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Full Steam announcements and update articles for this title.
Wow, that's a lot of people. 10k wishlists is an amazing milestone that I thought I wouldn't reach. I want to thank everyone who has supported the game this far.
I'm really excited about the release of the game on July 27th, 2026. Mark your calendar!
I've been working hard on the game, making it the best I possibly can.
Join the Discord
(wow, what's that pillow-shaped link? Anyway, click it.)
Hey everyone!
I've been working hard to improve the game as much as possible. Here are some of the changes, fixes, and improvements I've made.
Added a visual indicator to the modifier button in the Crafting tab.
Added new Sort Inventory and Transfer to Stash buttons to the Stash tab.
Renamed Fading Core Skills to Free Skills.
Improved enemy loot feedback to make rewards feel much more satisfying.
Added skill targeting indicators above characters, making it easier to see who can be targeted when a skill is selected.
Healing Nodes now restore 50% of your Health and Mshard.
Fixed a visibility issue that could occur when interrupting a skill.
Slowed down the pace of combat slightly by reducing auto-attack speed and enemy skill casting speed.
Reduced the difficulty of The Sinking Graves and Cold Peaks.
Fixed an issue involving the Quest Log and Enter Nodes.
Fixed an issue when selecting a target with a skill selected (hopefully...)
We're now on Day 5 of Steam Next Fest, and we're so close to reaching 6,000 wishlists! Thank you so much for the incredible support. ❤️
Thanks for playing!
Eddie H.H
Hey! I fixed a ton of bugs ahead of Steam Next Fest
Clicking on settings while movement is active should no longer move towards the top right of the screen
Reduce camera movement on combat; some people experience motion sickness
Avatars with Health and Mshard details should now hide when you return to main menu properly
small pop animation to resources and the crafting button
Added embers VFX to emberwatch
Added new Sound effect for when enemies are going to use a skill
fixed a bug with loot notes and modifiers' rarity
new tooltip when you hover over the crafting cost, indicating how much money you have.
added new skills to demo locked (I've been working on the last features of the game!)
fixed some quests things
removed retreat option in emberwatch
updated screenshots when you reach the end of demo
fixed a text-related bug with quest rewards
Increased money enemies drop and more stuff!
Remember I announced the released date of the game; it's on July 27th I'm really excited.
PD: Join the discord https://discord.gg/9v3tk5MbnN
Thank you!
I just released the demo for Skills & Raids, you can play it now!
Join the discord server to talk about the game Discord Server
Hey everyone.
I made a short video about how the beta playtest went. TLDR: We gained 1500 wishlists, and we are now at 2700 wishlists, That's huge for me. Thank you so much!
I've gathered really good feedback, and I've learned a lot as a game designer :)
What is next?
Right now I'm working on the demo version for June's next fest and It should be ready really soon! (I'm basically waiting for steam to approve the page and demo)
Have you joined my Discord yet? Discord Server
Cheers,
Eddie H.H
After announcing the trailer, the feedback #1 that I receive was that people really wanted to see animations, and they were right! so I decided to work on it. I'm excited to let you all know that the game will have animations!
I'm working on a new trailer right now!
I just created a discord server to talk about the game and share game development insights.
https://discord.gg/9v3tk5MbnN - I will pick some people for an early playtest from there
I won't spam your email
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Skills & Raids, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Skills & Raids statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.