Hi there!
As part of the update on June 9, 2026, we're telling you about what will change in the game.
Game Events
— The “Magic Seal Blessing” promotion starts today and will run to June 16.
— The “Seasonal Adventure” starts today and will run to July 7.
— The “Box of the Green Folk” promotion continues (until June 18).
— The “Sealing Wax Sets” promotion continues (until June 12).
Fixes and Improvements
— Fixed the announcement board: added a text length limit (36 characters) and improved panel width scaling.
— Fixed an issue with Hexar the Defiler ("Geometers Mausoleum"): summoned mummies now die simultaneously with Hexar.
Balanсe
We reviewed gameplay data and statistics and made targeted adjustments to Seals. These changes apply to all Seals obtained both before and after the update.
NameStatus
Seal ColorBonuses depend on the item level (for the maximum 65th level)Class
Equipe Type
GreenBluePurpleOrangeSeal of the Killing Mage
Before
+16 Mana
+21 Mana
+2 Mana on kill
+32 Mana
+4 Mana on kill
+53 Mana
+5 Mana on kill
Mage, Sorcerer, Warlock
Headgear, Gloves
After
+16 Mana
+21 Mana
+2 Mana on kill
+7 Attack
+32 Mana
+4 Mana on kill
+13 Attack
+53 Mana
+5 Mana on kill
+20 Attack
Seal of the Death Rider
Before
+4 Strength
+5 Strength
+2% Attack Speed
+5 Strength +3% Attack Speed
+66 Health from killing
+5 Strength
+4% Attack Speed
+131 Health from killing
Warrior, Crusader, Dark Knight
Spear
After
+4 Strength
+5 Strength
+1% Attack
+5 Strength
+2% Attack
+3% Critical Damage
+5 Strength
+4% Attack
+4% Critical Damage
Seal of the Steel Rider
Before
+327 Defense
+327 Defense
+4% Critical Damage
+327 Defense
+8% Critical Damage
+327 Defense
+11% Critical Damage
Any
Spear
After
+218 Defense
+327 Defense
+2% Defense
+436 Defense
+4% Defense
+654 Defense
+6% Defense
+4% Health
Seal of the Cardinal’s Dream
Before
+4 Intelligence
+4 Intelligence
+3% Mana
+4 Intelligence
+6% Mana
+4 Intelligence
+9% Mana
Mage, Sorcerer, Warlock
Headgear
After
+4 Intelligence
+4 Intelligence
+4 Dexterity
+5 Intelligence +5 Dexterity +5% Elemental Damage (Air)
+7 Intelligence
+7 Dexterity
+8% Elemental Damage (Air)
Seal of the Bloodaxe
Before
+4 Strength
+7 Strength
+8 Strength
+1 Energy upon scoring a hit
+8 Strength
+3 Energy upon scoring a hit
Warrior, Rogue, Crusader, Thief, Assassin, Dark Knight
Axe, Two-Handed Axe
After
+4 Strength
+5 Strength
+3% Attack Speed
+7 Strength +4% Attack Speed
+3% Chance to inflict Bleeding on attack
+9 Strength +5% Attack Speed
+7% Chance to inflict Bleeding on attack
Seal of the Cardinal’s Hand
Before
+3 Hit
+3 Hit
+16 Mana
+3 Hit
+16 Mana
+2 Long-Range Attack Distance
+3 Hit
+16 Mana
+3 Long-Range Attack Distance
Mage, Sorcerer, Warlock
Face Accessory
After
+4 Intelligence
+5 Intelligence
+7 Attack
+7 Intelligence
+13 Attack
+2 Long-Range Attack Distance
+9 Intelligence
+20 Attack
+3 Long-Range Attack Distance
Seal of the Pain Hammer
Before
+4 Strength
+5 Strength
+3% Critical Damage
+7 Strength
+4% Critical Damage
+7 Strength
+6% Critical Damage
+1 Energy upon scoring a hit
Warrior, Crusader, Dark Knight
Axe, Two-Handed Axe, Hammer, Two-Handed Hammer
After
+5 Strength
+7 Strength
+4% Critical Damage
+9 Strength
+6% Critical Damage
+13 Strength
+8% Critical Damage
+33 Attack
Seal of Solidity
Before
+327 Defense
+654 Defense
+872 Defense
+2 Stamina
+1090 Defense
+3 Stamina
Any
Spear, Headgear, Artifact, Armor, Footwear, Greaves, Gloves, Face Accessory, Ring, Amulet, Totem, Shield, Orb
After
+109 Defense
+218 Defense
+436 Defense
+2 Stamina
+654 Defense
+3 Stamina
Seal of the Bumblebuzz
Before
+4 Dexterity
+7 Dexterity
+8 Dexterity
+3 Stamina
+9 Dexterity
+5 Stamina
Any
Any
After
+5 Dexterity
+6 Dexterity
+7 Dexterity
+2 Stamina
+8 Dexterity
+4 Stamina
Seal of the Nizhad
Before
+327 Defense
+327 Defense
+4 Stamina
+327 Defense
+7 Stamina
+327 Defense
+10 Stamina
Any
Spear, Headgear, Artifact, Armor, Footwear, Greaves, Gloves, Face Accessory, Ring, Amulet, Totem, Shield, Orb
After
+109 Defense
+218 Defense
+4 Stamina
+327 Defense
+5 Stamina
+545 Defense
+7 Stamina
Seal of Physical Destruction
Before
+4 Strength
+4 Strength
+20 Attack
+5 Strength
+33 Attack
+6 Strength
+46 Attack
Warrior, Rogue, Crusader, Thief, Assassin, Dark Knight
Sword, Dagger, Katars, Two-Handed Sword, Axe, Two-Handed Axe, Hammer, Two-Handed Hammer, Spear, Headgear, Gloves, Shield
After
+3 Strength
+4 Strength
+13 Attack
+5 Strength
+20 Attack
+6 Strength
+33 Attack
Seal of Ranged Destruction
Before
+4 Accuracy
+4 Accuracy
+20 Attack
+5 Accuracy
+33 Attack
+6 Accuracyи
+46 Attack
Archer, Hunter, Sniper
Bow, Mortar, Gun, Pistol, Headgear, Gloves
After
+3 Accuracy
+4 Accuracy
+13 Attack
+5 Accuracy
+20 Attack
+6 Accuracy
+33 Attack
Seal of Magical Destruction
Before
+4 Intelligence
+4 Intelligence
+20 Attack
+5 Intelligence
+33 Attack
+6 Intelligence
+46 Attack
Mage, Sorcerer, Warlock
Book, Power Bracelet, Scythes, Headgear, Gloves, Orb
After
+3 Intelligence
+4 Intelligence
+13 Attack
+5 Intelligence
+20 Attack
+6 Intelligence
+33 Attack
Seal of Fire
Before
+4 Stamina
+4 Stamina
+3% Elemental Damage (Fire)
+4 Stamina
+5% Elemental Damage (Fire)
+4 Stamina
+8% Elemental Damage (Fire)
Any
Ring
After
+4 Stamina
+4 Stamina +1% Elemental Damage (Fire)
+4 Stamina
+3% Elemental Damage (Fire)
+4 Stamina
+5% Elemental Damage (Fire)
See you in Royal Quest!