Dear Shapelab Community,
We just released a small update that you can try out right now! Here is a quick look at the latest improvements and fixes:
Non-uniform scaling in hierarchy
Child objects of a non-uniformly scaled object now get the resulting shear baked in their geometry instead of resetting.
Pivot positions are preserved.
Child object which do not support n-u scale keep their original scale but still move along the scaling direction.
Mask smoothing slider
Allows to control the amount of smoothing applied to the edges of the masked area when performing mask-related operations like copy, cut, delete or extrude.
The new slider is available in the Mesh Operation’s tab of the contextual menu.
Other Fixes
Fixed occasional UI jittering happening on desktop when navigating the scene.
Absolute resolution slider does no longer get reset after switching to a relative resolution tool.
Fixed Create Object tool panel “Place object at” buttons spawning Polymesh objects when Voxel is selected.
In VR, the context menu window no longer “jumps” when switching tab (top-left corner stays fixed).
Fixed Gizmo widget handles sometimes staying visible when no object is selected.
Updated some special characters that did not render correctly in French and German localization
You can find the full release notes here: https://leopoly.atlassian.net/servicedesk/customer/portal/3/article/1784053761
Happy Sculpting!
Shapelab team
