
Steam news
Full Steam announcements and update articles for this title.
You can now have BPM changes in your custom levels!
(NOTE: This is very experimental and may cause level instability! I will continue to monitor for bugs and patch them.)
* Bookmarks!
* Comments!
* Click and drag to select multiple events at once, you can then delete, copy, or paste all the selected effects
* You can mass move effects now (had to fundamentally change how dragging effects works)
* You can now playtest your chart from within the editor
* Scrolling is now at a consistent speed instead of depending on the length of the song (ancient bad code design from like, years ago I finally updated)
* Delete and reorder frames in decorations
* When playing a level in the editor at any point after the start, all previous effects will be correctly reflected (it used to ignore any effects that came before the starting point)
* More backwards compatibility with demo levels!
**Bug Fixes**
* Effects now no longer glitch under very specific conditions after being moved
* Removed the bug where you couldn't make a new effect event unless you clicked on an existing one
* Changing the BPM no longer creates ghost notes on the timeline
**Other changes**
* You can now set custom keybinds in settings
* Improved the learning curve for dotted notes with completely new tutorials
THIS TOOK ME LIKE 12 HOURS OF CODING LMAOOOOOOOO
i'm so tired...
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Relapse, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Relapse statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.