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Full Steam announcements and update articles for this title.
✨ New - Customizable delay range. Open the menu (ESC) and click the new DELAY button to set how long the screen waits before turning red - Adjust the minimum and maximum wait time independently in half-second steps - Range: 0.5 seconds to 20 seconds - The maximum is always at least 1 second above the minimum, so the wait is never fully predictable - One-click Reset to Default button restores 2.000 / 6.000 seconds - New default wait time: 2 – 6 seconds (previously 1 – 5 seconds). A little more breathing room before each round.
🔧 Fixes - Audio cue is finally reliable. The optional beep that plays when the screen turns red used to drop out unpredictably — sometimes silent, sometimes cut off mid-play, sometimes sounding off. It now plays cleanly on every single round. - No more click/pop on the beep. The very start and end of the beep used to have a faint click. That's been smoothed away with a quick fade-in and fade-out, so the tone is clean from start to finish.
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This page aggregates Steam news feeds, patch notes, and developer announcements for Reaction Time, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Reaction Time statistics page.
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