
Steam news
Full Steam announcements and update articles for this title.
Hello runners! While we were working on POLY IMPULSE updates and Season 2 new unannounced stuff, we were also working on a new project! THAT BOMB GAME is a party typing game for 2-12 players, and it's perfect to have some fun with your friends! Just as you supported POLY IMPULSE, wishlists would be much appreciated once again!
If you are interested in playing our closed testing with your friend group this week, please enter our Discord!
Yoyo hello schizos, here's the final update before Season 2 and September secret stuff that will be very cool :)
-Added Omnimovement Dash Toggle in Gameplay settings. (Dash will ignore WASD interactions).
-Added Show Ico Force Toggle in Gameplay settings. (It will show the exact force each icosahedron has).
-Added Mute If Minimize Toggle in Audio settings. (If you tab out of the game you won't hear music n shit).
-You can now use left and right arrow key to go to next/previous frame in replays.
-Added Show PB Difference Toggle in Gameplay settings. (Will show +X or -X PB difference in level complete screen).
-Added Red Wall Glow Toggle in Gameplay settings. (People with inferior eye genetics will now be able to play the game without getting their retina burned).
-Added "Start Button" Keybind. (Space by default).
· 2-3: Red from 13.300 to 12.999
· 2-4: Red from 8.999 to 8.500
· 4-4: Red from 11.999 to 11.500
· 4-8: Red from 18.500 to 17.999
· 4-9: Red from 21.500 to 21.999
Purple from 21.999 to 22.500
Blue from 22.999 to 23.500
· 4-11: Red from 15.999 to 14.999
-Stage runs now work properly. (Sorry fo the wait).
-Fixed level 4-5 portal appearing too late.
-Tons of random ass bugs as usual.
We are going to participate in February Steam Next Fest! This also means that launch day is getting close! SNF will last from February 23 to March 2!
At the end of Steam Next Fest, Season 0 will END. This means that we will give points to every player on the TOP 50 of any level depending on their leaderboard position and time. These points will be added to a new leaderboard called "Season 0 Leaderboard" that will be available in the game after launch within our Seasons System.
Additionally, we will give a "Season 0" role to the TOP 50 of the Season 0 Leaderboard and a free key of the game to the TOP 5. (You need to have the same/similar name in Steam and our Server in order to receive any of this, we'll check if your discord account is linked to Steam if needed). We thought of Season 0 as a way of giving DEMO leaderboards some meaning in the main game even after resetting the DEMO leaderboards at launch.
Additionally we also added achievements to the DEMO, not the full list the full game will have obviously, but there's some of them!
For more info about anything, please enter our DISCORD:
After 2 years of development we are finally gonna launch! We hope you enjoy the full game, have lots of skill issues and get tons of SS ranks!
-New Static Flicks Mechanic!
-New level 4-7.
-Changed to Unity 2022 (10-30% more fps).
-Added accumulative force while the player is tracking.
-Levels 2-2 ad 2-3 are not playable in the DEMO anymore.
-Tracker particle trail is longer.
-VFX of all polys.
-Improved Star Dodecahedron Material Bloom.
-Improved Lava Bloom.
-Random ass bugs as usual.
🆕 NEW STUFF 🆕 -New Dash Mechanic!
-New Level 4-1 for a period of time (2 weeks).
-New banger music on stage 4.
-Addded stage 4 polyhedron to level select.
-Added rebindings to the game.
-Added crosshair color change, size and disable option.
-Added rest of the polys to the main menu (Different odds, gotta catch them all).
-Added Dutch to the game (Thanks Kijmuit).
-Added Skill Issue Warning Screen.
⛏️ CHANGES ⛏️ -Changed Hexahedron explosion from polys that get copied by the sniper.
-Changed double jump UI indicator color to match crosshair color
⚒️ BUG FIXES ⚒️
-Fixed French mistakes (Thanks Sayou).
-Fixed Russian mistake (Thanks Heiton)
-Fixed CameraShake options display.
-Fixed lots of random ass bugs.
🆕 NEW STUFF 🆕 -New Copy Sniper Mechanic!
-New level 3-5.
-Added animations (bruh).
-New obstacles for Stage 3 Part 2 levels and beyond.
-Added camera shake toggle.
-Added invert Y axis toggle.
⛏️ CHANGES ⛏️ -Leaderboards now load page by page.
-Changed end portal shader a little.
⚒️ BUG FIXES ⚒️
-Fixed localization for Russian and French.
-Fixed some UI bugs.
-Fixed Any% lb arrow not working.
-Fixed Any% PB's uploading bug (Sometimes it didn't upload to lb when u PB'd).
🆕 NEW STUFF 🆕 -Localised the game to all these languages: Spanish, Catalan, Simplified Chinese, Japanese, Korean, Italian, German, Turkish, French, Portuguese/Brazilian Portuguese and Russian. -Discord Activity Implementation. -Added Session PB toggle. ⛏️ CHANGES ⛏️ -Tutorial little Rework. -Adjusted Rank Times of 1-1 and 1-2. ⚒️ BUG FIXES ⚒️ -Fixed some QoL bugs.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for POLY IMPULSE, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main POLY IMPULSE statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.