
Steam news
Full Steam announcements and update articles for this title.
Hello everyone!
Pets are no longer just cosmetics, they now have small but meaningful benefits and introducing a dedicated pet slot. A bunch of this came from community feedback, so thanks to everyone who shared thoughts and for voting on discord. Let me know what you think!
UI customization changes are here. The goal with this update was to give you a big pass on customizing the interface, letting you make the layout truly your own.
The Pet Slot & Benefits: Pets now gives boosts: combat pets boost your skilling 5% speed or batch per pet in that area, and skilling pets boost your combat by 5% dmg to that area. All skilling pets can be combined into 'the pet', combining all stats from all 6 of the skilling pets.
Unlocking 'The Pet': 'The Pet' can be unlocked directly in the Slayer tab for 10,000 Slayer points, a combination of all skilling bosses.
Account Avatars: Any pet you have unlocked in your collection log can now be set as your account avatar, shown off with a golden background.
Drag & Drop Layout: The inventory and current-action panels (current quest, skilling/combat, etc.) can now be dragged around and scaled independently.
Movable Bank Window: The Bank window can now be resized and dragged anywhere on your screen, and it will remember its size and position for next time.
Optional Left Sidebar: Added a new optional left sidebar with all your skills, tabs, and menus in one clean panel. This can be collapsed into a slim rail or toggled off entirely in Settings.
Configurable Keybinds: Set your own keyboard shortcuts for skills, tabs, and menus. You can find this in Settings under 'Keybinds'.
Inventory Shortcuts: Gear and Bank shortcut buttons now sit right above the inventory. These can be toggled off in Settings if you prefer the old look.
Shop Buy Back Button: Added a buy back button in the shop, so you can easily undo accidental item sales.
Shop Sell Back Button: Added a sell back button in the shop, so you can undo accidental item purchases.
Direct Inventory Management: You can now sell and bank items directly from your inventory with a simple right-click.
Ore Sack Update: The Ore sack has been upgraded and now holds the 5 different bars too.
Gear Comparison Tab: Added a new Gear Comparison tab to the item wiki. Pick a slot to see every item side by side, sortable by any stat, featuring color-coded values to spot the best gear fast.
Hello everyone!
Slayer changes are here. The goal was to move away from the "9 Easy + 1 Expert" strategy(or simular ones) and get people committing to longer tasks instead. Harder tasks should now feel a lot more worth it.
A bunch of this came from community feedback, so thanks to everyone who shared thoughts. Let me know what you think!
Play OFFLINE: A lot of people had issues especially from Russia and China, where they were unable to connect to the server, so we now have a possibility to play offline
Complete the game by getting the CAPERON
Slayer Streaks Per Difficulty: Slayer streaks are now tracked separately per difficulty (Easy, Medium, Hard, Expert).
Extended Task Bonus: Completing an extended Slayer task now rewards bonus Slayer points on top of the normal streak reward (+2× the master's base rate).
Slayer Point Rewards Increased: Hard difficulty base reward increased to 40 per task (from 25). Expert difficulty base reward increased to 180 per task (from 75).
Simplified Streak Bonuses: The 250th and 1000th task streak bonuses have been removed from all difficulties to simplify the reward structure.
Streak Conversion: Because the old streak didn't track which difficulty it was earned on, it can't be migrated directly. As compensation, your old Slayer streak will be converted to Slayer points at a rate of ×10 per task completed (e.g. a streak of 89 gives 890 Slayer points). The button disappears once claimed inside the Slayer tab.
Equal Task Odds: All Slayer tasks now have an equal chance of being assigned. Task weights have been removed.
Slayer Tasks Tab Update: The tab now shows the extended amount range and its bonus Slayer points reward instead of the old weight column.
Weakness Icons: Monster cards now show a small icon indicating which attack style they are weakest to.
One Click Harvest & Plant: Cost reduced from 750 to 50 Slayer points (you'll be refunded the difference).
Magic Weapon Buffs: All 2.2s magic weapons have received a damage buff.
Cosmetic Crafted Upgrades: The cosmetic crafted versions of the 7 best-in-slot items (Stingar Hammer Purple, Bernard Claws Pink, Mammok Crossbow Fire, Tuskar Bow Fire, Fire Trident Ice, Whisper Wand Water, and Slayer Boots Claws Neon) now give 10% better stats than their base item instead of being purely cosmetic.
Achievement & Contract Counts: Changed the count shown in achievements & contracts like sigils, arrows, and slingshot ammo for consistency. It now shows how many resource cycles you need instead of the output amount, since that was confusing a lot of people (myself included).
Play Offline (Steam): Added a "Play Offline" option on the login screen. Skip logging in entirely and play with local saves only (no cloud backup or cross-device sync until you log in).
Rocky is now here as a boss monster.
Hello everyone!
Today is a big day for Rocky Idle. I am very excited to announce that the game is now fully playable in Spanish, Simplified Chinese, Russian, Brazilian Portuguese, German and French !
With the big help of the community, people can now play in their native language, and hopefully, this opens up the game to many new players around the world. If you want to see more languages, please let me know!
Loot Management: Monster drops on the ground can now be dragged and dropped to rearrange them.
Pet Gambling: Reached Diamond Tier for a boss or skilling activity? You can now gamble your corresponding tokens (1, 10, or all at once) for a 1/250 chance at the pet.
Low Performance Mode option in Settings(For mobile or low end devices)
Slayer Categorization: All area bosses now count toward their specific area's Slayer category (Forest, Field, Mine, Sea, Market, Temple) in addition to the BOSS category.
UI Improvements: Blocked tasks in the Slayer Tasks tab now feature a red "Blocked" badge and a strikethrough line to match the Extended indicator.
Mass Opening: XP lamps can now be opened 1, 10, or all at once directly from the lamp modal.
Temple Nerd Achievement Buffs:
Reduced bones altar requirement from 40,000 to 35,000.
Reduced level completion requirement from 122 to 120.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Rocky Idle, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Rocky Idle statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.