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Full Steam announcements and update articles for this title.
New Additions:
1.Added Portuguese localization.
2.Difficulty Customization: after unlocking Pure-blood V, you can enable additional custom difficulty in all difficulty levels.
3.Added weapon encyclopedia / food encyclopedia entries, combined the encyclopedia access into one entry point.
4.Added a feature to view inventory upon death.
5.In the tutorial level, added a relic introduction interface.
6.Added unique entries for Blood Magic, Standard Spear, Severed Palm.
7.Added the attribute Luck, which affects the probability of obtaining higher quality plugins / weapons / entries.
Adjustments:
1.Some plugin effects have been adjusted.
Bug Fixes:
1.Fixed an issue with the “Shadow” skill tracking effect being incorrect.
2.Fixed enemy teleportation anomalies.
3.Fixed abnormal plugin effect activation caused by SL.
4.Fixed a case where Extermination Program did not apply properly.
5.Fixed abnormal UI highlight issues.
6.Fixed quitting issues during strong enemy challenges.
7.Fixed BOSS generation and unlock issues in Endless Mode.
New Additions
1. Added 7 NPC tokens
2. Added weapon "Forgotten Nail"
3. Added "Explosive Fire" entry to "Assistant"
4. Added Class II for "Blood of Arrogance" and "Blood of Gluttony"
Adjustments
1. Adjusted quality of some series plugins
2. Updated enemy compendium
3. Falling and sliding can receive probability correction
Fixes
1. Hot spring not taking effect
2. Abnormal effect of some plugins
3. Abnormal effect of talents
4. Teleportation abnormalities
5. Abnormal save/load count effect
6. Buffs sometimes carried out of the game
7. UI abnormalities caused by hot switching of controllers
8. Disabled count occupation
9. Abnormal effect of "Into the Peril" in custom difficulty
10. Subsequent UI abnormalities of "Reasonable Investment" plugin
11. **Attempted to fix save file occupation issue
12. Controller key remapping conflicts
13. Mirror effect display issues
14. Abnormal ammunition recovery
15. Abnormal effect of settlement interface
New
1. Talent "Weapon Disassembly": After selling a weapon, attributes are converted to modules based on quality.
2. Added 4 new add-ons.
3. Added "Judgment Day" as a secondary weapon.
4. Long-press "Interact" at NPC locations to continuously gift gifts.
Adjustments
1. Delayed triggering of the "Focused Moment" Token. Changed the effects of the third-level "Unstable Core" Token.
2. Reduced damage to some enemies in the fourth stage.
3. Adjusted the effects of some Freeze add-ons.
4. Significantly increased the damage of the Firepower Overload and Homing Barrage ammunition styles.
5. Increased the base multiplier of some weapons, speeding up the after Shake animation
6. Optimized special effects
7. "Debtor" maximum stacks adjusted to 30
8. Increased enemy toughness break time
Fixes
1. Unexpected enemy disappearance
2. Abnormal increase in health samples upon respawn
3. Stuttering issue caused by save/load timing
4. Attempting to fix UI freezes
5. Endless Mode summons unexpectedly disappear
6. Unexpected difficulty and buff effects during save/load
7. "Izanagi" hand break error
8. "Magic Lance" indiscriminate attack error
9. Abnormal damage caused by blocking indiscriminate projectiles from the player
New Additions
1. A help panel has been added to the backpack interface.
2. The "attribute coefficient" of characters can now affect Dot, charging time, and ammunition reloading speed.
3. A new entry "Ready to Strike" has been added.
4. A new secondary genre has been added to plugins. After obtaining it, the bond value of the corresponding secondary genre will be increased.
Adjustments
1. The screening mechanism has been adjusted. The weight after selecting plugins of the same faction is increased, making it easier to select plugins of the same faction.
2. After challenging "Lin", you will return to the store.
3. The basic bonuses of "Bleeding" and "Thunder Strike" have been increased.
4. The effects of plugins "Thunder Attraction", "Bloodletting Therapy" and "A Single Spark" have changed.
5. The effect of the bleeding plugin bond (70/250) has changed.
6. The special effects of weapons such as "Standard Katana" have been optimized.
7. The special effects of portals have been optimized.
8. The effects of some plugins have been optimized.
9. The UI performance has been optimized.
10. The bond levels have been adjusted.
Bug Fixes
1. Abnormal volume issue has been fixed.
2. Abnormal climbing actions have been fixed.
3. Abnormal value bonuses of some items have been fixed.
4. Abnormal self - harm under extreme circumstances has been fixed.
5. Abnormal activation of first - aid kits has been fixed.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Poetry of Blood: Eclipse, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Poetry of Blood: Eclipse statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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