57E6 missiles for Pantsir-M. Auto-repair in port zone. Mi-8 helicopter slot.
Magura V5 + Magura R-73 — sea kamikaze boats and a truck launcher. Drive the truck close to the water to deploy the drone.
Yak-52 — a light propeller aircraft with an onboard gunner.
Neptune R-360 — coastal short-range missile system with an anti-ship cruise missile featuring two flight altitude modes: overland and sea-skim over water. In sea-skim mode the missile is extremely hard to intercept — most air defence systems cannot detect it. Auto-locks on naval targets within range: 400 damage to ships, reduced damage of 100 against other targets.
Shahed-236 and Palyanitsa — new jet-powered drones. More expensive than the standard Shahed-136 / Lyutyi, but significantly faster.
Iskander-K (cruise) — 850 (was 900)
Added 3 vs 3 mode
You can now assign a specific target to your drones, missiles, aircraft and helicopters. Right-click on an enemy and the selected unit will pursue the designated target and attempt to engage it, even if the target is moving. Your side must have visual detection on the target.
Fixed incorrect no-build zones being shown for economic buildings
Thanks for your support! Share your screenshots of naval battles in the Black Sea.
IN PROGRESS Game Mechanic and Units
C400 and Patriot PAC 2
Pansir and Gepard
Ship KARAKURT and Sea Baby
AA FPV drones
Tu 160, F16, YAK 52
Pylons for Air units (KAB, GBU, ESM pods)
Helicopters
Iskander and HIMARS
Special Function
Savegame
Matchmaking
SPRING – SUMMER Game Mechanic and Units
More AA units
Multiplayer 2v2
Multiplayer COOP (2vAI)
Counter Battery Radar
FPV Drones
Electronic Warfare
More Planes
Air Formations
Special Function
Unit Viewer
Discord Events
OTHER STUFF
Company and Quick Missions
Mission Editor
Tournaments
In this update:
Added solo mode against AI. You can try the game in a single-player format (testing phase, AI behavior bugs may occur).
Added roads in remote regions of the Russian Federation. Improved logistics for ground vehicles.
Fixed a helicopter hovering bug over certain objects.
Multiplayer synchronization improvements. Please report any issues to the developers.
Aircraft vision changes. Removed vision for aircraft located at the airfield.
Removed restrictions. Deleted no-fly zones in certain parts of the Luhansk and Zhytomyr regions.
Economy: Increased cost for Mobile Fire Group (300 -> 500) and Engineer (220 -> 300).
Technical side: Optimization fixes.
Victory Points Rebalance:
Intercepting ballistic targets (S-300) — 5 points.
Intercepting missiles (Kh-32, Storm Shadow) — 3 points.
Reconnaissance drones — 1 point.
Combat drones — 0 points.
The project roadmap will be released soon.
Lobby Customization Changes
Now you are a true strategist even before the battle begins. We've added full control over the match conditions:
Match Duration: Set a time limit for the session.
Victory Conditions: Choose one of two match-ending scenarios.
Economy: Adjust starting funds to match your playstyle.
Combat Presets: Select your starting army composition for a quick start.
New Aircraft Units
An-26: A light transport capable of flying at ultra-low altitudes. This makes it a difficult target for radars and AA systems.
Il-76: A heavy strategic aircraft for transporting large amounts of resources and troops.
Hotkeys & Controls
New commands added to improve combat efficiency:
\:
Instant launch of all weaponry on Su-24M and Tu-22M3.
Quick deployment of S-300 systems and radars.
\: Manual flare release. Use it in time to evade enemy missiles.
\ or \: Selected area patrol mode.
Prepare the airfields! Your logistics is now your victory.
Attention, Commanders! We are excited to present a fresh update that significantly expands the capabilities of long-range and tactical aviation in the game. The spotlight is on two iconic aircraft and their devastating weaponry.
Key Changes:
Su-24M (Ukrainian Air Force): The legendary frontline bomber is now available with high-precision Storm Shadow cruise missiles. Strike strategic targets at vast distances with surgical precision.
Storm Shadow (Cruise Missile) - By utilizing ultra-low altitudes, it remains out of reach for enemy air defenses and allows for maneuvering to adjust the final target point.
Tu-22M3 (Russian Aerospace Forces): The long-range supersonic bomber-missile carrier enters service.
Kh-32 Missile (Supersonic) - A modern weapon for the Tu-22M3, designed to penetrate air defense systems and destroy high-priority targets.
Mechanics Update: A new mechanic has been added for the simultaneous launch of all aircraft armament.
Prepare for takeoff. You now have everything you need to demonstrate true Precision and Power in the skies!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for SkyInFlames, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main SkyInFlames statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.