Dear players!
Today we're releasing a patch with the next mechanic and bugfixes for Saloon Simulator. You'll find the patchnotes below:
Cart customization mini-game
There's a new way to make a name for yourself in Blueberry! A wagon isn't just transport — it's a statement. W. can haul one in, but the rest is on you. Clean it up, strip off the marks its last owner left behind, and craft custom decorations to match what each customer is after. Do it right, and word will spread fast. Pickier, higher-paying clients will come, each with their own tastes for you to figure out.
What's been added or improved?
Unlocked the second moonshine client after Wrong Pockets quest
Increased order frequency for moonshine clients. We'll keep an eye on it and adjust based on your feedback. Note: changes will take effect in the next client cycle (~7 in-game days).
Increased experience gain of moonshine orders (we will monitor/tweak it accordingly with feedback)
Made worker cook preparing food faster
Made saloon brawls less frequent
Reduced camera fade delay after served drink to customer
Adjustments to when interaction with customers and workers is possible
Added saving to last cookbook page and selected bookmark
What's been fixed?
Fixed the issue with save games always being locked
Fixed several VRAM-related crashes (we're still working on this to make the game available to as many players as possible)
Fixed an issue where crime reputation didn't update
Fixed double negotiation in the moonshine mechanics
Fixed a persistent dialogue line during day transitions
Fixed bare hands appearing at the end of a fight with a client
Fixed issues with Lucy in the quest "Scarlet Lady"
Fixed default moonshine equipment not saving
Fixed the waiter worker infinite loop
Fixed the tool wheel selection bug
Fixed the NPC Hank sitting bug
Fixed invalid moonshine stations, shelves and racks in the world
Fixed the item preview actor duplication bug
Fixed the cook worker infinite loop
Fixed the moonshine barrel preview bug
Fixed sour mash quest bugs related to moonshine equipment
Fixed clients getting stuck in the faro room doors
Fixed the missing "orders made" count in the day overview before sleeping
Fixed moonshine items being added twice
Fixed death screen transitions when losing a fight or being run over by a train
Fixed Lucy getting stuck in an idle position
Fixed Lucy becoming non-interactable
Fixed certain furniture becoming unusable after purchase
Fixed the player pawn being unable to stand up after the starting cutscene finished
Fixed respawning destructibles in the Saloon
Fixed a chandelier protruding through the Saloon floor
Fixed an issue where Tier 3 furniture and decoration traits were not visible
Fixed typo in shop tutorial
Fixed tool rag animation and visibility on screen
Fixed moonshine stations double click on ingredients drag
Fixed cooking minigame camera bug
Fixed bug when initial moonshine recipes were not added properly
Fixed issue with days when after 30 days counter was restored to 0
Fixed yest fermentation multiply bug
Fixed issue with Lucy invalid interaction during freeplay
Fixed cleaner broom animation
Fixed crash with T3 chairs
Fixed issue with talking Doc dialogue by Peabody
Fixed worker waiter tray bug
Fixed tier 3 furniture crash
Fixed worker waiter checking if valid money on table
Fixed ice box not saving properly
Fixed missing ice while making drink when worker barman was refilling ice
Fixed negotiation widget bug
Fixed moment in Sour Mash quest when player could talk with W outside of the barn
Fixed issue with non incrementing day when player went sleep
Fixed issue with non-interactive moonshine wagon in Sour Mash quest
Fixed invalid courtesan bark dialogue at game load
Fixed workers disappearing from map
Fixed worker management not available after certain quests
Fixed issue with missing moonshine equipment in Sour Mash quest
And much more...
What's next?
We're currently extending the cart customization mechanic, which will arrive in a few weeks. We're also adding gamepad support — currently around 70–75% done. And of course, we're working on bugfixes and optimizations related to GPU and VRAM usage. Also, if you have any problems related to the GPU Crash dump you can increase TDR delay timer in Windows settings.
Thanks for your patience!
Best, The Glivi Games team
