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Commanders, this is your final call! ⚔️
The Steam Summer Sale ends today!
Last chance to recruit Rising Army at 50% OFF!
Train your troops, upgrade your camp, and lead your Lord to legend.
And with Arena Mode on the horizon, there's never been a better time to join the ranks...
First of all: THANK YOU!
Rising Army has now been recruited by over 2,000 commanders!
An incredible milestone for our small team.
Every review, bug report, and suggestion you've shared has helped shape the game, and we're truly grateful.
But we're not resting at camp...
Something new is cooking in the Goblin's kitchen, and we couldn't resist dropping a few spoiler shots:
* still wip, can be subject to changes
Here's a little taste of what's coming:
ARENA MODE.
10 unique scenarios.
Pure battles. No camp management, just war!
Jump straight into the action, test your tactics, and prove you're the greatest commander of them all.
More details soon... Stay tuned!
The Arkbits Team
The Steam Summer Sale is here, and Rising Army is joining at -50%! The best price it's ever been.
If you've been keeping it on your wishlist, this is the moment. Build your camp, assemble your army, and see how far your strategy takes you.
Since launch in March the game has grown thanks to you. If you grab it during the sale, drop me a line: I read everything, and your feedback shapes what comes next.
⚔️ 50% off until July 8th.
Hello Commanders,
during the week of Strategems Festival 2026, you can get Rising Army at 40% off.
New encounters available on the map: you can now encounter wild beasts on the map and battle them in fierce encounters!
New weather system during battles: any weather condition other than Sunny inflicts a penalty on troops.
Combat Log: We've added a combat log to battles so you can better see what's happening during combat!
New feature for Sandbox Mode: From now on, if you run out of troops in Sandbox Mode, it’s an instant Game Over! No more mercy from the King, unlike in Campaign Mode.
From now on, you can move the camera using the WASD keys.
A few minor fixes to the language localizations.
Greetings Commanders!
Today marks the end of our celebration of the Medieval Age with the Steam Medieval Fest.
Last chance to get Rising Army at 33% off!
Greetings Commanders!
To thank our Japanese, Chinese, and Vietnamese friends who are supporting us, we’ve decided to try to make the game more accessible for you!
Since we’re a small team, we’ve used AI to help with localization into your languages.
We know it won’t be perfect, but we hope it will allow you to enjoy the game more!
If you have any suggestions or corrections, we have a Discord server where you can join and report them :) To mark the occasion, we’ve also decided to add some new traditional weapons!
指揮官の皆様へ
いつも応援してくださっている日本、中国、そしてベトナムのプレイヤーの皆様に感謝を込めて、より多くの方に本作を楽しんでいただけるよう、アクセシビリティの向上を決定いたしました!
私たちは少人数のチームであるため、今回の各言語へのローカライズにはAIの力を借りています。
完璧な翻訳ではないかもしれませんが、これにより皆様がより一層ゲームを楽しめるようになることを願っています。
もし翻訳の改善案や修正点がありましたら、公式Discordサーバーにてぜひご報告ください。皆様のご参加とフィードバックをお待ちしております! :)
「この機会を記念して、新たにいくつかの伝統的な武器を追加することにいたしました!」
各位指挥官,你们好!
为了感谢一直以来支持我们的中国、日本和越南朋友,我们决定努力提升游戏的本地化支持,让大家能更轻松地体验游戏!
由于我们只是一个小团队,我们使用了 AI 来协助完成这些语言的本地化工作。我们深知目前的翻译可能并不完美,但希望这能帮助大家更好地享受游戏乐趣!
如果你有任何建议或修正意见,欢迎加入我们的 Discord 服务器并向我们反馈 :)
“为了纪念这一时刻,我们还决定加入一些全新的传统武器!”
Chào các Chỉ huy!
Để gửi lời cảm ơn đến những người bạn Nhật Bản, Trung Quốc và Việt Nam đã luôn ủng hộ chúng tôi, chúng tôi quyết định cố gắng làm cho trò chơi trở nên dễ tiếp cận hơn đối với các bạn!
Vì chúng tôi chỉ là một đội ngũ nhỏ, chúng tôi đã sử dụng AI để hỗ trợ việc bản địa hóa sang ngôn ngữ của các bạn. Chúng tôi biết rằng bản dịch sẽ không thể hoàn hảo, nhưng hy vọng điều này sẽ giúp các bạn có trải nghiệm chơi game tuyệt vời hơn!
Nếu bạn có bất kỳ góp ý hoặc bản sửa lỗi nào, chúng tôi có một máy chủ Discord nơi bạn có thể tham gia và phản hồi cho chúng tôi :)
“Nhân dịp này, chúng tôi cũng quyết định bổ sung thêm một số vũ khí truyền thống mới!”
The Arkbits Team!
Rising Army celebrates the Medieval Age with a 33% sale off.
Commanders, are you ready to lead your army without taking yourselves too seriously? :D
Rising Army is a strategy auto-battler game where you can train and equip every single troop, upgrade your camp, and recruit new warriors. Experience a campaign in an open world and take on epic battles.
Greetings, Commanders of the Rising Army, To mark the arrival of the Medieval Festival here on Steam, the King is delighted to announce that the era of the Big Update has arrived!
We have taken on board much of the feedback we have received, both from the community and from some of the negative but constructive reviews.
In this update, we have worked not only on further general game balancing, but also on expanding the variety of content (particularly new mission types) and on further quality-of-life improvements.
Here you can find the latest additions to the game:
As a small team of just two people, we’re doing our best to keep making the game even better!
We would like to thank everyone who is supporting us by purchasing the game and sharing gameplay videos on various social media platforms :) :) :)
We are planning to add further languages, including Japanese and Chinese. We hope to be able to provide further updates soon!
Starting a new game is recommended so you can enjoy the new gameplay experience from the very beginning, but it is not mandatory.
The Arkbits Team!
Work continues in the royal kitchens on the game update for the Medieval Festival.
Building Repair Mechanics: Life in the camp will now be a little more complicated; buildings can become damaged after X days of use and will need to be repaired in order to be used.
New mission types: fetch and return, escort the caravan!
New game mode: Sandbox Mode, where you decide how long your game will last. Only in this mode will you be able to tackle Level 5 missions (the hardest in the game).
Save slots are divided between Campaign Mode and Sandbox Mode.
Improved the balance of the bandit threat.
If you fail a mission now, your resources and items in your stash will be looted.
These updates are intended as a preview and are not available yet in the current version.
A tempting aroma wafts from the royal kitchens.
We are working on a major update to the game ahead of the upcoming Medieval Festival on Steam.
Here is a sneak peek at some of the content that will soon be added to the game:
As the days go by at camp, something might just happen! Various types of events have been added, linked to the troops, their traits or specific requests from the King.
The troops will now... speak! In difficult conditions, they will utter a few words to give the commander a clear indication of their state of health and to make them seem more 'alive'.
You’ll be able to appoint captains!
In every city, you’ll find a barber where you can customise your troops’ heads.
To further enhance quality of life, the option to gather everyone around the fire by removing them from any assigned building will be added.
These updates are intended as a preview and are not available yet in the current version.
New recipes have already arrived in our kitchens. Stay tuned for further updates :)
Hey Warbands Leader!
We’re thrilled to announce that Rising Army and Gobs and Gods have decided to join forces!
What the heck is this "Expendable Warband Collection"?
It’s the crossover nobody asked for, but everyone deserves :D
On one hand, Rising Army, where you can build a massive army... at least until you run out of wood or the King’s patience.
On the other, Gobs and Gods, where you throw goblins at your enemies and hope the gods are on your side (spoiler: they usually aren’t).
If commanding a horde of desperate, anything-goes warriors is your thing, this is your moment!
Hi Commanders, and happy #TurnBasedThursdayFest to everyone!
This festival weekend is your last chance to get Rising Army at 20% off.
Messengers depart from Goosewick riding swiftly to spread the news. "The war council worked day and night to make the campaigns more balanced!" Balance of Power updates: - Patch Note 0.1a - Patch Note 0.1b
We would like to thank everyone who is supporting us in improving our product!
We are a small team of two people, a developer and an artist, who are putting a lot of passion into this project.
Some updates to the game will be coming soon, so stay tuned!
Remember that if you have played the demo or playtest, it is highly recommended that you delete them from your hard drive.
Messengers from across the kingdom bring news
The King never expected the new generals to be so prepared!
For this reason, the royal scribes and war counsellors have worked night and day to make the campaign more challenging.
- New balancing of tasks spawn.
- New balancing of the game's overall economy.
- New balancing of battles.
The war has just begun! A NEW FRESH START IS HIGLY RECOMMENDEED.
Rising Army is now available on Steam!
Commander, ready to lead your army?
If you have played the demo or playtest, it is highly recommended that you delete them from your hard drive before installing the final version. Starting New Campaign is mandatory ;)
The tireless and industrious Goblins have not been idle, and something new has begun to take shape in their workshops!
Skill System during Battles: Now, during battles, you will be able to use certain skills to turn the tide of battle. Be careful, though, as skills will cost resources, and your enemy will be able to use them too!
New Quests System: The missions will now have an important change. There will be royal tasks given by the King and his subordinates, and local tasks given by the locals. Royal tasks will be the only ones to guarantee you the King's Pleasure, while local tasks will guarantee you resources. This will allow for better balance and progression throughout the game. But that's not all! In addition to single-battle missions, there will be step missions, which will see Commanders engaged in different stages of battle. You will need to plan the deployment of your troops carefully!
Equipment now based on troops' level: Until now, anyone could equip anything in the demo, but that will no longer be the case! Equipment will have a required troop level in order to be equipped!
More than 50 weapons and 50 armors: The final version will feature more than 50 weapons and 50 armors! You can have fun customising your troops!
Start Closed Beta Today: The closed beta starts today! Join our Discord to learn more and apply to participate as a Beta Tester.
New Steam Capsule: New splash art for Steam that will also be featured in the game!
New Main Theme: New customised main theme at the start of the game!
* These updates will not be included in the current playable demo, but will only be available in the final version of the game. *
The rumours coming from the Desolate Hills seemed to be true.
The industrious Goblins were indeed working on something new!
Preset formations available to speed up deployment operations.
Tactics tactics tactics: system of orders assignable to each individual unit.
Many of the new features for QoF improvement and overall balance come from your valuable feedback, which is helping us in the development of the game.
If you would like to follow developments closely and contribute your feedback, we invite you to join our Discord server.
... but from the Desolate Hills, the sounds of Goblin industry seem never to cease ...
* These updates will not be included in the current playable demo, but will only be available in the final version of the game. *
Well, here we are, announcing the game's release delay like one of those big development houses! The new release date will be Q1 2026.
We need more time to add some important features and further polish bugs and Quality of Life!
We hope you can understand the sacrifices made by a small team of just two people!
From the high peaks of IronPeak, a royal messenger pushes his way through the crowd to climb onto a wooden crate that creaks ominously. Clearing his throat, he begins to shout:
Greater depth, if we want to call it that, has been introduced into a strategy that does not take itself too seriously, through the Traits of the troops. Each troop can have up to a maximum of 3 traits randomly generated by the game.
We are breathing new life into the map. New pieces have been introduced: the Wandering Merchant and the recruitable Angry Farmers.
In the demo, the death of troops has always been permanent, with no possibility of returning to life. In the final version, it will be possible to resurrect some of your heroes who have fallen in battle thanks to a new structure: the Graveyard.
A good Commander is someone who has talent... or develops it battle after battle: the progression system arrives via Talents that can be unlocked with Glory Points acquired after each battle.
Among the various unlockable Talents, there will be one that unlocks Battle buildings. In the final version, battles will be more complex and entertaining, giving players the chance to build powerful ballistas, imposing turrets, etc.
The most exciting new feature: pyjamas!
Some minor fixes to gameplay and UI.
With his last breath, the messenger rolls up the papyrus, hysterically adjusts his cloak, and comments:
Strange rumors are spreading through the streets of the smaller towns. They say that in the Desolate Hills, groups of industrious Goblins are already at work on something new...
* These updates will not be included in the current playable demo, but will only be available in the final version of the game. *
To all promising Commanders,
The King would like to thank you for playing the Rising Army Demo.
More than 3,000 Commanders have been busy satisfying your King with brawling and resource management.
Thank you especially for the extensive feedback you've given us.
The Rising Army Demo will remain available until the game's release if you'd like to continue trying it.
Expect many new features in 1.0.
*signed*
Your Only King :D
The camp is boiling, tents are flapping, and the drums beat to the rhythm of pure chaos! During the Next Festival, you’ll finally get to test your strategy (and your patience) in the Rising Army demo!
Command your band of misfits with the firm hand of someone who’s lost the map but not their hope. Gather resources, lift morale, and survive the most absurd events. Every decision can lead you to glory… or to a disaster!
March, fail, laugh, and rise again. Because in Rising Army, even a mistake can become legend.
🔥 Play the free demo now during the Next Festival! Add Rising Army to your wishlist and prepare to lead your army to glory — or to ruin.
Chengelog 0.2
New onboarding tutorial for new players! A New Game Star is recommended.
Fixed a bug on quest rewards.
Now bandits' encounters will give you also resources as rewards.
Now all equipments from Rare to Legendary equipped on deaths troops return in your stash after battles.
Pay Drink at Taver now restore a quantity of HP and Morale... but now has cost!
add an indicator for troops' malus when you deploy troop on battlefield.
better improvements on troops' sheet details in battle.
When you go to map scene, camera follow mode is now set as default camera mode.
Now you can choose to set playable window borderless yes/no.
Now the game use the hardware cursor mode for more perfomance.
Every day/night cycle now a notification reminds you how many days remains to quest expiration.
Totally rebalancing of equipments and bonus/malus calculation. A New Game start it is advisable.
Fixed overlay bug when King sends new fresh troops.
Fixed a bug where, for some reason, missions would not expire.
Fixed a lot of translation strings.
Other minor fixes.
The demo of Rising Army has finally been released on Steam. I have to be honest… it hasn’t been an easy journey. Developing a strategy game on my own has often proved to be damn complicated, but I’m proud of the result achieved in this demo.
From now on, it will be interesting to gather your feedback and critiques, and continue working on additional mechanics that will be available from the full release.
Forward, Commanders! Deploy your finest formations!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Rising Army, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Rising Army statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.