
Steam news
Full Steam announcements and update articles for this title.
Notable Changes:
Create your own note charts with the new Chart Editor! Support for sharing and downloading songs from the Steam Workshop will be added in a future update.
New Master difficulty charts have been added.
The difficulty ratings of previous Master difficulty charts have been overhauled.
By default, Note Speed now automatically scales according to the current difficulty rating. Automatic Note Speed can be disabled in the Settings menu.
Advanced settings are now hidden behind a toggle in the Settings menu.
Game audio is now muted when the window loses focus.
The player character visibility when moving outside the Play Field boundaries has been improved.
You can now enable a setting to skip the confirmation dialogs when restarting or exiting songs.
The default camera shake intensity has been slightly reduced.
Fixed Issues:
Fixed an issue where the game would sometimes crash when exiting the song results screen while the score was being being submitted.
Fixed an issue where incompatible audio settings could cause the game to crash.
Notable Changes:
A new song "ReviXy" has been added.
A new difficulty level "Master" has been added, and a few songs already have corresponding note charts.
Current difficulty ratings have been overhauled. The algorithm that determines player skill ratings has also been improved.
Strike Notes are now more lenient regarding the position of the player character. This should make thin Strike Notes slightly easier to play.
The visual design of Slider Notes has been changed to reduce visual similarity with Strike Notes in certain situations.
For all settings involving numbers, you can now set specific values more easily and also enter the numbers manually.
In the Key Bindings settings, you can now select integrated presets that accommodate different preferences and keyboard sizes.
When using a mod to disable FX, the score reduction has been lowered from 5% to 3%.
Fixed Issues:
Communication with the backend server is now faster and more reliable.
By default, the mouse tracking can now extend beyond the Play Field boundaries to prevent drift after fast flick movements. This behavior can be reverted in the settings.
The mouse cursor no longer interferes with menu navigation when using the keyboard.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for RhythmStrike, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main RhythmStrike statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.