Changes:
Added toggles to control Florist behaviour:
Harvest Flowers toggle
Craft Bouquets toggle
Gardening items can now be returned to compatible boxes, including:
Watering cans
Soil bags
Fertilizer bags
Seed boxes
Flower bulb bags

Steam news
Full Steam announcements and update articles for this title.
Changes:
Added toggles to control Florist behaviour:
Harvest Flowers toggle
Craft Bouquets toggle
Gardening items can now be returned to compatible boxes, including:
Watering cans
Soil bags
Fertilizer bags
Seed boxes
Flower bulb bags
Added $0.25 of price tolerance when customers evaluate an item’s retail price, making it easier to use rounded prices.
Added a placement grid when positioning furniture.
The grid can be disabled in the settings.
Fixed an issue where Gardeners could not reach certain gardening benches placed near the corners or edges of the Large Greenhouse.
Fixed an issue where harvested crops could become stuck in mid-air and could not be interacted with.
Fixed an issue where Gardeners and Florists would not use gardening benches inside the Bouquet Centre.
Fixed an issue where NPCs could walk through the Bouquet Centre.
Fixed an issue where Gardeners continued trying to collect seeds or fertilizer from empty boxes.
Gardeners will now drop newly discovered crops near their idle area if no storage rack has been assigned to that crop yet, instead of attempting to sell them automatically.
Stockers now prioritize boxes with the lowest remaining item count when collecting items from storage racks.
Gardeners now prioritize seed and fertilizer boxes with the lowest remaining item count from storage racks.
Stockers will now remove empty boxes from storage racks from Gardeners grabbing fertilizers and seeds.
The Bouquet Book trinket is now unlocked at the same level as the Bouquet Centre.
Gardeners can now sell excess stock
Added a new toggle that allows gardeners to sell harvested crops directly at the harvest crate if there is no available storage space.
Improved box pickup behavior
Fixed an issue where large plant colliders could block box colliders, making boxes difficult to pick up.
This also fixes similar pickup issues when using the trolley.
Added sprinklers to the Bouquet Centre
Sprinklers can now be used in the Bouquet Centre.
Improved NPC navigation in the Bouquet Centre
Fixed an issue where NPCs could walk through Bouquet Centre walls.
Renamed Banana Peppers
Banana Peppers have been renamed to Chili Peppers.
Fixed an issue where price edits could be lost if the tablet was closed while the player was still typing.
Prices now save correctly when the tablet closes.
Fixed a null reference exception caused by destroyed items still trying to animate.
Fixed a format exception that could occur when confirming a card payment after typing an extra decimal point into the card reader.
Flowers and crops can now grow inside the Bouquet Centre.
Improved Greenhouse sprinkler performance.
Fixed missing images in the Bouquet Book.
Fixed bouquet vase shelf not saving/loading the correct vase type/colour.
Fixed gardeners attempting to fertilize plants before the fertilizer license was unlocked.
Fixed florists standing around flower buckets while waiting for bouquet flowers.
Florists now do a better job choosing buckets while harvesting flowers.
When harvesting, florists should prioritize partially filled buckets that already contain the same flower type before using an empty bucket.
This should reduce duplicate partially filled buckets with the same flower.
Players can now transfer flowers between buckets, making it easier to consolidate buckets manually.
Improved plant and flower visuals across the game, as well as various items and trinkets.
Replaced the previous Mesh LOD system for plants with a new baked octahedral billboard system.
The old LOD system helped performance, but it did not look great on flowers and plants.
The new system should improve both visual quality and performance, especially when viewing many plants at once.
Fixed an issue where the tutorial would not start on a new save file if it had already been skipped or completed on another save.
Fixed an issue where the held item fill-level UI could be incorrectly changed by Florists working.
Fixed a visual issue where customers could continue moving while playing the grab animation while shopping.
Removed the “Small Screen Mesh Percentage” graphics setting.
This setting was confusing and could cause nearby objects to not render when set too high.
Thank you to everyone who has been playing the game, sharing feedback, reporting issues, and sending kind words. It really means a lot and helps us keep improving Plant Nursery Simulator.
Patch Notes
Fixed an issue where customers could stop spawning if the tutorial or goals were hidden/skipped during the first-day onboarding flow.
Changed the tutorial skip option into a one-time skip action instead of a toggle.
Skipping the tutorial now properly marks it as skipped and resumes normal customer spawning.
Existing players should no longer get stuck with an open store but no customers because of tutorial visibility settings.
Plant Nursery Simulator has officially left Early Access and reached its full 1.0 release!
To celebrate the full release, Plant Nursery Simulator is 40% off for a limited time!
Thank you so much to everyone who has played, supported the game, reported bugs, shared feedback, and helped shape the nursery along the way. It has been wonderful seeing players build their shops, grow their plants, decorate their spaces, and bring their nurseries to life.
This update adds the final Level 100 reward, fixes important Florist issues, and marks Plant Nursery Simulator as a complete cozy nursery experience.
Added a new Level 100 trinket award.
Players who reach Level 100 can now unlock this special reward.
There may be a small secret hidden within...
Fixed a major performance issue where Florists could cause severe FPS drops.
Fixed an issue where buckets and vases could go missing while Florists were working.
Updated the Bouquet Book text to clarify that flowers must be grown in Bouquet Mode before they can be used for bouquets.
Plant Nursery Simulator is now officially out of Early Access.
We will also continue monitoring the game after launch, making performance improvements, and fixing bugs as needed!
From the bottom of our hearts, thank you for playing Plant Nursery Simulator.
Hello nursery owners!
The Flowers & Bouquet Update has arrived for Plant Nursery Simulator. Version 0.9.0 adds a whole new production chain to your nursery: grow flowers, harvest them into buckets, craft beautiful bouquets, stock your shelves, and turn all that delicate work into serious profit.
You can now grow flowers from bulbs inside your greenhouses.
Unlock new bulb licenses, choose from 17 flower families, and grow 49 different flowers, including roses, tulips, lilies, sunflowers, orchids, carnations, peonies, and more.
Gardeners can also help plant flower bulbs, letting your greenhouse operation scale as your nursery grows.
Unlock the new Bouquet Centre and start building bouquets from your harvested flowers.
Bouquets require multiple steps: harvest flowers into a Flower Bucket, place buckets on stands, add flowers to bouquet vases, then stock finished bouquets on Bouquet Shelves for customers to buy.
They take more work than regular crops, but the payoff is huge: bouquets sell for $300 and grant a 10x XP bonus.
Bouquet demand can grow fast, so you do not have to do everything yourself.
You can now hire Florists to help harvest flowers, craft bouquets, and keep your Bouquet Centre stocked while customers shop.
A new Bouquet Book has been added to guide you through the bouquet process step by step, from unlocking flower bulbs to selling your first finished bouquet.
Grow flowers from bulbs inside greenhouses
Unlock 17 flower families
Grow 49 different flower varieties
Unlock the new Bouquet Centre
Use the new Bouquet Book tutorial
Harvest flowers with the Flower Bucket
Place buckets on Flower Bucket Stands
Craft bouquets using bouquet vases
Choose from multiple bouquet vase colors
Stock finished bouquets on Bouquet Shelves
Customers can now shop for bouquets
Hire Florists to harvest flowers and craft bouquets
Gardeners can now plant flower bulbs
Bouquet sales grant huge markup and 10x XP
New cutscene and polish for the Bouquet Centre
Customer animation and interaction polish
Thank you for playing and supporting Plant Nursery Simulator. We hope you enjoy turning your nursery into a blooming bouquet business.
Happy growing!
Hi everyone! I’m back to working on Plant Nursery Simulator and committed to getting the game out of Early Access. Thank you all for your support and patience. I appreciate everyone who has played the game and shared feedback along the way.
Stockers are now more reliable and less likely to get stuck while working.
When restocking, stockers will now refill all shelves containing the same item before returning to the storage room.
Stockers will now check whether newly delivered items can be restocked immediately before storing them in the storage room.
Only one stocker can be assigned to restock a specific item type at a time, reducing redundant work and improving efficiency.
Gardeners are now more reliable and less likely to get stuck while working.
Gardeners can now fertilize plants to help keep your nursery thriving.
Fixed an issue with NPC hair LODs that could cause characters to appear bald when viewed from a distance.
Graphics
To anyone dealing with invisible objects, I apologize for the inconvenience. I've been trying to track it down but still can't reproduce it on my end, which makes it tricky to fix.
In the meantime, I've added a potential workaround: a new GPU Resident Drawer toggle in the advanced graphics settings.
If you've been affected, give this a shot:
From the main menu, head to Settings → Graphics → Advanced, and try turning OFF "GPU Resident Drawer."
Then load into your game as normal.
Let me know if it helps or not. It'll really help me figure out what's going on. Thank you for your patience!
Invisible Object Bug (Investigation Update) Some players reported rare cases where certain objects appeared invisible/missing. Although we were unable to reliably reproduce the issue, this update includes engine and rendering improvements that may help prevent it from happening in the future.
Engine & Graphics Improvements
Updated the Unity engine to the latest version for improved stability and rendering behavior.
Added new Advanced Graphics Settings to give players more control over GPU-side performance features.
New Advanced Graphics Options
Small Mesh Screen Percentage: Allows the GPU to skip drawing small meshes, reducing overdraw.
GPU Occlusion Culling: Enables GPU-accelerated occlusion testing to avoid rendering hidden objects and improve performance.
If you still run into any issues, feel free to reach out on the forums, join us on Discord, or email us directly at [email protected].
Changes:
Keybindings now allow overwriting conflicting bindings, enabling numpad and alphanumeric keys (previously reserved for the cash register) to be rebound freely.
Changes
Fixed key bindings for Tablet and Exit Day not registering
Fixed Guava seed boxes appearing invisible
Fixed modifier keys and mouse buttons not being detected in key binding settings
Fixes
Fixed incorrect key binding labels in settings: "Tablet" was showing as "Rotate Left" and "End Day" was showing as "Rotate Right"
Input prompts now properly display your custom key bindings
Adjusted LOD settings so plants and items won't disappear or show visual artifacts when you're standing somewhat close to them
Neem Oil and Lime Sulphur can now be clicked (added missing colliders)
Fixed Metal Trellis pricing
Fixed input prompts when holding the Gardening Book
Thank you all for the incredible support and the kind words you've shared recently! This update is especially exciting because it brings some huge performance improvements that many of you have been waiting for. Your feedback keeps pushing the game forward, and we hope this patch makes your nurseries smoother, faster, and more enjoyable than ever.
Massive performance boost for fully maxed-out stores. I personally saw an average FPS improved from 44 fps to 75 fps.
Implemented LODs, GPU resident drawer, and more efficient culling for smoother gameplay.
More performance improvements planned for future updates.
Added a Giant Greenhouse that encapsulates all 12 existing greenhouses.
Creates a unified, visually impressive structure and simplifies large-scale nursery management.
You can now rebind controls to your preference.
Accessible through the Settings menu.
Three new licenses have been added to expand your store offerings:
Includes: Moss Pole, Metal Trellis, Wood Trellis, Gardening Tote, Gardening Boots, Gardening Gloves
Includes: Ionantha Pink, Ionantha Red, Ionantha Druid, Ionantha Lavender, Velutina, Caticola
Includes: Venus Fly Trap, Pitcher Plant (Purple & Yellow), Butterwort Johanna, Butterwort Purple Pixie, Butterwort Hanka
Angel Trinket is now available earlier to support greenhouse‑less runs.
Added an additional backup system that preserves save files by size, protecting against overwritten rotating backups.
Various stability and gameplay fixes.
Thank you for all the support! More updates coming soon!
Hello everyone! Thank you so much for your continued kind words and support, it means the world to us.
2 New Licenses
Lush Leaves: Monstera, Bird of Paradise, Dracaena Magenta, Dracaena Tarzan, Alocasia Fredyk, Alocasia Black Velvet.
Flashy Florals: Hibiscus Adonicus Pearl, Hibiscus Boreas White, Hibiscus Multi Tropic Yellow, Azalea Autumn Chiffon, Azalea Autumn Ivory, Azalea Pink-A-Boo.
2 New Trinkets
Buddha Trinket – Zen mode customers never complain and only purchase what’s in stock.
Angel Statue – Allows players to purchase crops directly from the Shop app.
Furniture Updates
Purchased furniture now arrives in boxes.
Boxes can be moved with the Dolly for easier placement.
New Floor Signs
Added Seeds and Pots floor sign options.
Floor signs now rotate by 45° increments instead of 90°.
Fixed crashes caused by stocker NPCs attempting to carry destroyed boxes.
Fixed gardeners getting stuck due to a race condition when trying to grab non existent boxes from the empty box rack.
Fixed customers walking through walls after expanding the store. This also resolves a broader issue where AI navmesh failed to update after upgrading the store, greenhouse, or storage.
A small patch has arrived! 🌱
This update fixes an issue with save files corrupting. I'm truly sorry to those who lost progress. Also adds some new furnitures and decoration.
New furnitures and decoration:
Walkway/Path Lights in front of store
Floor Signs (Fruits, Flowers, Veggies, Tools, Plants)
Fixed bug where the game would not save when very large numerical values couldn’t be converted to integers.
Fixed bug where NPCs could walk through the Large Fruit Stand.
Fixed bug where holding a box from an empty box rack caused players to drift.
Added error checking during save: if an error occurs, the game will no longer overwrite your save file with corrupted data.
Increased rotating save backups from 5 to 10.
Check if the tutorial is completed and unlock achievement (for players who completed tutorial in the demo)
A fresh update has arrived! 🌱
This patch brings a new Around The Garden license, quality-of-life improvements, and a handful of bug fixes. New Content
New Around The Garden license items:
Garden Hose
Bird Feed
Bird Feeder
Green Vase
Flower Vase
Blue Striped Vase
Fixes
NPCs will no longer walk through the Large Fruit Stand.
Fixed V-Sync settings not saving between sessions.
Resolved bug where stockers walked around spamming “no space for box.”
Fixed customers getting stuck at the cash register while holding a bag.
Improvements
Evening lighting has been improved for better visibility.
Storage room floors and walls are now more distinct, making edges easier to see.
Added icons to growing pots and seed boxes to indicate size.
Options
Added option to disable the Botanical Boots trinket (tier 2 boots).
Added option to disable the Water Gun Pistol trinket (faster customer movement speed).
Hi everyone!
First off, a huge thank you to everyone who has supported Plant Nursery Simulator so far. Your feedback, kind words, and bug reports have been incredibly helpful and encouraging. You've helped us shape the game into something better, and we’re grateful to have you on this journey.
We’re excited to share our roadmap as we work toward the 1.0 launch of Plant Nursery Simulator! Our focus remains on a few core pillars: relaxing gameplay, growing and investing in your shop, deeper personalization, and stable, smooth performance.
Smarter stockers and gardeners with more reliable behavior
Improved overall game performance and frame rate
A bigger storage room to hold more items
The Mega Greenhouse: one giant greenhouse that combines all greenhouses into a single space
New customer speech lines and emoji reactions
Customer animations and facial expressions
New customer sound effects to bring the shop to life
Grow beautiful flowers in your greenhouse
Use bouquet stations to craft custom flower arrangements
A separate Creative Mode focused entirely on bouquet making
A special event unlocked at Level 100
(Don't worry, you can continue playing after hitting 100!)
We'll also be adding a host of smaller updates along the way, including quality-of-life improvements, new plants, trinkets, and decor.
We’re so excited for what’s ahead and hope this gives you a clear picture of what’s coming. Thanks again for playing, supporting, and helping Plant Nursery Simulator grow.
Fixed bug where stockers were not returning boxes/crates to storage after restocking shelves. Causing them to hold multiplex boxes/crates at once and causing inventory to go missing. Apologies for any inconvenience.
Hi everyone! First off we apologize for the delay in getting this patch out, and thank you to everyone for your feedback and support. This patch features a new license with Gardening Tools, a new bigger fruit shelf, and a toggle to disable stockers/gardeners from using storage racks that have empty tags.
Added new Gardening Tools License, which includes:
Hand Rake
Hand Fork
Lime Sulfur
Neem Oil
Trowel
Plastic Watering Can
Added new Fruit Shelf for expanded produce display options.
New toggle to prevent stockers from storing boxes in untagged and empty shelves.
New toggle to prevent gardeners from storing boxes in untagged and empty shelves.
Reduced Halfway Hero achievement from 500 Days to 250 Days.
Binoculars Trinket now unlocks earlier (Level 25).
Sundial Trinket now unlocks earlier (Level 33).
Gardeners now take seeds from storage shelves before store shelves.
Gardeners will skip benches they cannot reach instead of getting stuck.
More consistent gardeners positioning when seeding and harvesting.
Gardeners only harvest pots assigned to a gardening benches.
Added missing Gardener localization for “Can’t find empty box racks.”
Fixed Half Storage Rack width so it aligns correctly with other racks.
Fixed issue where purchasing store, greenhouse, or storage expansions could cause money to go missing.
Fixed tooltip and hover text formatting issues.
Fixed bug where gardeners holding empty boxes from harvesting could be placed incorrectly on storage racks.
Thanks again for your support! The next patch will focus on improving Stocker efficiency and overall game performance. We’ll also be releasing a roadmap soon so you can see what’s ahead! Stay tuned!
We heard you loud and clear! Gardening was getting too click-heavy and time-consuming. This patch introduces Gardeners to help automate your nursery, plus 3 new trinkets to further streamline your workflow.
You can now hire up to 6 gardeners to assist with two key tasks: Harvesting Crops and Seeding Pots.
Gardeners harvest at the start of each day.
There must be Empty Box Racks with available boxes.
Gardeners will harvest crops and fill boxes.
Once full, they’ll store the boxes in Storage Racks.
After harvesting, gardeners begin seeding.
Requirements:
Gardening benches must be marked with a crop type.
Plant one seed from your chosen seedbox into a pot to mark the bench. A tag will display the crop type.
Click the tag to clear.
Shelves stocked with seed boxes must be available. (the ones customers shop from)
Gardeners grab seed boxes and seed pots until finished or the seed box is empty.
Acorn: XP from harvesting.
Trophy: XP from seeding.
Stone Lantern: Double harvest from large pots.
Sundial: Double seed box quantity.
Three new trinkets added in this patch:
Wood Crate: Instantly sell crops at 90% of retail value.
Binoculars: When holding a box and its object, highlight matching shelf and storage rack.
Trowel: Hold mouse button to seed, soil, fertilize, and harvest pots in a single swipe—no more clicking!
Storage Racks can now be purchased before unlocking storage rooms.
Closed Cash Registers now persist across days.
Simplify tree models to improve performance for lower end devices.
Thank you all for your amazing support, kind words, and thoughtful feedback. It truly means the world to us and keeps us going! This update should help reduce the busywork and keep your nursery running smoothly. 🌿
Enjoy and stay tuned for more updates!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Plant Nursery Simulator, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Plant Nursery Simulator statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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