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Full Steam announcements and update articles for this title.
The Map Editor has arrived in Zombie Simulator Z!
Create your own maps from the ground up and bring your ideas to life. Build fortified survivor settlements, military checkpoints, overrun cities, zombie-infested compounds, or completely original scenarios.
With the Map Editor, you can:
Place and arrange walls, doors, floors, roads, furniture, and scenery.
Add humans, zombies, vehicles, and other available units.
Move, rotate, scale, confirm, or remove placed objects.
Drag across the grid to place larger road and floor sections.
Undo placements and restore objects that were accidentally deleted.
Navigate the map while building using mouse, keyboard, or mobile touch controls.
Save multiple custom maps with your own map names.
Edit and update maps you previously created.
View snapshot previews of your saved creations.
Play maps made with the editor.
Upload your maps for the community to discover and download.
Browse community maps by latest uploads or top-rated creations.
Search for maps, vote for your favorites, and report inappropriate submissions.
Community maps can display useful information including the creator, rating, download count, upload date, supported game mode, object count, and map version.
Every playable map must include at least one player spawn point. Uploaded maps remain connected to their original creator, preventing other players from uploading someone else’s work as their own.
Open the Room Editor from the game-mode selection screen and start creating your own version of the zombie apocalypse!
Game Changes:
-Improved Day/Night System
-Performance increase to day/night system
-Cop Cars/Ambulance have glowing emergency lights at night
-Improvements to Mouse Icon
Bug Fix:
-Fixed Evac Heli Text
-Fixed Evac Heli Land Pad
-Fixed Lights not appearing in Airport
-Fixed Save bug for mobile devices
-Fixed Text bug for Evac Heli
-Fixed Camera Issues
We have big things coming. Join discord if you haven't already to give us your input on what needs to be added or improved! Just want to say thank you to those that have been with us since 2019! You made this game keep going!
Version 4.4.0
New Content:
-Prisoner added to the game.
-New Save/Load System
-Share your saves with other fellow PC players!
Game Changes:
-Optimization improvements to zombies.
-Pinch/Pan/Scroll coding has been improved and now feels smooth.
-Civilians will not be able to produce more over time.
-Swat Units w/SMG will now slow zombies down when shot.
-Thrive Mode: Removed follow camera
-Thrive mode: Allowed max Zoom out/in
Bug Fix:
-You can now remove the flying plane with the remove function.
-Fixed a load of GMS errors and crashes.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Simulator Z, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Simulator Z statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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