
Steam news
Full Steam announcements and update articles for this title.
Hello Chefs, 🧑🍳🍳
You’ve been absolutely dazzling in the kitchen as always! Keep up the amazing work!💃✨
As Arvis Games, we (sincerely or are happy to) invite all our chefs to join us for another adventure where you can lead a civilization. We have recently launched a playtest for our new game, Spinera.
🌀 What is Spinera about?
Spinera is a civilization-builder where every major decision comes from the spins you make. Your empire grows, struggles, and transforms based on the outcomes you roll; sometimes heroic, sometimes chaotic.
At its core, the game combines strategy, luck, and resource management in a way that constantly forces you to adapt. You’ll:
🫅 Choose your Leader: Each leader has unique traits that shape your strategy.
🧪 Discover Technologies: Upgrade your deck and influence future spins.
📚 Recruit Great Minds: Add historical figures to your team for powerful bonuses.
⚒️ Build Wonders: Construct landmarks that change your long-term gameplay.
⚔️ Go on Expeditions: Send your army out to gather rewards and survive new threats.
💥 Risk, reward, and chaos: Every spin can move you forward, or sideways, or, well… somewhere unexpected. The fun is in adapting.
🗣️ We Want Your Feedback!
Join us on Discord and tell us what you liked, what felt confusing, what you want more of, and what you’d change. This is just the beginning, and your input matters a ton.
Stay Safe and Sound, Chefs! See You Later! 👀
Click Here for Our Discord Server.
Hey chefs!
During the cold winter days, I have brought some heartwarming news for you 💙
Sizzle & Stack is now 60% OFF on Winter Sale!
If you are looking for a cozy game to play during Christmas and winter holidays, now it's the perfect time to grab it, gift it or bring a friend into Sizzy's world 🥳
We are really grateful for your love, feedback and support 🤗
Happy stacking and happy holidays! ⛄❄️🎄
The Sizzle & Stack Team 🧑🍳
Hey Chefs! 👩🍳👨🍳
The kitchen’s on fire (in a good way)! Sizzle & Stack is now 🎉 50% OFF 🎉 in the Steam Autumn Sale! Perfect time to grab it, gift it, or bring a friend into the madness!
But that’s not all 👉 We just served up a fresh patch 🛠️🐛✨ fixing annoying bugs and making the cooking smoother than ever. Thanks for all your feedback – you guys are the secret sauce
We’re endlessly grateful for your love & support 🙏 Seeing your stacks and recipes keeps our little dev team fired up every day 🔥
And psst… while you’re busy in the kitchen, we’ve started stirring up something brand new 👀🍳 Not ready to spill the whole recipe yet… but stay tuned!
Happy stacking & happy Autumn! 🍁🍂 —The Sizzle & Stack Team 🧑🍳🥞
Hello Chefs,
Patch 1.1.0 is here with some exciting additions and important fixes:
Czech and French language support has been added.
Fixed several issues related to the Recipe Generator.
Tortilla selling price has been reduced for better balance.
A new customer has joined the game.
Several other bug fixes and improvements.
Thank you for your continuous support and feedback. As always, feel free to share your thoughts with us on Discord and on the Discussions ^^
Have a nice week - Sizzle & Stack Team
Hey Chefs,
Thank you once again for the incredible support during our launch week. We have crafted this first week’s patch based on your feedback and suggestions. We will continue to release weekly patches and hotfixes in the upcoming weeks to improve Sizzle & Stack. Your feedback, bug reports, and kind messages are invaluable in helping us shape and enhance Sizzle & Stack every day.
Here’s what’s included in this patch:
New Market: Mise en Place A new market has been added to the game. It sells sub-ingredients like dough, tortilla, and tomato sauce, helping you increase efficiency in the kitchen.
Upgrade Shop Adjustments Several upgrade prices and unlock conditions have been rebalanced. For example, the Pantry Box is now available after Day 2, and the Pan Upgrade can be obtained from the start of the game.
Recipe Card Drop Rate Increased Recipe cards now drop more frequently from packs to support smoother progression.
Save File Corruption Fix A bug that could corrupt save files after extended runs has been fixed.
Localization Optimization Fix Performance issues caused by the localization system in languages other than English have been resolved.
Sous-Chef and Waiter Fixes Multiple bugs related to Sous-Chef and Waiter behavior have been addressed for more stable automation.
Food Magnet Bug Fix A bug caused by the Food Magnet system has been resolved.
General Optimization Improvements Several issues causing drastic FPS drops have been identified and fixed.
We’re still in our first week, and we’re committed to making continuous improvements. If you experience issues or have suggestions, please don’t hesitate to share them with us on Discord. Your feedback truly helps guide our next steps. Discord Link: https://discord.gg/QsPs24HuVu
Thank you for being part of this journey, The Sizzle & Stack Team
Hey Chefs,
Thank you so much for the incredible support on our very first release day. Your feedback, kind words, and bug reports mean the world to us—and they've already helped shape this first hotfix.
This is our first release week, and it’s normal to encounter some bugs. But we’re more than ready to tackle them as you report them. These hotfixes will continue in the coming weeks as we keep improving the experience together.
Here’s what’s been fixed and improved in this patch:
Fixed performance and optimization issues caused by a font bug in the Chinese localization system.
Dish, ingredient, and tool cards can now stack with each other properly. This also resolves stacking issues with cupboard and fridge cards.
Addressed several bugs related to the Food Magnet.
Recipe Book will now display recipe names in alphabetical order by default.
Increased the drop rate of Recipe cards from packs.
We’ll keep cooking improvements based on your feedback—so keep them coming!
With love, The Sizzle & Stack Team 🧑🍳
It’s time to fire up the pans, shuffle your ingredient cards, and serve up chaos!
Our cozy cooking card game Sizzle & Stack is officially launched! Build dishes by stacking cards, manage your quirky restaurant, and satisfy some seriously strange customers. Whether you’re into strategic deckbuilding or just love watching eggs turn into omelettes, we’ve cooked up something special for you.
🚀 Launch Price: $9.99 🍽️ Includes a 10% launch discount for two weeks!
This is our first PC game as a team, and we poured our hearts into every dish, detail, and day cycle. Your feedback during the playtests and demo meant the world to us—and helped shape the game into what it is now.
But this is just the beginning. We’re already prepping updates, planning new packs, and even cooking up multi-platform plans.
Thank you for joining us on this journey.
— Sizzle & Stack Team 🔥
Hey everyone!
We’re opening up a new Playtest environment for Sizzle & Stack! 🍳✨ We’re less than a month from release, and we’d love your help testing new features and giving feedback on the overall flow and user experience.
If you’d like to join the Playtest and help shape the game, here’s how:
1️⃣ Fill out the Playtest Form: https://docs.google.com/forms/d/e/1FAIpQLSdv8qN-V2jlubVTVCv9tcsVseW8dRB49EHLvDoTAY0nbM9NQg/viewform?usp=dialog
2️⃣ Request access on Steam: Go to the Sizzle & Stack Steam page and click “Request Access” for the Playtest.
3️⃣ Join our Discord: All feedback, bug reports, and updates will happen there! You’ll get access to special Playtest channels and the “Playtester Chef” role: https://discord.gg/QsPs24HuVu
Once you’ve filled out the form and requested access, we’ll start granting invites in a few days and announce when they’re live.
We’ll share weekly testing focuses to help you dig into specific features, but feel free to test anything — all feedback is welcome!
If we receive a huge number of Steam requests, we may approve extra Playtest spots with keys instead — we’ll DM you on Discord if that happens and announce it there too.
Thank you for helping us make Sizzle & Stack the coziest (and tastiest) card-cooking game out there! 🧑🍳💛
See you in the kitchen, chefs!
Hey there, Chefs!
It’s hard to believe, but the Steam Next Fest is already coming to a close. What a whirlwind week it’s been! From all of us on the team: THANK YOU.
Thank you to every single one of you who wishlisted the game, joined our Discord, left a review, shared the game with friends, or just sent us kind words. You’ve filled our hearts more than a triple-stacked pancake tower with extra syrup. 🥞💛
🥄 Good news: The demo will remain live even after the Next Fest ends! So if you missed it (or just want to cook up one more run), it’ll still be there waiting for you. We won’t be updating it as frequently anymore, but we will keep pushing the occasional update and testing beta features with the community.
👩🍳 If you haven’t already, this is your perfect chance to:
🌟 Wishlist the game – it helps us way more than you think!
💬 Join our Discord – we’re a cozy little kitchen of players and devs just hanging out and sharing feedback: https://discord.gg/QsPs24HuVu
✍️ Leave a review – everyone helps more players find the game (and makes our day!)
We’re hard at work polishing the game and adding even more flavor, surprises, and cards to stack. Here is the Roadmap that we will be working on until the release:
The feedback you’ve given has already helped shape the future of the game—and we’re not done listening. So if you have ideas, thoughts, or even bugs shaped like spaghetti monsters, please keep sending them our way.
We’ll keep building, stacking, and stirring until this dish is chef’s kiss perfect.
See you soon, and as always… Stay saucy, —The Sizzle & Stack Team 🍳🧡
Hello Chefs!
Patch 0.4.2 is here and it’s packed with fresh content, helpful improvements, and important fixes. We’ve added new customer faces, enhanced your control settings, and upgraded the kitchen experience overall. Let’s dig in 👇
Camera Control Update Move the camera with right-click, and drag cards with left-click. This prevents accidental camera movement while handling cards.
WASD Movement Prefer keyboard controls? WASD movement is now supported for camera control.
Kitchen Expansion Upgrades Kitchen upgrades are now split into multiple tiers, offering a smoother, more rewarding path to expansion.
Resolution Settings Adjust the screen resolution to fit your device and preferences.
Tool Upgrade Icons Upgrade visuals in the shop are now clearer and more polished, helping you make smarter upgrade choices.
Recipe Book Navigation We’ve added smooth tween animations to the recipe book for a more pleasant browsing experience.
Custom Cursor You can now personalize your cursor with a stylish hand icon via the settings menu.
Reset All Progress Button Want to start over? A single-click reset option is now available in the settings.
New Customer Faces Some new guests have arrived — see if you can spot them in the queue!
Vertical Scroll Restored Both the Recipe Book and Shop View now scroll properly.
Shop Max Limit Text A helpful indicator shows when you've reached the purchase cap in the shop.
Shadow Improvements Shadows and layering have been refined for cleaner item visuals.
Fixed an issue with customer layout when more than 3 arrived at once.
Pot has been re-added to the Food Truck pack.
Resolved several tooltip, text, and mesh sorting bugs for a smoother experience.
Adjusted the pot spoilage system — pots no longer expire unexpectedly.
Plus, various minor bug fixes and backend improvements to keep the game stable.
Thanks as always for your feedback and support! If you run into any issues or want to share ideas, drop by our \ — we’d love to hear from you. Let’s keep making this kitchen even better 🔥
– The Sizzle & Stack Team
When the Steam Next Fest is officially goes live—we will be jumping straight into the kitchen with a special Sizzle & Stack livestream!
During the stream, I’ll be: – Playing the latest version of the demo – Showcasing new features and improvements – Sharing behind-the-scenes stories from development – Answering your questions live – And, of course, trying not to burn the whole kitchen down!
Whether you’re a first-time visitor or a returning player, this is the perfect time to drop by, chat, and see how far the game has come.
🔥 See you in the kitchen! – Alper, Designer & Head Chef
Hey Chefs!
We’re beyond excited to share our biggest update yet for Sizzle & Stack—just in time for Next Fest! This patch brings a full serving of new features, UI improvements, balance tweaks, and quality-of-life updates, all crafted from your feedback and our vision for the game.
Whether you’ve played the demo before or you’re jumping in for the first time, this is the best time to fire up the stove and see what’s new!
Here’s what’s coming to the kitchen:
Market Stations: Market Stations are a new type of station card that lets you buy specific ingredients—for a higher price. During the recent beta tests, we noticed that finding certain ingredients, especially from early packs, was becoming tedious. These new stations are designed to make it easier to find exactly what you need to cook.
There are 5 types of Market Stations: Pantry Market, Vegetable Market, General Store 1, General Store 2, and the Seafood Market.
Designed to reduce frustration and give more control over your runs.
Event Cards: If you played the demo or beta, you’re probably familiar with Rent Days. Based on your feedback, we saw that Rent Days felt too sudden, and the rent amounts were unclear.
Now, event cards will appear on your table when a specific event is approaching. For example, Rent Day will show up with a countdown and let you know exactly how much you need to pay.
Event cards open up a whole new layer of gameplay, and we plan to expand them with even more fun challenges.
A New Event: We’ve also added a brand-new event: Health Inspection. If you let more than 10 garbage cards pile up on your table, you’ll receive a warning. Fail to clean it up in time, and you’ll be fined.
Upgrade Shop UI Overhaul: The Upgrade Shop is one of the most important parts of Sizzle & Stack, and it finally got the love it deserves. We’ve completely redesigned the UI to make it more readable, more navigable, and far more intuitive.
All upgrade options now have custom icons.
Purchase states and availability are clearly marked.
No more guesswork—you’ll know exactly what you’re getting and when.
Character Animations: Your restaurant just got a lot livelier. We’ve added new animations to give your quirky customers more personality. You’ll now see them react in real time: whether they’re happily munching on their food, storming off in disappointment, or just taking it all in.
It’s a small touch, but one that adds warmth and soul to every order served.
All Recipe Packs Now Unlockable: As you progress in your run, you’ll now be able to unlock four brand-new content packs: Mexican Flame, Turkish Cuisine, Asian Delicacy, and Royal Banquet. (This update will be experienced only in the beta version of the game due to the limited number of days of the demo version)
Each pack introduces a new set of dishes, ingredients, and recipe combinations—bringing more variety, challenge, and flavor to your kitchen.
This update also includes several enhancements to improve moment-to-moment gameplay:
Sell Area Repositioned: It’s now in a more accessible and visually clean spot. Selling is faster and smoother than ever.
Spoil Indicator Upgrade: This is a brand-new upgrade that adds a visual layer to ingredient and dish cards, showing how soon they’ll spoil—no more accidental garbage buildup!
Kitchen Expansion Increased: You can now expand your table to support up to 100 cards—perfect for players who love juggling complex setups.
Card Hover Highlight: We’ve added a subtle hover effect to help you clearly see which card you’re about to pick up with your mouse.
Improved ultra-wide resolution support in the main menu
Added main menu visual effects
UI text fixes in the shop
Fixed issues with the Mission System
Multiple balance and economy adjustments
With this update, we’re also sharing our official roadmap—a look at all the exciting features we’re planning to bring to Sizzle & Stack before the full release later this year.
These include:
Employee Cards to help you automate your kitchen
Upgraded Tools to boost efficiency in the heat of cooking
Rogue-like Progression with adaptive difficulty and choices
Full Mod Support to let the community create and share their own content
A complete Endgame System Rework, including improvements to Sizzle Medals
We’re building toward something special, and we hope you’ll continue to shape it with us.
Thank you again for being part of this journey. Your feedback, reviews, and wishlist support mean the world to us. Let us know what you think of the update—and as always, feel free to hop into our Discord and share your thoughts directly with the devs and other players.
See you in the kitchen!
-Sizzle & Stack Team
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Sizzle & Stack, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Sizzle & Stack statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.