
Steam news
Full Steam announcements and update articles for this title.
Changes:
• Added crouching.
• Reduced the brightness of in-store displays.
• Made minor balance adjustments.
• Fixed issues related to NPC spawning and their appearance.
Thank you for playing and supporting the game!
We're excited to announce that Steam Collectibles have officially arrived in Sex Shop Simulator: X-RAY DESIRE!
Starting today, you can collect:
💖 Trading Cards 🏆 Badges 😊 Emoticons
And beginning June 6, you'll also be able to unlock and use exclusive Steam Profile Backgrounds with our beautiful girls.
Thank you for supporting the game, and good luck completing the full collection!
See you in the shop! 💕
Hey everyone,
Development has slowed down a bit recently due to temporary circumstances on our side.
The project is still active, and we’ll be back to regular updates soon.
For more details and ongoing communication, feel free to join our Discord.
Thank you for your support — and if you’re enjoying the game, a Steam review really helps ❤️
Hey everyone!
We’ve pushed a small update with a couple of fixes and a little visual addition 👀
Fixed an issue where NPCs could get stuck in boxes
Added a new poster on the wall
Fixed a few other minor issues
The new poster is actually based on art from one of our Discord community members ❤️ We’d love to keep doing this — so if you have cool ideas or artworks, feel free to share them with us. There’s a good chance we’ll add them into the game!
We’re continuing to work on improvements and optimization.
👉 Join our Discord if you’d like to share ideas, feedback, or just hang out with us and the community!
Our recent Discord contest brought in a ton of creative (and wild 👀) ideas from the community and now the best of them are officially in the game!
We’ve added the top-voted toy concepts as new items you can find and sell in your shop.
This is just the beginning — we love working together with the community and plan to run more events like this in the future ❤️
Huge thanks to everyone who joined, voted, and shared their ideas!
Fixed item duplication when filtering by categories
Fixed a bug where the surveillance camera could be lifted into the air when placed on an NPC
Fixed an issue with master volume — some sounds (landing footsteps and camera signals) were still audible at 0
The duration of the day has been increased a bit
You can now throw away floor items (and basically everything — including shelves) into the trash
Thanks again to everyone for your support — it really helps us keep improving the game❤️
Hello everyone!
We’ve launched a community event where you can create your own toy ideas and have a chance to see them added to the game 👀
The event is taking place on our Discord server, where participants can submit their ideas and vote for their favorites. The most popular entries will be added to the game.
We’d love to see your creativity — join us on Discord and take part!
This is a small update focused on improving character visuals. We have fixed issues with certain hairstyles and clothing items that appeared incorrectly on some character body types. In addition, the length of the in-game day has been slightly increased ⏳.
Thank you for your continued support ❤️!
We continue improving the game and adding new features to make running your sex shop even more enjoyable.
Girls now have simple emotion animations. This small addition makes characters feel more alive and improves immersion during gameplay.
A security camera system has been added.
You can now install cameras in your shop and aim them at the areas you want to protect from thieves. If someone tries to steal something, the alarm system will notify you.
You decide where to place the cameras and which direction they face. However, keep in mind that each camera consumes electricity, and at the end of the day you will receive an electricity bill. Filling the entire shop with cameras may not be the best strategy.
We added a new playful interaction.
When outside, you can now slap a girl on the butt, causing her to move faster for a short time. You no longer have to wait while a customer slowly walks to the shop.
We finally got access to a Steam Deck and were able to adapt the game for it.
With medium graphics settings, the game provides smooth and comfortable gameplay. We will continue improving the controls, so if you have ideas on how to make Steam Deck controls better, please let us know.
Textures have been improved for medium and low graphics settings. The visual quality is now noticeably better on these presets. These changes will not affect high and ultra settings, where the highest quality textures were already used.
A new MegaLights option has been added to the graphics settings menu.
This setting allows the game to render complex dynamic shadows from many light sources. Previously, it was always enabled by default. Now it can be turned off to improve performance.
We especially recommend disabling it for Steam Deck users.
Steam Cloud saves have been added. This feature may start working about an hour after the update announcement.
A large number of minor bugs and issues have been fixed in both the code and gameplay.
Thank you for playing the game and supporting the project. Your feedback, bug reports, and suggestions help us improve the game and continue development.
We truly appreciate your support and hope you enjoy the update!
Hi everyone!
We’re currently focusing on improving the game and preparing future updates.
If you’d like to stay connected and discuss things more actively, we’ve also opened a Discord channel!
Feel free to join us here: https://discord.gg/9V9tE5efEh
We’d love to see you there ❤️
What’s been fixed:
Fixed an issue where customers would not purchase items from random boxes if the player didn’t have a license for those products. Now any item from a random box can correctly appear in a customer’s cart.
Fixed a pricing bug where editing a price with the slider could assign an incorrect value to the product.
Improved the thief behavior algorithm — the thief now works more reliably and no longer gets stuck at the level exit.
Fixed achievements for reaching Level 3 and Level 10. Players who already passed these levels will receive the achievements upon reaching Level 11 or higher.
❤️Thank you for playing and for taking the time to share your feedback — we truly appreciate your support.
Improved NPC spawn algorithm Adjusted the spawning system to prevent situations where there were either too few or too many NPCs on the map. NPC flow should now feel more balanced and consistent throughout the day.
Fixed thief behavior bug Resolved an issue where the thief would continue stealing if a verdict was given during an intimate interaction.
Increased day duration The in-game day has been extended, giving you more time to manage your store and interact with customers.
Thanks to everyone playing the game and sharing feedback — it truly helps make each update better.
This update brings several improvements and quality-of-life changes:
Achievements have been added.
Delivery zone markings have been added to make box delivery clearer.
Gameplay balance adjustments:
Reduced rent cost.
Reduced daily advertising expenses.
Reduced shop expansion costs.
If you enjoy the game, we’d really appreciate a positive review on Steam — it helps the project grow.
Hello everyone! 👋
We’ve released a small update focused on gameplay improvements and bug fixes.
What’s new:
- Added a new Random Box License, unlocked at Level 5.
- Fixed an issue where an NPC could get stuck near the basket.
- Updated the customer spawn algorithm — the number of customers during the day can now vary, making gameplay feel more dynamic.
Thank you for playing ❤️
We've released a regular technical update that improves the core systems of the game and touches several important gameplay aspects. Most importantly, we've added controller support, along with numerous bug fixes and improvements.
Full controller support has been added.
In theory, the game should now also work on Steam Deck, but we don't yet have the device for proper testing. We expect to test it fully in 1–2 months.
The computer and cash register interfaces can now be controlled using both a controller and the keyboard.
You can now rebind keyboard and mouse controls in the game settings. Controller button rebinding is not available yet and will be added later.
The game UI has been redesigned and recolored: text is now more readable, pop-up windows are animated, and button effects have been improved.
The hint window now includes all main control keys. If you forget how to play or want to switch to a controller, press H.
New UI sounds have been added.
New in-game sounds have been added, including a cash register sound and a passing train sound.
Background music now loops after a track ends, continuing at a lower volume instead of stopping.
The storage cabinet logic has been reworked: you can now store up to 4 boxes per shelf.
Fixed an issue where boxes could fly out of the cabinet when it was overfilled.
The amount of goods left in a box is now clearly visible, thanks to a small improvement in how items are displayed.
If a thief's exit is blocked, they will no longer teleport to it — instead, they will try to find an alternative route.
Sally's box pickup radius has been increased, so she no longer gets stuck near the cabinet and can reach any box properly.
Added interaction animations for all workers. These don't affect gameplay yet, but we plan to add rewards for interacting with workers in future updates.
Fixed some character texture issues.
We've carefully reviewed all the feedback you shared, and we already have a clear plan for further gameplay improvements — thank you for helping us make the game better ❤️
If you're enjoying the project and how it's developing, we'd really appreciate it if you could leave us a positive review. Your support means a lot to us and helps other players discover the game!
Hello everyone! A small update is now live:
Fixed an issue with employee salary calculations
Tattoos are now brighter and easier to see
Fixed a tattoo description where left and right were swapped
Added Spanish and Czech localization
Thanks for playing and supporting the game — more improvements coming soon! 💙
Update Notes
We’re happy to share a new update focused on localization, performance, and visual improvements.
Localization The game is now available in multiple languages:
English
German
French
Russian
Simplified Chinese
Korean
Japanese
Brazilian Portuguese
Performance & Optimization We’ve made significant optimization improvements across all hardware tiers:
Low-end GPUs: up to +25% FPS
Mid-range GPUs: up to +20% FPS
High-end GPUs: up to +5% FPS
DLSS
DLSS support has been added and can now be enabled in the settings.
Visual Improvements & Bug Fixes
Minor bugs have been fixed.
Overall visual quality has been improved.
If you’re enjoying the game and like the direction it’s heading, positive reviews on Steam mean a lot to us — they help the project grow and support further development.
Thank you for your support, and Happy New Year to everyone! 🎉✨
In this update, we’ve fixed several minor bugs, including an issue where NPCs could get stuck after a verdict.
We’ve also made some interface adjustments — this is an intermediate step as part of the ongoing localization process.
We’re happy to share that localization is already well underway: the game has been fully translated into multiple languages. However, before releasing the localization update, we need a bit more time to resolve a few technical matters. Thank you for your patience — it’s coming soon.
There’s also good news regarding performance. In one of the upcoming updates, we’re planning to roll out a patch that will improve both visuals and overall performance.
Finally, we’d like to wish all of you a Happy New Year!
Thank you for your support, feedback, and for being with us — we’re excited to bring you even more updates and content in the year ahead 🎉
Update Notes
Prices can now be set in whole dollars only (no cents).
Fixed an issue where, in some cases, a thief could keep stealing items after a verdict.
The Master Volume setting now also affects moaning sounds during sex scenes.
NPC behavior has been improved: they now give way to NPCs leaving the shop and enter only when the path is clear.
Fixed a bug where the player could fall through the ground during a sex scene with the cashier.
Fixed game saving and loading – now more stable.
Slightly increased the length of the day.
Adjusted the algorithm for Desire gain when new customers arrive.
Made shop shadows lighter so items are easier to see.
Improved terminal functionality – now you can enter a four-digit number.
If you enjoy the game and our work, please write a positive review. The game is starting to build its community, and right now, just a few positive reviews can make a big difference and help the game stand out.
This small update focuses on polish and stability.
Fixed a bug related to setting prices on items
Improved character animations — animations no longer distort body proportions
Adjusted lighting contrast and brightness on the level
Thank you for your feedback and support!
It finally happened — welcome to your very own adult shop!
Manage a spicy inventory, attract curious townswomen, and satisfy their fantasies. Fantasy Toys are especially popular, and once the girls arrive, they rarely leave disappointed.
Use the unique X-RAY mechanic to spot a sneaky thief by checking clues in the news and scanning suspects in detail. And yes — X-RAY isn’t only for thieves.
If the shop gets quiet, head to the streets and increase the Horny Level of the townswomen to bring more visitors inside.
At launch, only girls live in your neighborhood, but we focused on maximum body diversity — and not all of them are human 😉
If the game finds its audience, we’ll be adding more characters in future
💙 If you enjoy the game, a review on the Steam store page really helps the game appear in recommendations and rankings. https://store.steampowered.com/app/4148670/Sex_Shop_Simulator_XRAY_DESIRE/#app_reviews_hash
Found a bug or technical issue? Report it in the dedicated thread to help us fix it faster.
🐞https://steamcommunity.com/app/4148670/discussions/0/693122745159962849/
💡 Feedback & suggestions: https://steamcommunity.com/app/4148670/discussions/0/693122745159962918/
Thank you for playing and supporting us — have fun! 🎉
Hey everyone!
The wait is almost over — we're thrilled to announce our official release date!
The game launches on the night of December 26–27:
🇺🇸 West Coast (PT): Dec 26, 11:00 PM 🗽 New York: Dec 27, 2:00 AM 🇬🇧 London: Dec 27, 7:00 AM 🇭🇰 Hong Kong: Dec 27, 3:00 PM 🗼 Tokyo: Dec 27, 4:00 PM 🇦🇺 Sydney: Dec 27, 6:00 PM
We hope the correct release date will start displaying on store pages soon.
We can’t wait for the launch and in the meantime, we’re making sure everything feels just right!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Sex Shop Simulator: X-RAY DESIRE, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Sex Shop Simulator: X-RAY DESIRE statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.