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Hello,
We are moving according to our road map. Here are the improvements in this v.0.8.3 patch:
Added a one new level to the story mode
Difficulty options (like: normal, hard, extreme)
More dynamic difficulty system
Various bug fixes
Chinese/Japanese/Korean localization
Crew reroll and selling crews
New updates are on the way!
Hello,
It's been around 10 days since the release and we continue to listen to your feedback and suggestions. From what we've gathered and planned we can share our focused goals for the full release.
Finishing the story mode by adding 3 remaining levels
Adding an endless mode
Difficulty options
Revised/improved objectives (like defense objectives) according to your feedback
Base defense (tower defense) levels will be improved
Polishing up the levels in general
More power cards
More interactable zones/things inside the levels (like magnets)
Cleaning up various minor bugs and quality of life issues
General balancing and fun improvements
Better UX
Adding more SFX
Better gamepad support
Hoping to improve the game a lot for the release version. There might be additional things we add according to your feedback. We plan to finish the game within 3 months for the 1.0 version.
Please write to Steam reviews, Steam discussions or our Discord server to share your opinions.
As 3 days passed since the release, SCAD version 0.8.2 is ready.
Here are the new changes:
Display Settings: Added options for screen resolution, screen modes (fullscreen, windowed, borderless), and v-sync.
Corpse Persistence: New setting to control how many corpses remain on the map.
Damage Numbers: Added toggle to show or hide damage numbers.
Experience Bar: XP bar now fills with a more dynamic and visually appealing animation.
Repair Power: Repair effectiveness has been nerfed for better balance.
Upgrade Panel: Improved UI/UX for the tweaking panel upgrades.
Air Strike (Helicopter) Power: Rockets now fire with improved distribution.
Level Body Clean-up: Fixed issue where bodies from the previous level were not being deleted in the next level.
Lab – Base Defense: Crash issue in this level has been resolved.
Zombie Toss: Visuals for the Zombie Toss power have been enhanced.
CATV Boss: Fixed door collider issues in the CATV boss level.
Seeker Destroyers Trio: This boss encounter is now more challenging.
Wingtourage Boss: Projectiles are now easier to see for better readability.
Weapon Synergies: Fixed crew member synergy issues with certain weapons.
Base Defense Achievements: Achievements in Base Defense mode now function correctly.
Fuel Glitch: Fixed visual bug where fuel appeared to drop to 0 when Start was clicked.
Please reach out to us for your troubles and suggestions!
As the 24 hours passed since the release, version 0.8.1 is ready.
Here are the changes we've done so far:
Boss Loots: Bosses now drop loot upon defeat.
Huge Zombie Countdown Notification: Added a notification panel showing remaining time before the huge zombie arrives at the end.
Extended Loot Phase: Increased the loot phase duration at the end of each run.
Resolution Handling: The game now automatically selects your screen’s native resolution.
Cursor Visibility: Fixed an issue where the mouse cursor sometimes disappeared on the area selection screen.
Power Cooldowns: Resolved a bug causing late-game hovercraft cooldowns to become excessively short.
Story Dialogue Order: Corrected minor story dialogue lines appearing in the wrong sequence.
Visual Enhancements: Implemented various minor visual improvements.
General Stability: Fixed several other minor bugs to improve overall gameplay experience.
Please reach out to us for your troubles and suggestions!
Hello!!!
We are very excited to share with you that SCAD is available for Early Access now!
We will be frequently updating the game and offer new content until our full release.
Hoping you guys enjoy the game.
Don't forget to give us feedback! We will be listening!
NAISU
We will be broadcasting the gameplay of SCAD during the Made in Türkiye festival event.
We are excited to show you the demo on Steam Next Fest!
While we present you a glimpse of the game, we would love to receive your valuable feedback.
Thanks for your support!
NAISU
About
This page aggregates Steam news feeds, patch notes, and developer announcements for SCAD, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main SCAD statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.