1. Reconnection & Packet Loss Issues
Fixed an issue in Chapter 2 where severe packet loss on the secondary player could prevent the "Avoid the Wedding Sedan" event from triggering. Previously, the issue could only be resolved if both players completely exited and rejoined the game.
Fixed an issue in Chapter 2 where the secondary player could interact with the sedan chair and notes while offline, then upon reconnecting, multiple interaction windows would appear simultaneously and certain interactable objects would become permanently stuck in an "already interacted" state.
Fixed an issue in Chapter 2 where the secondary player disconnected during the death animation after being caught by a ghost. Upon reconnecting, the revive UI would appear while the Boss had disappeared, yet its voice lines continued playing.
Fixed an issue where returning to the main menu immediately after completing Chapter 7 and selecting Continue Game would cause the room creation screen to freeze.
2. Character & Scene Synchronization Fixes
Fixed an issue in Chapter 3 where the ghost sedan chair would stutter and leave visual afterimages when the male protagonist carried it after the female protagonist (secondary player) had entered it.
Fixed an issue after the "Mirror Wuchang" cutscene in Chapter 3 where the host player's screen would fail to fade to black, or the secondary player would become stuck beneath the map. Respawning after being killed by Wuchang now functions correctly.
Fixed an issue in Chapter 5 where the female protagonist (host player) would disappear from the male protagonist's perspective after the host reconnected following a crash.
Fixed an issue after completing the attic sequence in Chapter 5 where only the female protagonist's flashlight remained functional, while the male protagonist's flashlight failed to illuminate properly.
Fixed a synchronization issue during the "Life and Death Choice" sequence in Chapter 3 where, after the host entered the Door of Death, the door appeared open from the secondary player's perspective but remained blocked by collision, preventing entry.
3. Level Logic & Progression Fixes
Fixed an issue in Chapter 4 where the female protagonist could not interact with the papers on the wall after entering the Golden Book Room.
Fixed an issue in Chapter 5 where the interaction prompt (E) would disappear before obtaining the door handle, preventing players from activating the door again.
Fixed an issue in Chapter 2 where, after offering sacrificial wine at the Door of Death during the "Life and Death Choice" sequence, a door in the Endless Corridor lacked collision and allowed players to walk through walls.
Fixed a logic conflict during the Grandfather Boss Fight in Chapter 3, where interacting with the real hairpin at the exact moment of being caught could trigger both the death sequence and the completion cutscene simultaneously. This fix has also been applied consistently to the Li Qi Boss Fight in Chapter 2.
Fixed an issue where loading a save in Chapter 1 could leave a parallax puzzle cabinet already opened while its item remained uncollectible, causing progression to become blocked.
Fixed an issue where loading a save in Chapter 4 would fail to remove the second incense stick in Qi Yu's side area, allowing it to be collected repeatedly.
4. Environment & Clipping Fixes
Fixed clipping issues with the headpiece while dressing the puppet in Chapter 3. Additional collision detection has been added.
Fixed tree clipping issues near the female protagonist's doorway and at the far-right side of the main gate in Chapter 4.
Fixed clipping issues affecting the male protagonist near the wedding sedan chair and stone bridge in Chapter 6.
