
Steam news
Full Steam announcements and update articles for this title.
Hello Pawshers,
It's been a while! We hope you've been doing well!
We're excited to share that we've just released a new content update for RACCOIN! Alongside the Cardboard Cabinet, our raccoon boss Robin has now built a brand-new Arcade Mode cabinet: the Classic Cabinet!
The Class Cabinet currently features two arcade mini games: Whac-A-Mole and Raccoon Quest.
In both games, you have one simple mission: push the coin! No complicated mechanics. No brain-melting strategies. Just pure coin-pushing satisfaction. You also unlock a new cabinet skin “Hawaii”.
On top of that, we've also introduced the Lab Cabinet!
The Lab Cabinet is your personal playground for experimenting with strategies, testing builds, and discovering powerful new combos. Try out wild ideas, push your setups to the limit, and see what works best before taking them into a real run. You will also unlock “Lab” cabinet skin with it.
Just be careful not to burn down the lab!
We had a collaboration with Cluckmech Oasis! You’’ll find Cluckmech Oasis themed cabinet skin and coin skin in this collab!
To celebrate the collaboration, we also launched a bundle with them!
The chip "Bank" is no longer exclusive to the Manager and is now available to all characters.
The tag for Fridgeion has been changed from Food to Chaos.
The "Run Data" screen now shows each character’s preferred coins.
Improved controller experience in the character selection screen.
Improved lighting and clipping issues for some cabinet skins.
Fixed the issue where the right-side chute was misaligned.
We're also thrilled to announce that RACCOIN is heading to consoles later this year!
The game is currently planned for Nintendo Switch 2, PlayStation 5, and Xbox X|S. More raccoons. More coins. More fun. Stay tuned for more details!
Haven't Tried RACCOIN Yet? Now's the perfect time to jump in. RACCOIN is currently part of the Steam Summer Sale with a juicy 20% discount!
Grab your copy before the sale ends, and start pushing some coins today.
Improvements - Improved controller navigation for the main menu buttons. - Improved controller navigation in the Collection screen. - “Newsletter Sign-ups” screen can be closed by controller. - “Settings” text on the main menu is now clickable. - Added controller button prompts to the Milestone screen. Bug Fixes - Fixed several null reference errors to improve overall stability.
We’re so happy to share some exciting news! ✨✨
RACCOIN has already reached over 100,000 units sold in just 24 hours! We’re honestly blown away. Thank you so much to every single one of you for your kindness, support, and love for our little raccoon coin machine. 😊💛
It truly means the world to us, and we’re incredibly grateful for each and every one of you!
Hello Pawshers,
Today is the day and now is the time, RACCOIN is officially live!
This has been an incredible journey for us, and we want to say a huge thank you to every single one of you who has supported RACCOIN along the way. It truly means the world to us.
This launch is not a finish for us. We’re already exploring plans for future content updates, potential DLC, and releases on console and mobile. Once those plans are more solid, we’ll be excited to share them with you.
For now, our top priority is making the game the best it can be. Your feedback is essential, so please let us know what you think or report any issues via our Discord:
Bug Reports:
https://discord.com/channels/1393211171615543387/1397216064852721826
Game Suggestions:
https://discord.com/channels/1393211171615543387/1397216024281088110
Thank you again for being part of this launch 💛
All the love,
Doraccoon TeamHello Pawshers,
With the launch of RACCOIN coming to Steam on March 31, we wanted to celebrate the community that has been supporting the game throughout development.
So we’re hosting the official ✨RACCOIN Fan Art Event✨, and we’d love to see your original RACCOIN-inspired creations!
To participate, please submit your artwork our Twitter/X thread here:
👉 https://x.com/RaccoinGame/status/2033841551210680335?s=20
Entries must:
• Reply to the linked contest thread
• Tag @RACCOINGAME
• Include the hashtag #RACCOINFANART
• Artwork must be original and RACCOIN-related
• AI-generated art is not allowed
• Multiple entries are allowed (one artwork per post)
• Submissions close March 28 at 11:59 PM PST
On March 30, the team will share their favourite pieces of fan art from the submissions.
The chosen artists will receive a free RACCOIN key when the game launches.
We’re incredibly excited to see what the community creates.
Thank you again for all the support leading up to launch.
And if you haven’t yet, don’t forget to wishlist RACCOIN before March 31! 💛
Hey my fellow Pawshers,
We have some super exciting news to share.
This is a huge milestone for us. We have been working on RACCOIN since Autumn 2024, and we are incredibly happy to have come this far on the journey.
Please check out our brand new Release Date Trailer here:
Still feels like a long wait? That's why we've also pushed our NextFest Demo live!
In this new NextFest demo, we have tweaked and improved a ton of details, including a cleaner UI, cuter item art, and major improvements to game balance and performance behind the scenes.
And that’s not all. We are also introducing a brand new character in this demo… The Chemist!
Once the character is unlocked in the demo, players can try a bran-new mechanic called Coin Modifiers. Coin Modifiers add extra abilities to your coins, giving you more strategic options, deeper planning, and most importantly, more fun.
And in the full game, we’ll have even more to offer, including:
• 6 playable characters, each with their own unique coins
• 150 distinct coins with special effects
• 150 power up items with unique abilities • Endless Run Mode for infinite replayability • 8 difficulty levels to master
The full release will be supported in the following languages (Text and UI):
English, Spanish , French, German, Korean, Japanese, Portuguese , Simplified and Traditional Chinese.
So mark your calendar for March 31 <3
Again, thank you for all the support, and we hope you enjoy what’s coming next for RACCOIN 💛
Hey fellow Pawshers,
We want to send a huge, fluffy thank you to every single one of you who joined in for the RACCOIN demo. We are also super grateful to everyone who participated the Bunny Challenge. Feel free to drop a comment below to let us know if you enjoyed it and if you would like to see more challenges in the future.
We will be wrapping up this demo phase soon. The demo will be turned off on 19th Dec at 6am PT, so be sure to grab your last chance to play while it is still available.
If you have any extra feedback or suggestions, we would love to hear from you. Hop into our Discord channel and share your thoughts with us.
Patch Notes v0.11.1 DEMO Performance Optimization
Updated the pixelization shader
Optimized the main menu scene
New Settings
Graphics → Coin Shadows: Disable to reduce GPU usage.
Graphics → Pixelation → Super Low: For players who prefer a non–pixel-art look.
Controls → Hold to Lock Coin Drop
Gameplay → Physics Performance Mode: Enable to reduce CPU usage.
Improvements
Refined Frogoin actions for smoother gameplay.
Improved the shop UI
Bug Fixes
Fixed several community-reported bugs
HEY!!
You can now enjoy all the coin-pushing chaos fully localized in Japanese. Check it out and let us know what you think!
Play the demo now
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Hey fellow Pawshers,
Please use the in-game survey link to share your thoughts to help us improve the game! You can also drop your thoughts in our Discord channel. If you like the demo, please leave a positive review in the demo page, that'll really help more players see the game, thank you so much!
Along with the demo, we currently have a Bunny Coin Community Challenge in-game!
Every Bunny Coin used and bred during each run counts toward this global challenge. As the total number of Bunny Coin rises, milestone rewards will be unlocked for everyone!
Bunny Coins breed more Bunny Coins! Let's make more bunnies!
All the love,
Doraccoon Team
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PlayRaccoin.com
Hey fellow Pawshers,
Guess what, the RACCOIN demo is coming!
We’ve been hard at work improving the game’s balance, polishing up systems, and making everything more stable behind the scenes. Now that we’re feeling confident with the build, it’s finally time to share it with you!
In this demo, you’ll play as the Manager and the Biologist, just like in the playtest. However, we’ve swapped some coins and items, and overall balance and stability should feel much better this time. We hope you’ll enjoy the smoother experience!
We’re still actively developing the game and would love to hear your thoughts. There will be an in-game survey link, please take a few minutes to share your feedback! You can also drop your thoughts in our Discord channel.
We'd also like to use this opportunity to share that RACCOIN has hit 200,000 wishlists on Steam! Thank you so much to everyone who’s joined the journey and helped us reach this milestone. You’re the best!
Thank you again for supporting our little raccoon coin machine.
All the love,
Doraccoon Team
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PlayRaccoin.com
Hey fellow Pawshers,
Thank you so much for joining our August playtest! ✨
We’ve gathered a ton of feedback, and it’s been incredibly helpful in guiding us toward making the game even better. ❤️
Here are a few highlights we’d love to share:
This playtest was just the beginning. We’re planning to release a demo that will stick around a bit longer. There's no date for the demo yet, please give us some time while we process your feedback and make improvements behind the scenes.
Once again, thank you for supporting our little raccoon coin machine.
All the love,
Doraccoon Team
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Hey fellow Pawshers,
RACCOIN Playtest is now open! We are so excited for you to play!
This build is still in a very early stage of development, so you can expect bugs, missing features, and rough edges. We know there are existing balance issues and some items may feel overpowered or underwhelming. We appreciate your patience as we work toward the full vision of the game. Your feedback is incredibly valuable to us, and every comment, suggestion, and report helps us improve both the experience and the balance. Thank you for being part of this journey.
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PlayRaccoin.com
About
This page aggregates Steam news feeds, patch notes, and developer announcements for RACCOIN: Coin Pusher Roguelike, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main RACCOIN: Coin Pusher Roguelike statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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