
Steam news
Full Steam announcements and update articles for this title.
0.195 changelog:
Fixed a bug with cheats not working properly on saves
Compressed game files a bit to trim game size x2
Fixed some typos
Enjoy! Loved,
-The damned Studios Team
First of all, sorry for the lack of news! As you can imagine, we've been hard at work preparing the next release, and today we've got a few important updates to share.
The beta build is now feature-complete for the core content, but we're currently finishing the post-romance content for Lady Tarbeck and the fortress inns.
Rather than rushing it, we've decided to extend this beta period from 7 days to 14 days. This gives us enough time to finish the remaining romance scenes, fortress inns, while also polishing a few additional quality-of-life improvements before the public release.
We appreciate everyone's patience—we'd rather release something we're proud of than rush content out the door.
After this update, development moves back to the main story. Players will journey deeper into the Demorai Empire, learn more about the Emperor and the War of the Gods, and finally return to Novaras.
We will also be focused primarily on Regina's update.
Changelog:
New Content
The Tarbecks Part 2
Dreamhouse quest
New characters
New locations
New travel maps
New enemies
New items
Four new sex scenes
Localization
French translation
Korean translation
Gameplay & UI
Arena gem option
8 save slots
Number key shortcuts
Bug Fixes
Relationship fixes
Sprite fixes
Quest fixes
Typo fixes
Backend improvements
While Caspian's adventure continues in Parasite Black, another chapter of the same world is preparing to begin. Grim Days tells the story of Renia Lupinegar and the fall of Gerano—events that shape the world players explore in Parasite Black.
We hope you enjoy the upcoming beta, and as always we'd love to hear your feedback!
If you encounter any bugs, please report them on our Discord here:
Thank you all once again for supporting Parasite Black.
Every wishlist, every bug report, every kind comment, and every bit of feedback genuinely helps us bring the world of Parasite Black to life.
Much love,
The Damned Studios Team
Our next game, Risky Business, is launching on August 13th! If you want a taste of what is coming, you can download and play the free playable demo right now on our Steam store page!
A thrilling adult game where every touch brings stunning beauties to life. Unlock animated scenes, expand your gallery, and enjoy a sleek, exciting experience you can play with just one hand. This journey is packed with fun stories, gorgeous girls, and sensual images.
Handjob
Oral sex
Titty fuck
Footjob
Light spanking
Voyeurism
Exhibitionism
Anal penetration
Vaginal penetration
Threesome
Foursome
Use of sex toys
☑️ Don’t forget to add the game to your wishlist. And remember, you can follow our \ to discover more upcoming games we’re sure you’ll love!
Thank you for your amazing support!
The Satyr Games Team
Just checking in to let you know how development is progressing. The Dream House quest is now around 99% complete and will launch with the upcoming Alpha.
The Alpha will not include Tarbeck's Part II quest or the Fortress Inn girls. Those are currently planned for the Beta, which we expect to release roughly two weeks after the Alpha.
This doesn't really affect steam users directly, but I know a lot of people choose to support us here and elsewhere so I felt it was important to clarify.
We are of course, raising against the clock to stuff as much as we can into this update. Most of the sex scenes will NOT be in the alpha, but in the beta and full release minimum. Please keep this in mind should anyone here decide to play the alpha.
We've got some exciting surprises planned over the coming months, including a community event... but I'll save the details for now.
...One thing that won't come as much of a surprise anymore is the upcoming launch of our manga, PARASITE BLACK: GRIM DAYS!
Here's a sneak peek at a later chapter!
Wishlist Parasite Black: Grim Days today and be among the first to experience the fall of Gerano...
That's all for now,
thank you all so much for your support,
without you, we couldn't bring the world of Parasite Black to life,
Love,
-The Damned Studios Team
From June 25th to July 9th, Parasite Black will be on sale on Steam with a 20% discount. What are you waiting for? Now’s the perfect time to jump in and experience the adventure!
And that’s not all — the DLCs will also be 20% off:
>> Remember that you can join our Discord and follow our Steam page <<
Thank you for your support~
The Damned Studios Team and the Satyr Publishing Team
Just a short update to say progress is going well on the latest update, there's a crazy amount of artwork but we are working to push it out as fast as we can.
The Tarbeck's part II:
The Tarbeck's part II quest is much simpler, but the dream house side quest has ate up a lot of our time and we hope you guys see why when you play it. As soon as we're done with the dream house I plan to pivot to try get out the tarbeck's part II as well as some other quality of life things and small bits of content like the tavern girls.
The dream house:
The dreamhouse is really complex side quest but I'm glad to say we're around 75-80% done with it. A few small things + general polish and playtesting is still needed. I'm super excited for how this questline has shaped up so far, it will also expand the map further to introduce at least the entrance to the forests in the deep north.
(Artwork is still work in progress)
Wishlist GRIM DAYS here:
(Revised cover for Volume 01)
Anyway, that's about everything covered I think.
I don't have a great deal more to say at this time. We're still continuing to work on things and we are incredibly grateful for the support we've recieved so far.
...Oh. I suppose I have one more treat. ;)
That's all for now,
As always, thank you all for your support,
love,
-The Damned Studios Team
Meet Virgo... A mysterious dark mage somehow connected to the Dream House... But how?
Work is continuing still on the next update. Backgrounds, lewd scenes, character sprites:- Lots of work on-going still, as such, it's a very busy time. There is a lot of work to be done and I'm not sure exactly how much we're gonna manage to stuff in but we're pushing as hard as we can!
-The Tarbecks Part II (Main quest)
-The Dream House (Side quest)
-Some post content with Ingrid
-Taverns while travelling (and the bargirls who work in them)
-QOL improvements
-More character interactions
And after this update of course, we move onto allowing the player to return to Novaras and Regina's update.
As many of you know, the world of PARASITE BLACK didn't begin with Caspian and Markus...
We've also been working on a story that explores one of the most important events in Alderian history...
Witness the rise and fall of Renia Lupinegar.
Discover the war that shaped the world of PARASITE BLACK
Wishlist GRIM DAYS here:
Please enjoy this early unfinished teaser (above) of what's to come in PARASITE BLACK: GRIM DAYS
In other news, we are looking into further language translations of the game, including French and whilst we have a few other exciting things in the wing, for now, I'm not able to show them, but we hope you enjoy these teasers for future upcoming content!
Some characters like Lady Tarbeck, alongside some weaker sprites, will also be getting a makeover.
Old Nijah Scenes continue to be revamped (Above)
And introducing a totally new character! (Or is she?)
Anyway, I think that's all for now,
thank you all so much for your support,
without all of you and your support,
we wouldn't be able to build this incredible world.
Love,
The Damned Studios Team
You may remember a while back we started work on a manga and have been relatively quiet on it since.
... Well, we never stopped working on it.
Before Parasite Black.
There was Renia Lupinegar.
Grim Days tells the story of Renia Lupinegar, years before the events of Parasite Black.
She was supposed to die with Gerano.
Instead she survived.
And something survived with her.
If you've ever wanted to explore more of the world, lore, history, and characters behind Parasite Black, this is where it begins.
Tell us below.
We've long spoken about out desire to expand this world into a full blown universe, and this is the next exciting step. While we're certain you guys are all waiting excitedly for the next update. We hope you'll love having even more of the world of Parasite Black to dive into. Every wishlist helps us not only continue doing what we love, but continue improving our work. We hope you'll continue to support us on this incredible journey.
If you want to see where Renia's story goes next, wishlisting the manga is one of the biggest ways you can support the project.
Plese enjoy Below CHAPTER 0 of Parasite Black: GRIM DAYS - p.s the individual chapters will be available elsewhere post-launch after a couple weeks!
As always, thank you all for your support.
Love,
-The Damned Studios Team
Right now, things are very, very hectic right now with a lot of work on-going. I just wanted to touch base with you guys to let you know about some of the progress and fun stuff we're working on in the meanwhile.
First and foremost, I'd like to introduce some of the travel-barmaids! You may remember during one of the quests at the adventurers guild it talked about small armored inns along the roads for merchants and travellers to stop at. Well, one thing we DO want to introduce is that on your travels, there's a chance you will be able to run into one of these inns to spend the night there, AND... perhaps the barmaid working there may be interested in providing 'additional evening entertainment' ... For a price. Obviously travel is treacherous in PB, so this is a fun way to help the player rest, re-stock and potential deal with 'other needs' and should make the world feel more dynamic... Who knows what other interesting characters may lurk about in these frontier inns?
The quest artwork continues to come along smoothly, there's a lot of it, but I'm super excited to get to playtest it myself when it's ready. Here is a few more teasers from The Tarbecks Part II and The Dream house quest.
The Dream House continues to be one of the strangest and darkest side quests in Parasite Black so far. Things only get more unsettling from here...
Also, two more 'fun' things to show off in the meanwhile. First, is some more of Nijah's scenes being remade. Yes, yes, some people groan about remaking old scenes, but they were created before our Steam launch while we were still refining the game's visual style. Thus, many older scenes must be remade to match our current standards/aethestic.
Also, for the one person who keeps asking me when the 'feminine charm' (turn into a gal) perk is actually going to get the player laid, congratulations, arts on the way. :D
Anyway, other than that there is way more exciting news on the horizon but I'll go into more detail on that soon, we hope you guys are well and are pleased with the progress we're making so far. AND some exciting news on the manga!
We have some great quality of life improvements planned, more deep lore, quests, items, weapons, music, pretty much everything planned to hopefully elevate this game to the next level.
What are you most excited about? The new travel inns, Dream House content, Nijah remakes or the upcoming feminine charm scenes? Let us know below! (Cough - Regina update is also a perfectly valid answer).
As always, thank you all for your support,
without you guys, we wouldn't be able to go on this awesome adventure,
Love,
-The Damned Studios Team
Sorry for not posting in a while - I will be posting a bit more regularly now!
Anyway, we mostly just been working away on the latest update and planning some majorly exciting things. First and foremost, I wanna show show off some of the cool new artwork from the next update which will contain new locations, characters and more!
The next update is focusing on two major things:
1.) -Continuing the main story as you try to win the favor of Lady Tarbeck. (Presuming we finsh in time, the update AFTER this one will allow the player to return to Novaras.)
2.) -A side quest called 'the dream house' which I'm very excited about and don't want to spoil too much more than I already have. The player must rescue Serafina, the daughter of two wealthy merchant lord's whose nightmares seem to come true...
(Some images of the dream house above)
(Meet Serafina... The dreamer).
After reading some suggestions, we are also looking into a few other things.
-Expanding language support further.
-A possible way to re-stat your players that's very... monkey's paw lore friendly. (Be careful what you wish for!)
-Going deeper into balancing the game. (Yes, we know it can be a bit... jank, still).
-Further expanding cheat codes and more to try make them more fun!
-We will also have an announcement soon regarding the manga hopefully!
While we can't always do every single suggestions, we do read what is posted and try to integrate what we can, or incorporate it into a way that fits the world.
(Gothic fringe covering eyes catgirls are underappreciated - I aim to correct this dreadful mistake with the next update).
Anyway,
that's all for now, we'd like to thank everyone for your support,
we are working as quickly as we can to push out the next update!
Love,
-The Damned Studios Team
Have you tried the demo for our upcoming game, Stranded & Naked, yet? No? What are you waiting for?
Stranded on a tropical island with your old high school bully... Time to settle the score with her, and the best way to do that is with plenty of steamy, hate-fueled sex!
You can find it here:
We’d love to hear your thoughts and suggestions. That’s why we’re reading your posts on the forum!
Remember that you can follow our Steam page, where you’ll see new games coming out very soon that you’re sure to love.
Thank you so much for all your support, for your words of encouragement, and for being the best fans in the world! Have a great day!
– The Satyr Games Team
0.191 changelog:
Fixed a bug with map auto-pathing reverting to fastest from safest
Improved mc and sypha character sprites
Pressing keys on input screen will now properly input a letter (instead of opening a bound screen)
Pressing X will now properly toggle the map screen off
Fixed a bug with sister divine during Girls' Trouble quest intro
Fixed a bug with the butcher in All bite no bark quest
Other engine changes
Enjoy! Loved,
-The damned Studios Team
From April 26th to May 10th, Parasite Black will be on sale on Steam with a 25% discount — our biggest discount to date. What are you waiting for? Now’s the perfect time to jump in and experience the adventure!
And that’s not all — the DLCs will also be 25% off:
Remember that you can join our Discord and follow our Steam page.
Thank you for your support~
The Damned Studios Team and the Satyr Publishing Team
Now we have a moment, I thought it would be a good time to touch base and talk a bit about future plans, and important upcoming changes and more.
First and foremost, we're delighted so far at the reception to 'Big trouble in little Hamun' - We're glad that mostly everyone seems to have enjoyed our verry mouthy red-haired dwarf.
However, we unfortunately must push back the next update from the end of May to the end of June. I don't do this lightly, between staff illness, staff moving homes, and other staff on holiday, we are not able to guarantee the end of May deadline.
As such, The next update is re-scheduled for June 30th. We hope you understand and hope the next update will more than make up for the lateness.
The next update, we're aiming to achieve 3 things:
1.) -Some small Ingrid content to flesh her out a bit more including whether you left to her fate or told her to head to The Pale Dragon.
2.) -A new side quest 'The Dream House' - 'Hired by the beautiful Faymore merchants to retrieve their kidnapped daughter, the player finds himself trapped in a haunted house where the girls worst nightmares are bought to life...'
3.) -Continuing the main story with 'The Tarbeck's part II' - (Either this update or the next the player will then get to return to Novaras depending how we do).
We're currently still doing some art revamps, some small, some big but there's always something going on.
One of the bigger things we're looking into is revamping Nijah's old scenes. Many of them no longer fit the aethestic of the game, (they were made by an artist no longer part of development a few years back.)
(WIP - First draft of remake of Nijah Scenes).
Small changes to Sypha model (Below)
(Face softened, eyes widened)
(Sypha waistline thinned and her face tweaked to be more of a match stlyistic).
Some character models, like Garen's will also be recieving a revamp but, as usual we're always fighting against time.
The release schedule will be updated promptly,
if you have any questions, please feel free to ask,
and as usual,
thank you all for your support!
-The Damned Studios Team
Sorry about the recent silence, lot's of work is currently on-going. I will be giving a big news post in the coming days.
For now, we just hope you guys enjoy! If you find anymore bugs please report them here: https://discord.gg/RkVHgcnpxM
new/improved:
- new quest: Big Trouble in Little Hamun- 13 sex scenes as a part of new quest- black diamond arena now has ai vs ai battles- added third route to the big trouble in little hamun quest & marbella relationship- adedd restaurant bg to the LTBH quest- improved first ves encounter scene- improved a couple scenes in price of life quest- Tweaked Mika questline, players can now look away and avoid Mika flashing them.- added a char entry & missing meeting code for giselra- "take all" now closes container- new cheats in cheat menu- butcher's place and all libraries are now actual shops- shops will now dynamically sell their inventories and restock in a more natural way- all in-game shops will now only trade in their specific item categories- very large health potion (also changed icons of health potions for consistent scaling)- improved items sorting code- new celeste char sprite- new dros female char sprite- improvements and additions to marbella char sprite- added russian translation (by Deus)fixes/tweaks:0.189 fixes
fixed Girl Troubles quest possibly bugging out in rare cases
fixed some typos & mistakes in narrative
added DLC screen for steam version
updated all translations with latest content
0.186 changelog:
new/improved:- new quest: Big Trouble in Little Hamun- 13 sex scenes as a part of new quest- black diamond arena now has ai vs ai battles- added third route to the big trouble in little hamun quest & marbella relationship
- adedd restaurant bg to the LTBH quest
- improved first ves encounter scene
- improved a couple scenes in price of life quest
- Tweaked Mika questline, players can now look away and avoid Mika flashing them.
- added a char entry & missing meeting code for giselra
- "take all" now closes container
- new cheats in cheat menu- butcher's place and all libraries are now actual shops- shops will now dynamically sell their inventories and restock in a more natural way- all in-game shops will now only trade in their specific item categories- very large health potion (also changed icons of health potions for consistent scaling)- improved items sorting code- new celeste char sprite- new dros female char sprite- improvements and additions to marbella char sprite- added russian translation (by Deus)fixes/tweaks:- fixed a bunch of typos & wrong names
- fixed being softlocked from arlena content due to low char relationship
- fixed sypha dialogue during beast of novaras
- fixed-improved some replay-based gallery scenes code
- improvements/additions to all translations
- many translation-related engine fixes
- changed/simplified underlying location nav code which in turn fixed some small play sequence errors
- fixed a bug with story-mode poison status effect
- fixed multiple bugs with playing back audio during some sex scenes- fixed a bunch of translation-related bugs- fixed a couple typos- marbella and numa now have their own rel. screen entries and are properly "met" as you encounter them- fixed lvl up to fadeout smoothly- fixed white bear name (from rhuvar)- added first meet scene to giselra- fixed nyx sprite being displayed off-screen during one scene- fixed one divine sex scene using obsolete anim- fixed/improved Graceful Rebirth quest goals- fixed impregnation events for myu, nijah, mika firing off too early (they will now start a week in, when the bump appears)- fixed/improved placement of rhuvan hide dialogue in girl troubles qst- fixed arlena scene progression during dazzling tail qst- ui hotkeys will now work regardless of what keyboard language you're currently in (if they dont - report as bug)- fixed double-% in skill descriptions- fixed mrs. winward name in one of her scenes- polish on es and ru translations- more translation-related engine changes- fixed a bunch of typos all over script- clicking or pressing space/enter will now interrupt waiting- a bunch of new UI sounds for various types of events- added a way to jump to a page in saves screen- damage during Dark Mage riddles section is now non-lethal- tamer level up visual effect- improved some ui anims to be smooth- improvements to other language translations- fixed a wrong callie-trayan scene- fixed a bug with myu lines- restored missing kiara missionary gallery scene- fixed a bunch of typos in varied parts of the game- tweaks/improvements to save compat- lots of deeper engine changes/cleanup/improvements5734857394835394
The posters can be found in the game's base directory.
..........................................................................................................................................................................
The clock is ticking. As Gerano inches closer to its doom in Chapter 4, the shadows beneath the city begin to stir… Now’s the perfect time to catch up.
...........
And finally,
Thank you to all our fans for all for your support,
without you, we wouldn't be able to bring the world of Parasite Black to live!
Love,
-The Damned Studios Team
(NOTE: The following news doesn't really affect steam users, only susbcription supporters, but news is news so...)
Hello everyone, at the time of this writing we're formalizing the release of the latest update. Due to it's size and scale, we've had to do a little recalibrating. This update will launch for Patrons/subscribestars as an 'alpha' and contain 2 of the 3 routes for Marbella on the 31st of March. (Dominant route and sharing), the romance route will be implemented WITH the beta acess on Steam when it arives there on the 14th of April.
We didn't want to have to announce any delays, so we feel this is the best approach, and, there is still plenty of content to play and enjoy with the two routes.
We're in the final playtesting stages now, still lots of work to be done before the 31st but i do think Marbella's scenes are some of the hottest we've made so far.
This update will also expand upon the lore, introduce new locations and contain hopefully some solid quality of life improvements. That's pretty much all I have to say for now, thank you all for your patience and we hope you enjoy returning to the world of Parasite Black when it's out!
"ara-ara boto, Ms Roboto~"... IN OTHER NEWS! PARASITE BLACK: GRIM DAYS: CHAPTER 2 is now available to read FOR FREE!
Please, check out the latest issue of the manga here and give us a follow!:
Grim days: Chapter 2: Wooden swords: Karak begins to adapt to life in Gerano as a beautiful, mysterious new elf enters the castle walls...
GlobalComix:
https://globalcomix.com/c/parasite-black-grim-days
Tapas:
https://tapas.io/episode/3844333
Hello everyone!
Just checking in to report and share on the latest progress, (and to prove we're still alive!), Right now it’s a bit of a mad rush — we’re focused on getting all the assets in, testing everything, and pushing forward as quickly as possible. Marbella’s quest now features three distinctly different routes, so we’re working flat out to meet the deadline on time!
Thanks to you guys' amazing support, we'll be getting a huge marketing push from steam. Because of that, we’re doing everything we can to improve overall quality — tightening up older scenes, polishing sprites, and refining key moments to make sure the game is in the best possible shape.
We have some exciting things coming up, but, right now it's pretty much just work, work, work...
I'll do a more in-depth news report soon after we get this update out!
As always, thank you all for your support,
without you, we couldn't bring the world of Mirnos and Parasite Black to life,
Love,
-The Damned Studios Team
As a small side note before we begin. I don't know if Steam users prefer this style where I'm trying to give more regular news updates but there's less to talk about or if you prefer me to post most substantial things. But hopefully being more proactive should help avoid further issues.
Things are going well on the latest update. We're still just collecting BGs, sprites, assets and other things. We're also looking into more stuff to hopefully make the world feel more engaging or improve the over QOL experience. We're still on course to release the next update the end of March.I am aiming to add two big side quests but depending how tight the schedule gets the second side quest may get pushed onto the next update for May.One of those things we are working on is shops behaving more dynamically:-1.) Some now refuse to buy certain items outright. No more sell Raza to your local library.2.) We aim to have shops selling different rates for certain items, I.e, the blacksmith will give you a much better rate for ores than say, trying to sell it in the general store as well as stocks within the stores rotating in and out different items.Hopefully this should produce some interesting results.We're also looking into some cool other things but I can't really talk much about them yet till we're ready!(Finished Celeste sprite - above)
First date nerves?...................................................................................................................................Hello everyone,
Thank you all for taking part in the latest poll. Given the overwhelming response, the result is clear.
Artist A, the original artist, will be returning to the team and will be handling all future character art.
Artist B will be focusing more on marketing and assisting with some lewd scene design—which they’re enthusiastic about and are looking forward to showing what they can do.
Thank you again to everyone who voted and shared feedback. While most comments were respectful, we’d like to gently remind everyone that our artists are real people. It’s completely fine to have preferences about art styles, but please keep discussions constructive and kind.
We appreciate your support and hope you enjoy the upcoming updates.
P.S. Russian language translation support is on the way. Future additional language support is also inbound in the future.
— The Damned Studios Team
Alright everyone,
Here is the poll as promised.
I am not going to tell you which submission was the new artist and which submission was the old artist; I am just going to let the art speak for itself.
The vote will be made available across platforms for free. Votes will not be tiered or anything like that, so every vote is equal.
Please vote on the style you prefer here: https://strawpoll.com/NMnQNJDRWg6
ARTIST A (Below)
ARTIST B (Below)
Hey guys, the beta test is complete, and our newest stable version is now available on the main branch.
0.182 changelog:
fixed an error in nyx romance scene
fixed a bunch of typos
updated spanish translation to cover tarbek quest
option to avert gaze during a certain mika scene, with consequences
Enjoy! Loved,
-The damned Studios Team
Firstly, I need to clear up a few things and explain the decision making...
It's not AI. It's just a different artist's work. Here are the sketches. This is the same artist who designed Marbella. If there was going to be AI art injected into the game, I will say.
An earlier draft (above)
I want to make it clear that we don't make art decisions on a whim; the old artist who did those models is not with us anymore. They also themselves changed their own style halfway through production, which means SOME of the old models have to go regardless; they don't fit cohesively anymore, nor can we continue to keep both styles somehow going at once, so they need to be remade.
You can see above here what I mean. The old artist stylistically transitioned from the left more to the right - both pieces were done by the same artist. There are only a few of the style on the left still in the game, so they need to be tweaked/revamped to join the other 90% of models stylistically. I would have still had the old artist tweak and revamp these sprites regardless.
Now, with all of that out of the way. I want to talk about what I'm going to do moving forward. As it is also important you guys actually like the art we're doing.
I have spoken to the artist; he wants to put forward a second attempt in a style they are more comfortable with... I have also managed to get in contact with the old artist, who will see their availability to return if need be.
Both artists are going to put forward their remake of Celeste.
You, in the next couple of days once both models are ready, will vote on what you prefer, and we will move forward with that.
The poll will be open to everyone; it's not going to be locked behind a paywall.
Please vote when the poll is out!
Hello everyone! :)
With the update out and hopefully (most) of you having had a chance to play it, I wanted to talk a bit about plans and things for the future.
The next update scheduled is planned to focus more on adding some side content to Hamun, with some special focus on Marbella and, hopefully, (time dependent), a few more surprises. The last update that just came out was a little more 'experimental' due to the amount of lewd scenes, but this update will be more straightforward.
We're also working on a few various quality-of-life improvements, including more dynamic shop pricing. I.e., selling ore to a blacksmith, for example, directly will yield higher coinage than trying to sell to a random market stall, as well as improving on how we balance enemies for hopefully smoother combat.
We're also looking to expand upon the amount of cheat codes, hopefully adding some fun, useful, or interesting ones to the current roster, which is a bit lacking.
There's not much more to say on the game front directly; we're just plowing ahead with the updates. We are keen to get the player able to return to Novaras and see everything that's changed there, etc., and reunite the player with their lost party members and some fan-favorite characters. More on that soon~
We are still revamping some of the older character sprites as we go to fit more in line with where we are now.
Above: Fem-Dros new (Left) - Fem Dros original (Right)
(Yes, Celeste is missing her sword - it'll be added in the finished version.)
Anyway, that's about it for the game. I'm excited to also say that the manga we're working on, PARASITE BLACK: GRIM DAYS, is going well; here's a little teaser on that with some more details!
Parasite Black: Grim Days follows the story of Karak, an orphan of Wei adopted into the noble Lupinegar household, the reigning family leading the great city of Gerano and its surrounding lands. Sworn to protect Renia, heir to the Lupinegar house, life seems peaceful for Karak... Until the looming war of the Demorai threatens to destroy everything.
As Gerano falls, Renia swears she will do anything to restore her house and honor to greatness, hearing about a mystical weapon that could be the key to everything.
How far will Renia go to achieve her dreams?
What terrible secret is Karak hiding?
Find out more soon in Parasite Black: Grim days
That's all for now,
as always, thank you so much to everyone for your support!
You guys make all of this possible, :)
Love,
-The Damned Studios Team
... Oh, one last thing.
Step 1 on how to train your dwarf :)
Changelog:
fixed an error happened on loading any hamun city save.
fixed double kelebeth bug during tarbecks' outcome.
added an option to look away at a certain mika scene.
fixed an error happened on loading any hamun city save.
fixed double kelebeth bug during tarbecks' outcome.
added an option to look away at a certain mika scene.
Update 0.181 is available in the 0.180-beta branch!
- Damned Studios
Hello, everyone! Thank you for your patience; it’s finally here, and we hope you guys enjoy!
A few things to cover, so please read. The new quest, The Tarbeck’s Part I, isn’t the longest quest, but it has a lot of variation depending on who you bring to the party. To experience everything the update has to offer, you’ll need to re-run the quest a couple of times and try to do things differently!
We’ve taken on a lot of feedback and are planning on making some important quality of life improvements in the future updates, as well as new and exciting future quests that we’ll be talking about soon once this build leaves beta!
If you find any bugs, please report them to the bug-report over on our Discord. Include a copy of your save, a screenshot, and a crash-report – as much information as possible, thank you! Link here:
Thank you for your patience. Please follow the release schedule post to track release deadlines for 2026 here:
https://steamcommunity.com/app/2174500/discussions/0/546740620659728646/
Love, -The Damned Studios Team Changelog: Bugfixes:
fixed one arlena animation being black
updated Spanish translation (Will be completed with the full release when leaving Beta!)
fixed a couple wrong lines during judgement day quest
fixed an error in ves tj scene
fixed nijah market stall to tint properly during dusk/dawn
fixed some gui offset glitches in char. screen
fixed a couple bugs in japanese translation
"you lack the required perk" will now also spell out which perk you need
-Giselra spawn bug solved -Jp translation bugs big ones:
new quest: The Tarbecks, part 1
an insane amount of sex scenes (26 in total) as part of the new quest
new Hamun city locations & characters as part of the new quest
all battle skins in the game (near 70) had received sprite-based animations
plenty battle skins (markus prologue, kiara prologue and more) were revamped & improved
improvements to story sprites: mc prologue, markus prologue, arlena, shay, and others
smaller tweaks/improvements:
the range between your lowest and highest attribute is raised to 15 (from 5)
in battle, targets can now be selected with number keys, similar to skills & items
fixed a bunch of old novaras city buildings' clickable offsets
fixed smaller bugs in a couple battle skills
additional sex music track
daytime will now smoothly lighten/darken the background, no longer instantly flipping to night variant
waiting no longer fades to black
various smaller tweaks to cinema (shown chars, sounds) all over the script
huge code cleanup/tidyup, purely engine-side - other stuff
Note: Only those who have purchased or received the game as a gift can access this beta.
With the new year just around the corner, we felt it was important to touch base and talk a bit about the year just gone, but more importantly, the future of the project.
It's no secret that 2025 was both an incredible, but very challenging year for us since launching on steam. We have to admit, we were a little overwhelmed by both the incredible support, and the demand for more.
It's also no secret that behind the scenes we did have some internal difficulties with staff leaving that were, unfortunately, out of our control - this did leave us in limbo, with the end of Act 1 update in particular taking far longer than we would have liked.
Since then, we have hired on new, talented staff and had a complete overhaul of how we internally handle our work flow, and I believe, the results are speaking for themselves.
... But I don't wanna focus too much on the past, not with all the incredible things in the works we have planned for the future!
Firstly, as some of you may know, we've long been chipping away at revamping some of the old, outdated art from the very early days of production to try to create a more consistent visual experience for you guys - hopefully, from the example image below, you'll be able to see the kind of vast improvements we've been making.
Shay - The bartender of the Iron Unicorn (New model left - Old model right)
Secondly, in the earlier days of production, we dabbled around with sprite movement in-game, (blinking, breathing, mouth opening when talking) as well as combat animations. At the time, this had to be pulled due to it causing lag issues within the game... We've since resolved those issues, so combat animations will be returning in full.
Thirdly, one thing we've always expressed, is our desire to hopefully expand upon the Parasite Black universe into new, creative ventures. This so far includes a prequel game, called Dreams Of Celeste, which we will be revealing more details on in the coming months, and, additionally, a manga.
I want to reassure everyone reading this that these ventures in no way hinder, or delay, the production of the main game. We have hired on staff specifically for these tasks.
Below are a couple early work in progress samples of what's to come!
Character design for the manga (above)
Early sketch art 1 (Above)
Early sketch art 2 (Above)
And finally, I wanted to spend a moment to discuss the upcoming latest update.
First and foremost, I want to get out the way that our patreon/subscribestar release is likely to be delayed from 31st of Dec to around Mid-ish Jan. (I won't give an exact date till I'm sure). With Christmas holidays and such, staff have had family commitments and holidays, so, we were perhaps overconfident there - but, we live and learn and can only apologize for the inconvenience.
With that said, this update is spicy... Like, jam packed with lewdness, and we hope you guys will enjoy it when you get it into your hands.
"After surviving the arena, once more, the Greater Trading Company now force your hand to persuade the other obstacle hindering their path... Lord Tarbeck, famed for his debauchery and lust."
"Forced to attend one of his evening parties, you must uncover some way to persuade him to give the GTC what they want... or else."
"But Lord Tarbeck's parties are no simple evening affair, and guests eager to get close to Lord Tarbeck must first play his twisted, perverted games."
"With a host of lovely ladies already at your side, the only question is,"
"Which Cinderella will you bring to the ball?"
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Parasite Black, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Parasite Black statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.