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Good morning, good afternoon, good evening, and good night everyone!
I am not completely done with my confusing, disorganised, haphazardly assembled task list, but I've gotten far enough that I can finally reopen the Workshop without having anything to worry about. Please enjoy and I am genuinely sorry for having it closed for so long.
I'm going to be paying close attention to the Workshop with my eyeballs. You might notice some changes in how the game works, and especially in how it deals with mods. First of all, mods no longer auto-update. They need to be manually approved if their contents have changed. This might cause some issues with mods that edit their contents during runtime. They have to be approved every time you load the game. This is something I have to address in collaboration with modders. This should be resolved at some point. The vast majority of mods work fine.
Extra special thanks to mishanya, who has guided me and helped me directly with the mod loader throughout all of this.
What have we learnt from this?
I have to pay more attention
Wow, I sure need more moderators
I can't do this on my own
I should've listened
Please be careful on the Steam Workshop
The game has updated to 1.27.7, which provides important changes and improvements which are probably not all that exciting to most of you.
Added
Added Stack<>, Queue<>, and others to mod import list
Changed
Trust cache now takes mod content hash into account
Mods no longer auto-update. They need to be manually approved if their contents have changed.
Added
Various new security measures for mods
Upgraded mod C# version to C# 9
Included AssetBundles, PostProcessing, and Ceras in the mod assembly list
BeforeSpawn. This function is called right after the object is instantiated.
Changed
Renamed PerformMod to PerformAfterSpawn.
AfterSpawn can be null if BeforeSpawn is not, and vice versa
Thank you for reading.
Hi everyone!
Please update your game. Whether you are on the default, beta, or alpha branch, ensure your game is updated to the latest version. You can do this by verifying game files. Keep your game updated as I publish more improvement constantly.
After some talking and reading, I can say with decent certainty that the mod spread by uploading itself onto the Steam Workshop by overwriting your own uploads. It also reset your preferences, deleted contraptions, and reset your achievements. It seems to have had no other effects or means of spreading.
I've been publishing patches that prevent this mod (and mods like it) from being loaded. If you are on the latest version of the game, it's safe to open (even with mods).
As for the Workshop, unless Steam responds to me soon, I still can't provide an estimate on when it'll be reopened. However, once a large enough percentage of you have updated the game, I can open the Workshop anyway, but modders will have to manually rollback their uploads. Still, this should be postponed for as long as possible in case Steam is able to mass-rollback the Workshop.
More resources:
Hello! I have temporarily disabled the Workshop for People Playground. Nothing has been deleted.
A malicious addon has spread itself throughout the Workshop. For now, I can't say with absolute certainty what this mod has done, what it does, how it does it, or any other useful information.
Update the game by verifying game files
Go to your game directory and delete the "mods" folder.
Go to "Steam\\steamapps\\workshop\\content\\1118200" and delete the folder.
Unsubscribe from mods that were updated/uploaded after January 30th.
If you have any uploaded mods, check if they were recently updated without your consent.
I'm going to talk to Steam about this and see what can be done. Ideally, the Workshop will be restored. I will work on a patch that should prevent this from happening ever again. It's unknown how long this will take. I am very sorry for all of this. I'll post an update once I have more information.
A patch has been published that should keep you safe. The Workshop remains disabled until I get a response from Steam, though.
The mod does not destroy your computer. It removes your Contraptions folder, which is extremely sad, and a bunch of other PPG related files. Also, if you have created any mods, it replaces them with itself. This is how it spreads. If you have updated the game to the latest patch, all of this will be prevented. The Workshop remains disabled.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for People Playground, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main People Playground statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.