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Full Steam announcements and update articles for this title.
This is the final update for this game, and its content will serve as the base version for the new game.
Additional features will be gradually added and optimized in the new game.
Since this mode will be migrated to Unreal 5 in the future, the character creation system has been temporarily disabled in this mode.
To prevent clipping issues with weapon handling, the maximum chest size for characters is now limited to the default size in the new mode.
This update introduces an ARPG + survival crafting open-world mode.
The game code has undergone significant modifications and optimizations to improve gameplay feel (applicable only to the new mode; the main story mode remains unchanged).
New content includes but is not limited to:
Revamped animation state machine for smoother player controls
New weapon-wielding and melee combat animations
Content currently available in the new mode:
Building mode (basic functionality; more building types will be added later)
Leveling and skill-point allocation system
Scavenging and material breakdown system
Weapon crafting and repair system
Quest system (preliminary storyline, unrelated to the future full version)
Shop system
Companion system
Execution system
Fast-travel system (requires activation at designated teleport points)
Upgraded map system (more detailed, with new objective markers and navigation guides)
Souls-like melee combat system:
Jumping and dodging/sidestepping
Crouching removed
New weapons: scimitar, greatsword, bow, and a movable axe (recommended for early game)
Enemies include two existing types with new AI (new enemies will be created in Unreal 5, expanding beyond zombies)
Save mechanism changed to instant auto-save (only for this new mode)
Additions:
1 new boss
2 new outfits
Future plans include vehicles and various new systems.
Note: The current map is a temporary setup with limited exploration content, which may feel repetitive.
A new Unreal 5 demo will be released later; those not in a hurry to test may wait for future content.
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This page aggregates Steam news feeds, patch notes, and developer announcements for Secret Archives, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Secret Archives statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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