Hey everyone.
We have just released a new patch for Serious Sam Fusion 2017 with changes that were made according to community feedback, so thanks for that. :)
Changelog
- Fixed an issue where third person view camera was locked to sandwhale when being eaten by it in SS3VR:BFE
- Fixed issues with cutscenes not working as intended in SS3VR:BFE
- Finely tuned Sledgehammer weapon in Serious SS3VR: BFE
- Disabled client position correction if client havs VR movement enabled, players should not be warping around in multiplayer anymore
- Fixed text scroll hud element for VR which was rendering at wrong placement when the VR rendering ratio is not 100%
- Dynamically created items that have set custom respawn time will now be respawned in deathmatch
- SSAO precision no longer adjust its depth offsetting
- Fixed an issue with wrong mouse cursor position tracking in full-screen modes that doesn't match Windows' desktop resolution
- Various other tweaks and fixes
In case you have any issues with this build, the previous one is still available for opt-in, by doing this:
locate the game in the Steam's "Library" panel
right click and invoke "Properties"
select the "Betas" tab
choose "previousversion"