Bugs
Shortened Tutorial
Fixed Controller bug

Steam news
Full Steam announcements and update articles for this title.
Shortened Tutorial
Fixed Controller bug
Fixed issue with graphics on marbles
Fixed multiple issues with the save system
Removed CRT Effect
Changed graphics rendering engine from WebGL to WebGPU to support modern gpus
Changed from NWJS to Electron (Pipelab) for performance
Updated branding
Old saved runs will not be loaded due to the change in the engine
(Please use the "oldengine" game branch on steam to complete any saved runs prior to updating)
All settings preferences will be reset (resolution, game speed, etc)
Fixed issue with saves prior to 1.2.18 not longer loading correctly
Fixed issue with controller glyphs
Increased return force of boomerang
Made the effect of Candle only apply once
Fixed issue with Surge
Free shot marbles can now be used when no shots remain
Free discard marbles can now be discarded when no discards remain
Fixed issue with selector on controller
Fixed issue when loading saves with different input types
Fixed issue the dynamic marbles not updating values in the Emporium
Added a new round preview screen in the shop
Endless scaling is now more aggressive
Improved how all numbers are displayed
Marble preview can now be scrolled to see all marbles held when over display limit
(Use scroll wheel or dpad)
Abandoning a run now redirects to the summary menu
Marbles are now sorted by type when over 80 are in the dispenser
Added animation for marbles returned to the dispenser
Dispenser text now shows number of marbles left, including those dispensed
Added marble total score to marble info display
Candle changed from 1 -> 3
Fixed issue with marble display
Fixed issue with Vial
Fixed issue where creating new marbles would not trigger end of shot effects
Fixed issue where pausing the game caused some marbles to retrigger
Fixed issue with Cane
Fixed issue with text on summary screen
Fixed issue with Dice
Fixed issue with Static
Fixed rare issue with save files
Fixed issue with boss rerolls
Fixed issue with Steam Input on the Steam Deck
Added dynamic controller swapping
Fixed issue with selector glitching when menus move
Fixed issue with Cursor
Fixed issue with Radiation removing stickers from other Radiation marbles
Fixed issue with Skull not returning pinned marbles
Fixed issue with Potted Cactus
Fixed issue with Big Pin
Fixed issue with Half & Half
Fixes an issue with Special Star
Increased Boss Round Reward from 9 -> 15
Increased Round Reward from 5 -> 7
Triangle Protractor cost decreased from 15 -> 5
SD Card cost decreased from 25 -> 15
Traffic Cone cost decreased from 15 -> 6
Currency Calculator cost decreased from 15 -> 9
Magnifying Glass cost decreased from 15 -> 8
Sale Tag cost decreased from 15 -> 7
Pool Cue cost decreased from 15 -> 12
Official Letter cost decreased from 15 -> 10
Credit Card cost decreased from 15 -> 7
Power Beaker cost decresed from 15 -> 6
Toy Rocket cost decreased from 15 -> 5
Toy Planet cost decreased from 15 -> 8
Fixes an issue with Chameleon
Enemy Cannons now shoot slower on starter regions
Added a level minimum for all shop and emporium items
Fixes an issue with stickers on zone based marbles
Fixed issue with Shovel
Fixed Issue with stickers applying when dispenser is selected
Added a preview line to inverted aiming
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Ringer, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Ringer statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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